Siege Tech
Siege Teck is my personal model’s you can use for custom map’s, mod’s, and campaign’s.
'If you have a idea then leave a comment.
And I will try it. but I will not promise that it will work.'
"check in on my DeviantArt and/or Discord to see what i am working on"
I am not an animator. And I will try it. Just no promises that it will work.
1. https://www.youtube.com/channel/UC4yusULpqIVeyafsCHVxO1g
2. https://www.deviantart.com/sheeldwall00972
4.https://www.curseforge.com/sc2/maps/chronicles-of-war
please give me some credit for my work.
Would be possible make the same kind of portraits for minerals, data disc, flag, Khaydarin, Uraj and Khalis crystals too?
thanks :)
Hi, Really love your models,
I found the SC1 command centers has some problems:
https://www.sc2mapster.com/projects/siege-tech/files/2488518
every time when I click on the model the editor got frozen,
I think other people also have the same problem,
can you take a look at it?
In reply to xujunnju:
I do think it is a compatibility problem with sum of the newer changes to the game. Because it is now crashing the sc2 editor on me now. When it did not before, and I know it was also in an older version mass recall files.
Now I will finish an update/Symantec version. I was working on before the remastered sink came out.
The (Texture) folder with the SC1 Engineering Bay is supposed to be (Textures).
Didn't you have an SC1 siege tank model? Was curious if that one was ever going to show up around here.
In reply to Exeld307:
i was working on one. but i did not finish it. sorry. but ghostnova haves one.
That sc1 science ship is awesome but I have a question, what lighting should the science Vessel portrait use?
In reply to osoman_2:
i just use the default lighting. an i did rip it off the sc wiki. so i don't know what difrent lighting will do.
So, to the one person who download the sc1 battlecruiser v3 model sed. What do you think of all of it?
In reply to sheeldwall:
Well ill open question up to the rest of you.
repaint the minigun in the Umoji style, as well as the model marine is awesome
In reply to khus_name:
Pro haps. but I think it still work as is.
Everytime you release a new SC1 model:
In reply to OmegaWeaponX:
thank you. and i am working on three more.
In reply to sheeldwall:
Goody goody!
You know what I do need though...in case you feel up to it:
If you can do more SC1 Zerg/Protoss stuff let me know cuz I got a list there too :)
In reply to OmegaWeaponX:
In reply to sheeldwall:
Hello! Your SC1 Dropship is looking nice! Considering using it for the next Mass Recall update as the standard Dropship model, however, there are two texture pixels on either side of the dropship floating in the front. Any way you can fix/remove and re-upload? Thanks!
In reply to OmegaWeaponX:
i did try to fix them before and you did see what happen. now as for using it for mass recall. go for it. tho i am thinking of redoing the model completely. so do check in time to time to see if there is an updated one.
oh dang, you're alive