Alright folks, we are live with the contest now, we hope you'll consider participating if this is in your wheelhouse. Join our Discord where there submissions will be posted:
Welcome to MAPCRAFT 2017 - Single Player Edition! presented by Jayborino, DeltronLive, and Pr0nogo
CONTEST RULES:
-Your entry must be playable in one of the following: StarCraft Brood War; WarCraft III; StarCraft Remastered; StarCraft II
-Your entry must be playable in singleplayer from start to finish
-You must submit your entry on or before 11:59 EST on November 10th, 2017 -One submission per person/team
-After the deadline has passed, we’ll review and play all entries and declare the winner(s). You can submit and update your map any time prior to then. Submit early to allow your map to get feedback from your peers, as submissions will be posted on discord for other folks to play.
-Do not use others’ content without permission and credit
CONTEST PRIZING
-1st Place: winner's choice of the following: SC: Remastered key, SC2 DLC worth $15 USD, or World of WarCraft timecard worth $15
-An opportunity to chat/interview with the MapCraft team to discuss their submission and mapmaking/design topics.
-Prize counts may change depending on how many entries we receive. For example, we may give a separate prize for each game if there are enough submissions.
SUBMISSION STEPS:
-You may upload your map using any service you wish (offline file and/or published online to Battle.net), as long as you send the link to [email protected]
-Submissions whether online or offline must be sent to [email protected] with the subject line “MapCraft 2017: [Map Name]” with a clear indication of who the submitter/s is in the body of the email on battle.net and on our discord.
-Your email must include instructions for how to play, whether it be in offline mode for StarCraft 2, on Battle.net, through the custom campaign interface of WC3, etc. Please include any pertinent map/mod files.
-That's it! As long as you send your entry in before November 10th, you're all set!(edited)
JUDGING
-Judges include Jayborino, DeltronLive, and Pr0nogo.
-All submissions will be played by Jayborino, DeltronLive, and Pr0nogo and showcased on their respective YouTube channels once the deadline passes.
-All three of us have extensive involvement with playing custom content from all 3 games, so hopefully that instills some level of trust when we say that fun factor really is number 1 in terms of possible judging. We play each of these games and do not really prefer one over the other. We understand that, for example, the SC2 Galaxy Editor opens the door for many more possibilities, but can also be much more time consuming, so there are many balancing factors that we're very aware of.
-Besides creating an enjoyable map, other factors to consider when creating your game include accessibility, creativity, story/theme, and balance.
This Contest is not sponsored by Blizzard Entertainment
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Visit my channel where I showcase custom content! Send me a PM or respond to my YouTube thread if you'd like to see your map/s on my channel (eventually!)
19 submissions total, at least half being SC2! Thanks all who participated, I've played some really interesting and fun content these past few days. I wanted this trial run to be as laid back and loosely constrained by guidelines as possible, which I think we succeeded with, but there are lessons to be learned about hosting a contest.
We are already talking about a possible followup next year considering we had more participation than expected; granted, we had no idea what to expect. Question to anyone who participated or thought about participating: If we tried to do this twice a year, would that be too frequent for folks to try to make anything? Does once a year make more sense? I would be interested in crowdfunding for some actual rewards for next time, would that inspire anyone else to join in? I also need to consider a better way to link up closer with the WC community over at Hive as I feel we missed an opportunity to get them better involved for more WC submissions.
Lastly, we may consider a theme next time if only to ensure we confine folks to the submission window as there was no way to do so this time. Considering the extremely low stakes, I don't see any real problem with that, but we'll need to account for it in the future if we can provide real rewards tiers.
Visit my channel where I showcase custom content! Send me a PM or respond to my YouTube thread if you'd like to see your map/s on my channel (eventually!)
We are already talking about a possible followup next year considering we had more participation than expected; granted, we had no idea what to expect. Question to anyone who participated or thought about participating: If we tried to do this twice a year, would that be too frequent for folks to try to make anything?
As much as I want it. Making a map requires a lot of time (especially in SC2).
It must be counted: - The history - Dialog - Terrain - Cinematics And the worst of all ... Feedback (It takes a long time to receive something from someone)
All these factors collide with the obstacle of life.
Does once a year make more sense?
Although it hurts ... yes. At least to me.
I would be interested in crowdfunding for some actual rewards for next time, would that inspire anyone else to join in?
I suppose. But I guess it must be a good one for people to take the time to use the editor (whatever it is)
I also need to consider a better way to link up closer with the WC community over at Hive as I feel we missed an opportunity to get them better involved for more WC submissions.
That would be great. There was very little material for WC3
Lastly, we may consider a theme next time if only to ensure we confine folks to the submission window as there was no way to do so this time. Considering the extremely low stakes, I don't see any real problem with that, but we'll need to account for it in the future if we can provide real rewards tiers.
A theme would be like "boss", "macro", "micro", "Kill all" ... something like that?
1. Twice a year: Uncertain. It's possible you may even get a whole new group of people participating. Perhaps there could be different themes. One single player, one co-op for instance. With SC2 there's also the question of whether Bliz will continue rock the cabinet, which is potentially 3 map contests a year. I think it's worth trying, and if submissions are deemed too low, then you can go back to once a year.
2. Crowdfunding: I'm skeptical because I like the idea of a low prize making it a more friendly competitions with less pressure. But I'm open to listening to counter points.
I agree with pretty much everything you've said here. There would be author overlaps with RTC, which could lead to overload for creators unless we perhaps end up seeing staggered participation.
Re: the rewards, I feel the current rewards are practically nothing and the contest would be the same whether they were they or not there. That subjectively is not a bad thing to me because it allows everyone to take this whole thing easy and we can jig the rules/guidelines if we need to without anyone getting justifiably up in arms considering the low stakes.
I've asked a few times if a real reward would matter to folks and no one has really said they would have participated if we made it $100 or something so I'm more and more leaning towards not changing it. We'll make a Discord role with a fancy color for whoever wins. I think the potential to come on and chat with us and get more exposure to our viewer audience is pretty decent though.
Visit my channel where I showcase custom content! Send me a PM or respond to my YouTube thread if you'd like to see your map/s on my channel (eventually!)
Honestly if the reward was more that would be cool, but I was fine with just the 15$ value reward lol. It was enough incentive to make me finish my map plus I will get to watch a video of it :P.
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Alright folks, we are live with the contest now, we hope you'll consider participating if this is in your wheelhouse. Join our Discord where there submissions will be posted:
https://discord.gg/wbEPnUr
Visit my channel where I showcase custom content! Send me a PM or respond to my YouTube thread if you'd like to see your map/s on my channel (eventually!)
More hyped for this than rock the cabinet. Good luck to everyone and have fun!
Good luck to everyone and have fun! Also, If anybody will like to compete and need help pm. "on terrain".
Marie T. Freeman If you're too busy to give your neighbor a helping hand, then you're just too darned busy. https://www.facebook.com/wargirlmaps.maps
Spread the love join DISCORD
https://discord.gg/Jtzt8Su
Alright, my map is submitted. Also, it'd be cool if this post was stickied.
Not too much time left til contest ends. Get your submissions in soon. And don't forget to test mine :P
https://www.sc2mapster.com/forums/player-zone/map-feedback/180838-mapsters?comment=81
Contest has ended, and video playthroughs are being released. Looks like they saved the best for first!
Could swear that map name has come up before.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
If you're talking about my map, I updated my Mapsters campaign thread to include it. Also the project page.
19 submissions total, at least half being SC2! Thanks all who participated, I've played some really interesting and fun content these past few days. I wanted this trial run to be as laid back and loosely constrained by guidelines as possible, which I think we succeeded with, but there are lessons to be learned about hosting a contest.
We are already talking about a possible followup next year considering we had more participation than expected; granted, we had no idea what to expect. Question to anyone who participated or thought about participating: If we tried to do this twice a year, would that be too frequent for folks to try to make anything? Does once a year make more sense? I would be interested in crowdfunding for some actual rewards for next time, would that inspire anyone else to join in? I also need to consider a better way to link up closer with the WC community over at Hive as I feel we missed an opportunity to get them better involved for more WC submissions.
Lastly, we may consider a theme next time if only to ensure we confine folks to the submission window as there was no way to do so this time. Considering the extremely low stakes, I don't see any real problem with that, but we'll need to account for it in the future if we can provide real rewards tiers.
Visit my channel where I showcase custom content! Send me a PM or respond to my YouTube thread if you'd like to see your map/s on my channel (eventually!)
In reply to JayborinoPlays:
As much as I want it. Making a map requires a lot of time (especially in SC2).
It must be counted:
- The history
- Dialog
- Terrain
- Cinematics
And the worst of all ... Feedback (It takes a long time to receive something from someone)
All these factors collide with the obstacle of life.
Although it hurts ... yes. At least to me.
I suppose. But I guess it must be a good one for people to take the time to use the editor (whatever it is)
That would be great. There was very little material for WC3
1. Twice a year: Uncertain. It's possible you may even get a whole new group of people participating. Perhaps there could be different themes. One single player, one co-op for instance. With SC2 there's also the question of whether Bliz will continue rock the cabinet, which is potentially 3 map contests a year. I think it's worth trying, and if submissions are deemed too low, then you can go back to once a year.
2. Crowdfunding: I'm skeptical because I like the idea of a low prize making it a more friendly competitions with less pressure. But I'm open to listening to counter points.
In reply to MaskedImposter:
Visit my channel where I showcase custom content! Send me a PM or respond to my YouTube thread if you'd like to see your map/s on my channel (eventually!)
Honestly if the reward was more that would be cool, but I was fine with just the 15$ value reward lol. It was enough incentive to make me finish my map plus I will get to watch a video of it :P.