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    posted a message on couple questions , sorry :(

    bumb

    Posted in: Data
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    posted a message on couple questions , sorry :(

    @nevjmac: Go

    ok on the first one , i dont whant to see them Queue , i just whant a Number to apear on the button that counts up from 1 , Kinda like the effect on a abillity where u see the cool down shading out the coulor, clock wise, but insted i want Numbers.

    and for the secound i gues its just requirements and upgrades , i gues i just need the basics, i can figuer the rest but i dunno where to start i basicly dont know where and how to set the req <sub>,</sub>

    how do i set a req: u cant select this unit until u click an other button to research it ( does would be both buttons ) lets say both the upgrade and the units are int he same building

    is there a mini tutorial some where for this ? :(

    Posted in: Data
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    posted a message on couple questions , sorry :(

    i'm really sorry to bother you Ladies and Gents for this , i feel bad enough being about 4weeks old with a Game Editor well my map is almost done but there's things i haven't been able to figure out

    id love it if i could get a reference to an existing tutorial or any of ur help is appreciated as well

    1: i click on a button , a unit starts to stack up (with out spawning ) , how do i get the button to count the units that are being created?( so i see 1,2,3,4 ). (they are being created with triggers and abilities,)

    2: i cant find a tutorial any where about Tire upgrades :( .. cant build this unit until 1 is researched , and cant research 2 until 1 is researched , and , cant research 1 until 5 n 6 are researched .. all in one .. type of thing , hope its understandable. ( the button disappearing and being grey i know how to do )

    Posted in: Data
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    posted a message on 1 way Wall??? trigers or data??

    hey guys

    im trying to make a Sorta of wall (structure ) that would alow your Units to pass but not let the enemy untis pass. the only thing i can possibly think of is making an Invisible (no foot print ) structure , then Use trigers to tell units to Treat it as a wall or something .

    but im WAAAAAAAAAAAAy LOST!!! when it coems to trigers , id rather do ti with the data editor , any easy way to do this ???

    thanx :)

    Posted in: Data
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    posted a message on Tutorial Request

    UPGARDES!!!

    pls i know we have tutorial for upgrades ,

    but im looking to figuer out how to do a PROPER!! tire 1 tire 2 tire 3 Upgrades with requirements to alow sertin units to be builed , then have the bottun dissapear when its done <sub> and have the units that are not reasearch in GRAY untill its done.</sub>

    pls i could use some help on this ,

    Posted in: Tutorials
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    posted a message on Need a phew Easy trigers done

    Ok so basicly my map is done , i just need a phew trigers done reall quick like if possible , easy quick work to keep ur basics Active :) Basicly need trigers for a tug of war/TD game type thing ...

    Posted in: Team Recruitment
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    posted a message on How to make a unit attack in all directions.

    @KingLemming: Go

    thanx for the notes ,

    the second way i know of , and we all know its not good enought ;) lol but the first way ill look into , thanx :)

    Posted in: Data
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    posted a message on Spawn time?

    hey

    was wondering how i can change the durration of a broodling when it spawns <sub> so it last alot Longer or shorter? </sub>

    sorry for the easy question i just cant find the help on the forum any where. and i cant seem to find exacly where in the infinit Lists of data i could change it , lol

    Posted in: Data
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    posted a message on [Solved]Ability that allows a unit to stun another unit with it's attack/weapon

    well: - did u add the Weapon u wanted ( for the attack damg ) - then just add the MArauder slow behavier ( remouve the req for research )

    it should attack with ur weapon and slow them down.

    u might have to do something else if its a buff , or make a buff that applys the weapon + slow behaviour

    Posted in: Data
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    posted a message on How to make a unit attack in all directions.

    hey guys im kidan new to the editor and kinda because ive watch every freaking tutorial online LOL

    but i still cant figuer this out <sub>, i have a Queen of blades , as a structure that attacks , but she doesnt move!! i dont get it , she doesnt have a ``àrc```option in here actors </sub>, i build her and she just sits there ... the weapon works , shoots out her ass , her front , her sides <sub> but she never turns to face the Enemy, </sub>

    Posted in: Data
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    posted a message on Weired attack bug?! help!!

    @Selfcreation: Go

    Nm , i figuered it out , i just had set the Escort as the weapon insted of Strike ,

    Posted in: Data
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    posted a message on Weired attack bug?! help!!

    ok this is weired , i dont understand it , maybe u guys can share some light on this

    I have a tower with a Brood loord escort attack , and strike ,

    now the problem is <sub>, my tower (wicth is really a unit ) just starts runing towars the enemy turns into the broodling and starts attacking the unit !? so basicly u losse your tower. how do i fix that :S ?</sub>

    Posted in: Data
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    posted a message on Changing Soundtrack

    how do i Import my own music ???

    Posted in: Miscellaneous Development
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    posted a message on Any Natural Looking Bridges?

    how do i load this file in the editor?

    Posted in: Terrain
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    posted a message on Spining Unit? like an astroid ?

    Hey guys

    i basicly made an Astroid Filed for my game that u suse to mine to get cash.

    basicly took a Medivac and gave it the Distructable Rock Model , NOW!

    would there be a way to give it a sort of effect that made it Spin at a desired pace? to make it more real looking lol .

    Posted in: Data
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