It seems like you made player 1 into their own team so you can reference them in a player group, instead of that use the convert player to player group function. Also use arrays (or the data table if you want to be cool).
when a unit is built check for the pathing cost from the start to the end. If it returns 0 (or -1, not in front of comp at moment) then the pathing is blocked and the last placed unit is responsible.
Ew, now i feel sorry for them again. Still the point stands can we get something like the minecraftforum.net front webpage for our site? I really do think it looks way better.
Why yes I can read that one? Can you? Yes I know it's a link I've already commented on the stupidity of that choice for link color. Honestly even though the bright AF yellow is on a darker background it still hurts me to look at it.
Don't insult the minecraft curse website, even it doesn't have such a terrible front page I mean look http://www.minecraftforum.net/, which makes me wonder why we can't use that as a semi-template for ours.
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It seems like you made player 1 into their own team so you can reference them in a player group, instead of that use the convert player to player group function. Also use arrays (or the data table if you want to be cool).
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Sorry just to doublecheck, the units you are looking for have the structure attribute checked (not just given a footprint and assumed to be one).
series of questions.
If that's the case could you post the above trigger with the ping action in it?
Is the owner of the buildings not being pinged in the correct user group?
The subtitle chat area works for other messages? sometimes it may not work.
Does it finish for just one player? How many players does it manage to get through before dying?
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Do any of the upgrades overlap? Might be easier to give some overlap in upgrades per player (since they only control one hero anyways).
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Working on a library that allows you to make dialogs in game and outputs the xml/galaxy script into a text file for easy UI construction.
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which dds version did you save it as. I believe it's A8R8G8B8, alternatively you are importing them wrongly
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if you open the console browse type in "browse" (no quotes), search for the image, and you can export from there.
Alternatively there is the paint.net program or probably plently of image rotators online (google em, i have paint.net installed on my machine).
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Before you lock, I have a suggestion.
Would it be possible to make it so we could tag forum users? such as @MrFlamegoat
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when a unit is built check for the pathing cost from the start to the end. If it returns 0 (or -1, not in front of comp at moment) then the pathing is blocked and the last placed unit is responsible.
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It overrides any preexisting text color changes. Any way to only change the default color text?
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Ew, now i feel sorry for them again. Still the point stands can we get something like the minecraftforum.net front webpage for our site? I really do think it looks way better.
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Don't insult the minecraft curse website, even it doesn't have such a terrible front page I mean look http://www.minecraftforum.net/, which makes me wonder why we can't use that as a semi-template for ours.
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Well it works. Some white lines still, but fixable. I need to learn css one of these days.