I did as Domper said and followed the guide but all my races are blue and won't load. Is this because I'm using the trial version of WoW? I just want Muradin, Tyrande, Velen, Cairne, Vol'jin, and Malfurion but it's become a hassle to try and find out how to get them. From what I've seen these all are nonspecial NPCs so I don't think I can get them.
hmm now i would have a question, i exported Lady Vashj, but it crash the editor any time its selected. Somebody would try to do the same, and tell me, whats happen for him
It's odd though, I can't get the textures to work on your upload for some reason. The regular (first page) model works fine, but the mounted one just doesn't seem to want to accept the textures.
It's also about 1/3rd of the file size. Is it just me?
oh sorry, forget to mention put the textures to this folder: Assets\Textures, it will work (select all textures, right click, move files, new path and write Assets\Textures, then click ok, then save close,open again then import model, completed)
What an odd selection of animations for a model. I wonder what it will be.
btw just learned if I play the trial WoW long enough I'll download all the resources required which will allow me to export more WoW models. Velen is half way finished, some textures are messed up while others are fine. So I might want to get back in there :)
Hello guys, I have a question. I imported the worgen model, changed the model on the zealot to the worgen, it has the standing,running and attack animations, but how do I set it up so when it dies, it uses the worgen death animation (it's in the file because it's in the previewer) instead of the zealot death flash.
(sorry if it's been asked and answered already, if that's the case just let me know and ill search for it.)
@Keyeszx: Go
what Yeti said, but if you need one of theese npc-s, they are in the creature section, and you can easely export them, as normal model.
I did as Domper said and followed the guide but all my races are blue and won't load. Is this because I'm using the trial version of WoW? I just want Muradin, Tyrande, Velen, Cairne, Vol'jin, and Malfurion but it's become a hassle to try and find out how to get them. From what I've seen these all are nonspecial NPCs so I don't think I can get them.
i will rip them this day. Wait some miniute, then they will here
Thanks. Today I've been just going over some tuts for java so I got time.
Here is Malfurion and Velen, the others are characters, they don't have model. path: Assets\Textures
So you can't get the others?
yep, i can't
I believe the only leaders unable to be imported are Tyrande, Vol'Jin, Genn, and Lor'Themar because they don't have their own models.
Just want to say thanks for uploading this models. greatly appreciated.
hmm now i would have a question, i exported Lady Vashj, but it crash the editor any time its selected. Somebody would try to do the same, and tell me, whats happen for him
I request Sylvanas with only her mounted sitting animation.
I promise not to disappoint.
@Eiviyn: Go
you should ask nicely next time. anyway here it is. she have two stand animation and one attack (while mounted of course)
Thank you.
It's odd though, I can't get the textures to work on your upload for some reason. The regular (first page) model works fine, but the mounted one just doesn't seem to want to accept the textures.
It's also about 1/3rd of the file size. Is it just me?
@Eiviyn: Go
oh sorry, forget to mention put the textures to this folder: Assets\Textures, it will work (select all textures, right click, move files, new path and write Assets\Textures, then click ok, then save close,open again then import model, completed)
Worked, thanks!
@Eiviyn: Go
What an odd selection of animations for a model. I wonder what it will be.
btw just learned if I play the trial WoW long enough I'll download all the resources required which will allow me to export more WoW models. Velen is half way finished, some textures are messed up while others are fine. So I might want to get back in there :)
I wanna see Sylvannas riding an Ultralisk! That would be awesome!
Hello guys, I have a question. I imported the worgen model, changed the model on the zealot to the worgen, it has the standing,running and attack animations, but how do I set it up so when it dies, it uses the worgen death animation (it's in the file because it's in the previewer) instead of the zealot death flash.
(sorry if it's been asked and answered already, if that's the case just let me know and ill search for it.)
Okay
@Eiviyn: Go