Well when I did it the spines didn't render... wouldn't that conflict with the signals relaying from the Uberlisk anyway?
Also, what would be inputted into the "Inherit Type" and "Overriding Length" fields? I'm assuming "Inherit Type" should remain at "Continuous" but I am unsure as to what the "Overriding Length" field does...
So you had the marine attached to the target point then the spine crawlers attached to the marine at an offset and it did not work?
Check the inherit type and the overriding length fields.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
Well when I did it the spines didn't render... wouldn't that conflict with the signals relaying from the Uberlisk anyway?
Also, what would be inputted into the "Inherit Type" and "Overriding Length" fields? I'm assuming "Inherit Type" should remain at "Continuous" but I am unsure as to what the "Overriding Length" field does...
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