Lol Kiwiwarrior I promise you know nothing, there is a ridiculous difference between 1-79 and 80 (Raiding). Though I must say that BC was WoW's best days ~ Karazhan and Hyjal were the freaking best.
Ive played WoW since it came out until This March. I had many many fun years with it. However, with several of my friends being unable to play, me not being able to raid due to time commitments and the lack of excitement i get from Cata... i just decided to Stop.
SC2 fulfils all my gaming needs right now as much as i miss WoW some days.
Awesome thread, two pages in a couple of hours. I'm a pretty avid WoW player myself. I currently mainly play a Priest on Moonglade-EU which has cleared 10/12 heroic on 10-man and 8/12 heroic on 25-man, though we won't be doing any more 25-mans anytime soon (pre-expansion lull caused people to leave or stop raiding). I also have an 80 Rogue and Death Knight - the Rogue was for PvP pre-3.1 and the Death Knight for post-3.1. Oh, and another 80 Mage on Kazzak, where I played with a different group of people for a bit.
I am also in the Cataclysm beta, so I'm getting to see all that good stuff =D. Downside is that I've been so incredibly busy with Starcraft as well lately that I haven't gotten a lot of time in there yet, I've only got one 83 Rogue and one 81 Priest.
Started playing an undead mage back in June 2005, did some MC, some ZG, some AQ, guild disbanded and I quit, you know the drill, then TBC came, and I made a Draenei Priest, left my mage in Hellfire, still there, raided some Kara, some Gruul, som TK, guild disbanded and I quit, came aback a couple months later, did some PvP without success, I'm a raider at heart :P, saw that I was too far behind on gear and cba to join a guild so there was nothing to do and I quit.
Then came WotLK, I leveled that Priest to 80, cleared Naxx, cleared Ulduar was in the 4th best guild on the server at the time, got Loremaster and such and such, then came ToC, we did some goes, killed Yogg'saron, then guild disbanded and most guildies migrated/went horde, I quit about a week after ICC came, went a while, bought a month, played a week and realized that gearscore had taken over and I was 1 tier behind everyone else so I couldn't pug and most of my old wow-friends had quit. I quit a week after I bought that month.
Went some time, bought a month 3 days ago because I read that Zul'Gurub is no longer an instance, so my duty is to get the mounts and the raptor pet before the 4.0 patch comes, I have been planning to start again in Cata for a while, so.
I am mostly into the fun, unnecessary thing in WoW, I have 91 mounts, 97 pets, tons of titles etc :3
And from observation and experience, I have come to this conclusion:
You don't quit WoW, you just take an "until further notice" break. (Unless you are a hardcore hater)
Nice. You did it in BC?. I never started at Vanilla or BC. Started at WoTLK, and well Illidan is easy then. But yeah its an epic raid. Looong. Epic music. Lots of bosses.
BT back in BC was awesome. point.
Starcraft has stolen a lot of time, playing wow maybe once or two times a tweek...^^
80 Troll Ele Shaman ftw, hunter, pala, priest, rogue and 4 bank alts :D
I played WoW before they released they would make a new expansion... At first i was like cool Worgens for alliance Go away and stop QQing hordies theyre human in the first place, then i heard they raised lvl cap to 85 then i quit, learn to count in 10s bliz, 60 70 80 hmmm.... Offset 5 points 85!!
Played WoW for, ooh, I dunno, maybe 2 years and quit around 4 months ago.
It started to bore me, WLK made WoW WAY to easy, no real endgame and guild-challenges.
I've played a lot of MMOs, including WoW, and every single one of them required skill to play. Sure there is luck involved when it comes to finding good gear but at the end of the day, if you don't know when to use the right ability for the right situation, you're going to lose.
While WoW was a fun game, it wasn't even the MMO I played the longest nor was it the best. Blizzard did manage to provide the best end-game content out of any MMO I've ever played; but honestly the game was designed as, and continued to move towards, a gateway MMO, for those new to the genre.
how can anyy one like this game its a MMORPG, i mean hit/miss, i don't see the fun in a game you don't need skill in, for MMORPG's u just need some luck to get some good shots in xD
kiwiWarriors hate grows for wow for every new topic about wow dats not one a wow forum*
Umm... what?
I mean, it's not like I'm a fanboy or anything... but if I read this right I think you're whining about one of the most generic mechanics to exist in most any RPG ever created. So either that makes you a troll or unfit for the genre.
Anyways, my warrior picked up Thori`dal two days ago and then my friend ninjas the ZG cat and TLPD one after another. Buzzkill?
Played WoW for, ooh, I dunno, maybe 2 years and quit around 4 months ago. It started to bore me, WLK made WoW WAY to easy, no real endgame and guild-challenges.
No it didn't. Did you down LK 25-man heroic without a buff? Tribute to Insanity? No Lights In The Darkness? Then shush. The only part about WOTLK that was plain and simply 'too easy' was Naxxramas, but you have to keep in mind that was an entrance level raid.
What bugs me most about the whole "WOTLK made raiding too easy" stance is that the opinion isn't dying out. It started off as a (justified) complaint from high-end guilds about how boring Naxxramas was. Blizz then introduced hardmodes with Ulduar that brought some challenge back into the game. They improved upon that concept in ToC and more or less 'finalized' it in IcC. People still yelling that WOTLK is too easy simply copied the opinion without having any experience on the matter whatsoever, and even now, a year or more after Naxx, they're still yelling it without realizing how stupid they're actually being.
People say Naxx is easy until you watch them try to do Frogger. You can always weed out the bads with Frogger. Or safety dance.
Well, failing those can be the fault of lag... in theory :P The moron test of Naxx was the zombie dog fight or even more - Thaddius, because seriously... if you can't tell left from right or clockwise from counterclockwise. Most PUGs fell apart on those two :]
Naxx was easy numbers-wise, the bosses didn't hit as hard, the trash mobs were weak, etc etc, but the mechanics were all taken from the original naxx, which was the hardest raid in vanilla WoW.
I started playing WoW a few weeks before patch 2.4 was released. I played a frost mage and ret paladin (oh yeah, BC-era ret paladin = masochism). Mainly PvE stuff because I hated arenas (the bane of WoW in my opinion) and would have enjoyed battlegrounds if they weren't filled with afk arena morons who just wanted to grind honor points. The most fun PvP was world PvP and city raids (attacking Orgrimmar, defending Ironforge, fun fun fun :D)
I chose Alliance because everyone around was telling me to play Horde, I don't like being told what to play :] And I don't regret it, Horde lore is revolting (to be more precise: forsaken and blood elf lore, and a bit of orc lore too), and now they're getting Garrosh as warchief... seriously...
Stopped playing after patch 3.3.3. Not because "blizz made it too easy" or "bobby kotick destroyed wow" or any of that nostalgia crap. I simply got tired of it :]
I will almost certainly go back once blizz announces when the pre-cataclysm events will start, don't want to miss those. I'l play through the new, remastered Azeroth, but I'm not sure if i'll actually buy Cataclysm.
Oh, and WoW was a much more fun game for me than SC2. I prefer collaborative games rather than competitive ones, and in WoW you had to do everything in a group (raiding, dungeons, group quests, battlegrounds, world pvp, even those fucking arenas) and you had a connection to the community on your server. In SC2 (after finishing the solo campaign) you just log in, auto-find some anonymous schmuck (who you will never see again) and play with him. In WoW you knew people, you knew which guilds were full of idiots and which ones had smart, dependable people in it. And there was so much more stuff to do than in Starcraft...
@KiwiWarrior:
thats why its the biggest mmo in the world...cause its like every other mmo? rofl...
and yes, 80 is a new game compared to 1-79.
Lol Kiwiwarrior I promise you know nothing, there is a ridiculous difference between 1-79 and 80 (Raiding). Though I must say that BC was WoW's best days ~ Karazhan and Hyjal were the freaking best.
DING DING
on this side we have the wow fan boys
Molsterr Dreathean
On this side we have the people that just don't care
KiwiWarrior
Round one go
KiwiWarrior gives up and walks away from the fan boys ever to post in this topic again
Lol that was actually pretty funny
@KiwiWarrior:
has nothing to do with being a "Fan boy" if i was, id still be playing?. You simply had no argument. No facts.
Ive played WoW since it came out until This March. I had many many fun years with it. However, with several of my friends being unable to play, me not being able to raid due to time commitments and the lack of excitement i get from Cata... i just decided to Stop.
SC2 fulfils all my gaming needs right now as much as i miss WoW some days.
I did, did quite half a year ago tho because WLK is very dissapointing compared to BC
probally will return in Cata to see if it has got any better
Awesome thread, two pages in a couple of hours. I'm a pretty avid WoW player myself. I currently mainly play a Priest on Moonglade-EU which has cleared 10/12 heroic on 10-man and 8/12 heroic on 25-man, though we won't be doing any more 25-mans anytime soon (pre-expansion lull caused people to leave or stop raiding). I also have an 80 Rogue and Death Knight - the Rogue was for PvP pre-3.1 and the Death Knight for post-3.1. Oh, and another 80 Mage on Kazzak, where I played with a different group of people for a bit.
I am also in the Cataclysm beta, so I'm getting to see all that good stuff =D. Downside is that I've been so incredibly busy with Starcraft as well lately that I haven't gotten a lot of time in there yet, I've only got one 83 Rogue and one 81 Priest.
Flying mounts everywhere (smiles)
Started playing an undead mage back in June 2005, did some MC, some ZG, some AQ, guild disbanded and I quit, you know the drill, then TBC came, and I made a Draenei Priest, left my mage in Hellfire, still there, raided some Kara, some Gruul, som TK, guild disbanded and I quit, came aback a couple months later, did some PvP without success, I'm a raider at heart :P, saw that I was too far behind on gear and cba to join a guild so there was nothing to do and I quit.
Then came WotLK, I leveled that Priest to 80, cleared Naxx, cleared Ulduar was in the 4th best guild on the server at the time, got Loremaster and such and such, then came ToC, we did some goes, killed Yogg'saron, then guild disbanded and most guildies migrated/went horde, I quit about a week after ICC came, went a while, bought a month, played a week and realized that gearscore had taken over and I was 1 tier behind everyone else so I couldn't pug and most of my old wow-friends had quit. I quit a week after I bought that month.
Went some time, bought a month 3 days ago because I read that Zul'Gurub is no longer an instance, so my duty is to get the mounts and the raptor pet before the 4.0 patch comes, I have been planning to start again in Cata for a while, so.
I am mostly into the fun, unnecessary thing in WoW, I have 91 mounts, 97 pets, tons of titles etc :3
And from observation and experience, I have come to this conclusion:
You don't quit WoW, you just take an "until further notice" break. (Unless you are a hardcore hater)
Quote from Zarakk:
You don't quit WoW, you just take an "until further notice" break. (Unless you are a hardcore hater)
----
so true!!!
BT back in BC was awesome. point.
Starcraft has stolen a lot of time, playing wow maybe once or two times a tweek...^^
80 Troll Ele Shaman ftw, hunter, pala, priest, rogue and 4 bank alts :D
I played WoW before they released they would make a new expansion... At first i was like cool Worgens for alliance Go away and stop QQing hordies theyre human in the first place, then i heard they raised lvl cap to 85 then i quit, learn to count in 10s bliz, 60 70 80 hmmm.... Offset 5 points 85!!
Played WoW for, ooh, I dunno, maybe 2 years and quit around 4 months ago. It started to bore me, WLK made WoW WAY to easy, no real endgame and guild-challenges.
I've played a lot of MMOs, including WoW, and every single one of them required skill to play. Sure there is luck involved when it comes to finding good gear but at the end of the day, if you don't know when to use the right ability for the right situation, you're going to lose.
While WoW was a fun game, it wasn't even the MMO I played the longest nor was it the best. Blizzard did manage to provide the best end-game content out of any MMO I've ever played; but honestly the game was designed as, and continued to move towards, a gateway MMO, for those new to the genre.
Umm... what?
I mean, it's not like I'm a fanboy or anything... but if I read this right I think you're whining about one of the most generic mechanics to exist in most any RPG ever created. So either that makes you a troll or unfit for the genre.
Anyways, my warrior picked up Thori`dal two days ago and then my friend ninjas the ZG cat and TLPD one after another. Buzzkill?
No it didn't. Did you down LK 25-man heroic without a buff? Tribute to Insanity? No Lights In The Darkness? Then shush. The only part about WOTLK that was plain and simply 'too easy' was Naxxramas, but you have to keep in mind that was an entrance level raid.
People say Naxx is easy until you watch them try to do Frogger. You can always weed out the bads with Frogger. Or safety dance.
What bugs me most about the whole "WOTLK made raiding too easy" stance is that the opinion isn't dying out. It started off as a (justified) complaint from high-end guilds about how boring Naxxramas was. Blizz then introduced hardmodes with Ulduar that brought some challenge back into the game. They improved upon that concept in ToC and more or less 'finalized' it in IcC. People still yelling that WOTLK is too easy simply copied the opinion without having any experience on the matter whatsoever, and even now, a year or more after Naxx, they're still yelling it without realizing how stupid they're actually being.
Well, failing those can be the fault of lag... in theory :P The moron test of Naxx was the zombie dog fight or even more - Thaddius, because seriously... if you can't tell left from right or clockwise from counterclockwise. Most PUGs fell apart on those two :]
Naxx was easy numbers-wise, the bosses didn't hit as hard, the trash mobs were weak, etc etc, but the mechanics were all taken from the original naxx, which was the hardest raid in vanilla WoW.
I started playing WoW a few weeks before patch 2.4 was released. I played a frost mage and ret paladin (oh yeah, BC-era ret paladin = masochism). Mainly PvE stuff because I hated arenas (the bane of WoW in my opinion) and would have enjoyed battlegrounds if they weren't filled with afk arena morons who just wanted to grind honor points. The most fun PvP was world PvP and city raids (attacking Orgrimmar, defending Ironforge, fun fun fun :D)
I chose Alliance because everyone around was telling me to play Horde, I don't like being told what to play :] And I don't regret it, Horde lore is revolting (to be more precise: forsaken and blood elf lore, and a bit of orc lore too), and now they're getting Garrosh as warchief... seriously...
Stopped playing after patch 3.3.3. Not because "blizz made it too easy" or "bobby kotick destroyed wow" or any of that nostalgia crap. I simply got tired of it :]
I will almost certainly go back once blizz announces when the pre-cataclysm events will start, don't want to miss those. I'l play through the new, remastered Azeroth, but I'm not sure if i'll actually buy Cataclysm.
EDIT: lol, just as I finish writing this, I read that the pre-cataclysm events have started! =D
Oh, and WoW was a much more fun game for me than SC2. I prefer collaborative games rather than competitive ones, and in WoW you had to do everything in a group (raiding, dungeons, group quests, battlegrounds, world pvp, even those fucking arenas) and you had a connection to the community on your server. In SC2 (after finishing the solo campaign) you just log in, auto-find some anonymous schmuck (who you will never see again) and play with him. In WoW you knew people, you knew which guilds were full of idiots and which ones had smart, dependable people in it. And there was so much more stuff to do than in Starcraft...