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  • RanchBurner
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  • Member for 11 years, 1 month, and 4 days
    Last active Mon, Mar, 13 2023 17:10:56
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  • View RanchBurner's Profile

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    Jul 12, 2022
    RanchBurner posted a message on [Request] Some Star Wars Models!

    You might be able to convert models from Star Wars: EAW using this addon. There's a Blender addon for .m3 files too. If you also have EAW, go for it. I haven't even tried it myself yet, so I'd like to see how it turns out. :)

    Posted in: Requests
  • View RanchBurner's Profile

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    Jul 12, 2022
    RanchBurner posted a message on Heroes of the Storm Battleground Editor?

    The latest announcement by Blizzard for Heroes of the Storm is an epic disappointment. If Blizzard won't work on any more content for this game, then maybe we, as a community, should continue supporting it. I'm thinking of a third-party "Battleground Editor", inspired by this other tool made for Warcraft 3. Could such be developed? It would surely save Heroes of the Storm.

    Posted in: Miscellaneous Development
  • View RanchBurner's Profile

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    Apr 11, 2021
    RanchBurner posted a message on Raising the maximum map size limit

    Since Blizzard increased the maximum map size limit to 480×480 for Warcraft 3, do they plan to do the same for Starcraft 2 in a future patch?

    Posted in: Terrain
  • View RanchBurner's Profile

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    Dec 4, 2020
    RanchBurner posted a message on Tutorial Request

    Next, I want to learn how to configure a .m3 physics mesh/vertex group. For example, a character's hair, cape, or other hanging accessory. I successfully followed along with this tutorial, now how to make an .m3 version?

    Posted in: Tutorials
  • View RanchBurner's Profile

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    Oct 31, 2020
    RanchBurner posted a message on Using Heroes Models in Starcraft 2

     Hey, I'm trying to preview a couple of HotS models, but it's not playing the models' animations. They're just statues, even after saving and restarting the SC2 map editor.

    Posted in: Heroes of the Storm
  • View RanchBurner's Profile

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    Feb 29, 2020
    RanchBurner posted a message on Tutorial Request

     Alright thanks, it worked out well with my scrolling highway(s). :)

    Posted in: Tutorials
  • View RanchBurner's Profile

    0

    Feb 29, 2020
    RanchBurner posted a message on Tutorial Request

    How do I display a scrolling effect like this in the SC2 map editor? Looks like I followed instructions correctly in Blender using "AnimAll", but it doesn't scroll when I import it into Starcraft 2.

    Posted in: Tutorials
  • View RanchBurner's Profile

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    Feb 16, 2020
    RanchBurner posted a message on Animated Textures ?

    I'm trying to learn how to animate textures too. How do I display a scrolling effect like this in the SC2 map editor? Looks like I followed instructions correctly in Blender using "AnimAll", but it doesn't scroll when I import it into Starcraft 2.

    Posted in: Artist Tavern
  • View RanchBurner's Profile

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    Oct 9, 2019
    RanchBurner posted a message on Lf-Marine Variant

    I may be late, but did you "delete" the scope piece? 'cause I could do that by deleting faces.

    Posted in: Requests
  • View RanchBurner's Profile

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    Oct 3, 2019
    RanchBurner posted a message on Importing World of Warcraft models to Starcraft 2 New Method

    Also, if a model has several textures, you'll have to "Separate By Selection" accordingly. Pretty much one mesh per texture. For characters, they may often include hair, cape, and other accessories.

    Posted in: Tutorials
  • View RanchBurner's Profile

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    Sep 30, 2019
    RanchBurner posted a message on Importing World of Warcraft models to Starcraft 2 New Method

    As I announced earlier, Jeromnimo restored enough of the WoWMV, recently updating the FBX exporter so that it could export multiple animations at a time. Here is what to do in Blender upon importing the .fbx model and its animations. Let's see some Warcraft-themed ideas again! :)

    Posted in: Tutorials
  • View RanchBurner's Profile

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    Sep 16, 2019
    RanchBurner posted a message on World of Warcraft Model (M2) Exporter for M3

    Jeromnimo FINALLY (Fucken Finally) restored enough of the WoWMV, recently updating the FBX exporter for functionable models. It is then a bit of a process to bring it into SC2, however...

    Posted in: Third Party Tools
  • View RanchBurner's Profile

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    Feb 25, 2019
    RanchBurner posted a message on wmv-combine-anim

    Two months later and still no step-by-step guide nor a video tutorial...?  This would be another solution in case Jeromnimo doesn't restore WoWMV's M3 exporter.

    Posted in: Third Party Tools
  • View RanchBurner's Profile

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    Feb 19, 2019
    RanchBurner posted a message on (Request) Starcraft 2 Model Editor

    Someone ought to make newer, more modernized add-ons...

    Posted in: Third Party Tools
  • View RanchBurner's Profile

    0

    Feb 14, 2019
    RanchBurner posted a message on (Request) Starcraft 2 Model Editor

    In reply to Alleyvipersc2:

     

    You're experiencing those issues too?

    Posted in: Third Party Tools
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