Ok i just got Sc II and i was realy bumbed out to find out that one of my fav units from Sc:Brood war didn't make it... The Dark Archon
So if possible with the editor could someone make a Dark Archonish unit... i've tryed myself but can't quite get a hold of the editor...
oh and one other thing if this is possible could someone also try to make annnother idea i had... the "Twilight Archon" it would have the same attack as an archon (just a little weaker) and have feedback like the dark archon (his color would be a dark purple)
one last thing i had an idea as to how someone could make the mind controll ability... take the i think its the deffilars corruption tenticle ablility thing (the one that latches on and takes controll of one unit) and edit it so it can be used w/o the attachement and so when it is used the target changes from whoever was controling it to the controler of the dark archon.
ty to anyone who can make this idea into a reality
It would be even easyer then that, (SPOILER) Nova in the campaign has a mind control ability, she controls another unit and it costs her energy per second. It has a glowing blue effect but it would be very easier to simply copy her ability, remove the effect and energy cost and you get a perm mind control ability. I don't know the editor to well but i think even i could do that without a problem.
As for twilight arcon, its exstremy easy to add abilities, exspesialy if its an already existing one. Just add a new button to the units command bar and link the ability. Should beable to tint the models aura as well though the units actor>model art options.
I totally can't find the Dark Archon model... could anyone give me the path to it? There's nothing in either the Beta or full version within the base.SC2Assets file.
Ok so here's a question for anyone who knows the galaxy editor well... In that same map that I posted right above, I find that my ground units get stuck on the ramp that is directly to the right of them. Try it out for me (just mind control the archon and then move the dark archon and archon onto the ramp, they get stuck there!) and tell me if there's something inherent about the units, or about the ramp, that is causing the problem. This map was basically one of the campaign maps that I cleared all units off of and added my new data. Thanks guys!
I took a look at the dark archon and i have to admit very nice job eventhough it didn't have the maelstorm ability it worked great... just one thing about the mc ability I noticed that it was missing (not realy major though) after i used mc the dark archon's sheild didn't end up going down to zero like it did before. one other thing that i noticed but haven't tryed is the dark templar merge ability that you made just asking does it work?
but overall nice job with it heh i bet using the dark archon unit you made and the archon unit i bet i could manage to make a twilight archon
i also had annother idea a unit called the twilight templar... a unit that has the attack of a dark templar and the halucination ability of a high templar
with the twilight templar there would be 2 ways to make a twilight archon (dark+high templar or 2 twilight templar) and also there would be 2 new archons the dusk (twilight+dark) and dawn(twilight+high) archons so basicly with this idea there are 3 templar and 5 archons (i also had a better set up for the twilight archons)
dusk archons will have weak archon attacks, cloaking, halucination
twilight archons will have a medium strength archon attack and psionic storm
dawn will have a stronger archon attack and feedback
well with what i've seen and been working on i think i might have a breakthough with these units soon.
Ok i just got Sc II and i was realy bumbed out to find out that one of my fav units from Sc:Brood war didn't make it... The Dark Archon
So if possible with the editor could someone make a Dark Archonish unit... i've tryed myself but can't quite get a hold of the editor...
oh and one other thing if this is possible could someone also try to make annnother idea i had... the "Twilight Archon" it would have the same attack as an archon (just a little weaker) and have feedback like the dark archon (his color would be a dark purple)
one last thing i had an idea as to how someone could make the mind controll ability... take the i think its the deffilars corruption tenticle ablility thing (the one that latches on and takes controll of one unit) and edit it so it can be used w/o the attachement and so when it is used the target changes from whoever was controling it to the controler of the dark archon.
ty to anyone who can make this idea into a reality
@swat90: Go
It would be even easyer then that, (SPOILER) Nova in the campaign has a mind control ability, she controls another unit and it costs her energy per second. It has a glowing blue effect but it would be very easier to simply copy her ability, remove the effect and energy cost and you get a perm mind control ability. I don't know the editor to well but i think even i could do that without a problem.
As for twilight arcon, its exstremy easy to add abilities, exspesialy if its an already existing one. Just add a new button to the units command bar and link the ability. Should beable to tint the models aura as well though the units actor>model art options.
So yes both are very possible.
@swat90: Go
theres a Dark Archon model in the campaign assets. it's not purple but it may be what you're looking for.
ty for all the advice, i'll be working on it and if I need any more help i'll msg
@swat90: Go
I recall there being textures for a Dark Archon.
@ArcadeRenegade: Go
I totally can't find the Dark Archon model... could anyone give me the path to it? There's nothing in either the Beta or full version within the base.SC2Assets file.
Since Archons are pretty much big balls of blue, you could try tinting them. It would probably turn out fine.
And the only "Dark Archon" in files that i've seen is the Zhakul'das version of a regular archon.
@acidragoon: Go
The tinting worked out perfectly for what I needed. Thanks everyone!
I'm attaching a rough version of the Dark Archon, He's got Mind Control and Feedback, I still have to write up Maelstrom.
Ok so here's a question for anyone who knows the galaxy editor well... In that same map that I posted right above, I find that my ground units get stuck on the ramp that is directly to the right of them. Try it out for me (just mind control the archon and then move the dark archon and archon onto the ramp, they get stuck there!) and tell me if there's something inherent about the units, or about the ramp, that is causing the problem. This map was basically one of the campaign maps that I cleared all units off of and added my new data. Thanks guys!
I took a look at the dark archon and i have to admit very nice job eventhough it didn't have the maelstorm ability it worked great... just one thing about the mc ability I noticed that it was missing (not realy major though) after i used mc the dark archon's sheild didn't end up going down to zero like it did before. one other thing that i noticed but haven't tryed is the dark templar merge ability that you made just asking does it work?
but overall nice job with it heh i bet using the dark archon unit you made and the archon unit i bet i could manage to make a twilight archon
@swat90: Go
The shields depleted after Mind Control? I didn't even realize that. If that's the case, i'll build it in.
I got the merging to work, although the animation isn't shown yet. I'll have to work on that one.
ok that sounds good
i also had annother idea a unit called the twilight templar... a unit that has the attack of a dark templar and the halucination ability of a high templar
with the twilight templar there would be 2 ways to make a twilight archon (dark+high templar or 2 twilight templar) and also there would be 2 new archons the dusk (twilight+dark) and dawn(twilight+high) archons so basicly with this idea there are 3 templar and 5 archons (i also had a better set up for the twilight archons)
dusk archons will have weak archon attacks, cloaking, halucination twilight archons will have a medium strength archon attack and psionic storm dawn will have a stronger archon attack and feedback
well with what i've seen and been working on i think i might have a breakthough with these units soon.
the archon needs to be black and the cloud need to be more red. but it looks really cool.
Woah, half a year after the last post. Something tells me this was quite an unnecessary necro.
Necro what?
@SoulFilcher: Go
Ahahaha. I'd like to think that second one was intentional, but I doubt it.
LOL, made my day.
just...dont reproduce....