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  • MouseTaylor
  • Registered User
  • Member for 11 years, 8 months, and 24 days
    Last active Tue, Dec, 13 2022 15:48:06
  • 7 Followers
  • 1,234 Total Posts
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    Dec 28, 2021
    MouseTaylor posted a message on [Showcase] Taylor Mouse's Models

    Last one of the year

     

    Starcraft 1 Marine & Raynor

     

    Posted in: Artist Tavern
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    Nov 8, 2021
    MouseTaylor posted a message on [Showcase] Taylor Mouse's Models

    Lara "Star" Croft

     

    Downloadable from my assets

     

    Posted in: Artist Tavern
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    Oct 17, 2021
    MouseTaylor posted a message on Converting Wacraft 3 Mdx models?

    What model are you trying to import, and in what version of max and with which script ? 

    Posted in: Artist Tavern
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    Aug 29, 2021
    MouseTaylor posted a message on Converting Wacraft 3 Mdx models?

    yes, download my mdx import script for max and import it into max 2016, then use the official export tools from Blizz to export to SC2

     

    Posted in: Artist Tavern
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    Apr 4, 2021
    MouseTaylor posted a message on [Showcase] Taylor Mouse's Models

    Posted in: Artist Tavern
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    Jan 16, 2021
    MouseTaylor posted a message on WARCRAFT III REFORGED -> Export Models into M3's for SC2 Editor?

    @OmegaWeaponX well that  will be a lot of work if you want every model to be converted to m3 models... but I'm glad you found my script :Dµ

     

    Currently updating it cuz there are/were a few bugs

     

    T.

    Posted in: Artist Tavern
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    Nov 30, 2020
    MouseTaylor posted a message on [Showcase] Taylor Mouse's Models

    supporting now Starcraft Ghost models

     

    Posted in: Artist Tavern
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    Nov 28, 2020
    MouseTaylor posted a message on [Showcase] Taylor Mouse's Models

    Updated my maxscripts, check it out, it can now be accessed from the main menu in max

     

    https://github.com/TaylorMouse/MaxScripts

     

    Supported types

    HotS, SC2, SCGhost, WoW, Diablo 3

     

    Enjoy

    Posted in: Artist Tavern
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    Oct 31, 2020
    MouseTaylor posted a message on [Showcase] Taylor Mouse's Models

    I finally committed this to my repo:

     

    Starcraft 2 & HotS script and explanation

     

    Cheers

    T.

    Posted in: Artist Tavern
  • View MouseTaylor's Profile

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    Oct 22, 2020
    MouseTaylor posted a message on [Showcase] Taylor Mouse's Models

    Done, download from my assets, note this is a NPC, just like Griswold in Diablo I he just... stands there, with a few talk and stand animations.

     

    Software used: 3D Studio Max for blocking out, unwrapping, animating, exporting, ZBrush for sculting, Substance Painter for backing and base texturing and photoshop for turning the PBR textures into SC2 textures.

    Enjoy!

     

    Posted in: Artist Tavern
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    Oct 22, 2020
    MouseTaylor posted a message on [Showcase] Taylor Mouse's Models

     

    Griswold WiP from Diablo 1

    Posted in: Artist Tavern
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    Sep 29, 2020
    MouseTaylor posted a message on [Showcase] Taylor Mouse's Models

    What do you mean what is your discord? I'm on the SC2Mapster discord

    Posted in: Artist Tavern
  • View MouseTaylor's Profile

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    Sep 27, 2020
    MouseTaylor posted a message on [Showcase] Taylor Mouse's Models

    Ode to the Chadwick Boseman, may he rest in peace !

     

     

    Download from my assets

     

    T.

    Posted in: Artist Tavern
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    Jun 25, 2020
    MouseTaylor posted a message on [Showcase] Taylor Mouse's Models

    Hey all sorry, not really around much these days  ( lots of work, especially with he COVID issues)

    Please ping me via Discord, I'm there a lot more

     

    T.

    Posted in: Artist Tavern
  • View MouseTaylor's Profile

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    Mar 9, 2020
    MouseTaylor posted a message on [Showcase] Taylor Mouse's Models

    @Everyone, yeah so , there will be art tools from Blizzard. They will be created for Maya, not Max, as Maya supports Tangent Vectors and Max does not.

    So I'm kinda learning to code in Maya so I can still convert my importer.  The tools will surely support the export functionality better than anything I would be able to write.

    Why not a standalone tool, do you even know how much time this would take ? While Max and Maya can be used freely as a student.

     

    I have created my script for Max 2016 and above, so I'm not sure why that happens, did you get the latest models from the game and the latest script? Because there were some changes.

     

    @ElDraculo : Why, did they change the format?

     

    T.

     

     

    Posted in: Artist Tavern
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