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Help: Tradition vs Innovation; Mapmakerās Dilemma
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10
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1,824
|
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[solved(awkwardly)]SetEffect: Effects within run twice
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9
|
1,645
|
|
Missing UI Border
>>
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8
|
3,782
|
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[solved]Which lags less: Buff Remove/Apply every 1.5s or...
>>
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7
|
1,586
|
|
[solved] Instant Deploy of AddOn Reactor
>>
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7
|
1,243
|
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Gaming, Editing and Game Exposure: By Day, Week or Ratio
>>
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7
|
1,442
|
|
[solved]Turret Actors: Some Missing?
>>
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|
5
|
1,158
|
|
Which is Less Laggy: filters with all allowed or with exclusions
>>
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5
|
1,175
|
|
Best way to show pics and videos?
>>
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|
5
|
1,007
|
|
[solved] google found art for Arcade Icons & Load Screen
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4
|
1,490
|
|
Dual HealBeam Custom Medivac: Its a beast.
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4
|
1,104
|
|
[solved]Target Sort Type: Field
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4
|
1,205
|
|
[solved]Filters: What is "Stasis", its like stun, but not attackable.
>>
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4
|
1,542
|
|
[solved]Idle Validator does exist.
>>
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|
4
|
1,195
|
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[solved]SearchEffect+DMGEffect or DMGEffect with Radii
>>
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|
3
|
996
|
|
Validator for Acquired Target?
>>
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|
3
|
987
|
|
[solved]Acquire Target Distance: Set 500, limited to 24
>>
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|
3
|
882
|
|
Weapon Level 3, but what does it do?
>>
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|
3
|
824
|
|
[solved]Issue Order Move; ignores attackers
>>
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|
3
|
786
|
|
1 Building Refund Ability with Different Refund Amounts?
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|
3
|
929
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