Then you are a moron, Rodrigo is a master artist and pushed the limits of creativity shown by any map maker whilst you have done jack shit except bitch and complain.
we should have a celebration i missed his posts some of which were locked :P. lol good to see ya back. lets do something crazy. btw why were you gone anyways.
We should all move fromm blizz to facebook to make games... Or at least I demand a forum by Curse for Facebook games.
(its good because I hate facebook too)
And welcome Rodrigo back!
I bet your game wont be popular on facebook too!:D
I'd like to warn that too many gameplay modes relative to player-base size can, depending on the amount of time commitment required by each mode and match, cause either all gameplay modes to be underpopulated or only some gameplay modes will be optimally populated while others are neglected entirely. The number of gameplay modes should scale more appropriately to the size of the player-base, such that as it becomes increasingly popular it already has an established player-base that can populate new modes as they are added.
I literally would not in the slightest bit be surprised if this made you one of those facebook-games millionaires, Rodrigo. When that happens I demand a cookie for advertising your work in Mapcraft :D
I literally would not in the slightest bit be surprised if this made you one of those facebook-games millionaires, Rodrigo. When that happens I demand a cookie for advertising your work in Mapcraft :D
I demand 2 cookies in that case, as Im obviously more important than Mozared in that show.
Your works looks awesome as always. A pity it needs Facebook (hate it, duh). Any plans to make a non-Facebook version? (requiring registration if necessary)
I could help with a Spanish translation. I don't promise anything (bit busy currently), but I could help a bit.
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I was reborn from my ashes, and now I’m back to stay! You missed me, didn’t you?
And of course, I had to bring with me a fully new DEBATES! \o/
But, this time I made sure I wouldn’t complain about the popularity system:
Sigh… I missed you guys :)
www.facebook.com/chatcontest
www.chatroomcontest.com
edit: The game is now supporting https.
I miss you complaining about the popularity system.
Anyone else think rodgiros videos are freaking horrible...
I would appriciate if someone posted clifnotes, I just cannot watch his videos ever....
Then you are a moron, Rodrigo is a master artist and pushed the limits of creativity shown by any map maker whilst you have done jack shit except bitch and complain.
Aw, cmon, it wasn't that bad. At least he wasn't having sex with a rhino or something.
Also wtfux, this isn't on Starcraft 2!
Looks temporarily amusing though.
As a welcome back gift, I hereby present you with the
permissionobligation to buy us all a round of drinks!@RodrigoAlves: Go
we should have a celebration i missed his posts some of which were locked :P. lol good to see ya back. lets do something crazy. btw why were you gone anyways.
Lol, 3 people today? Haha I'm in the top 5 for looking at it :P
@RodrigoAlves: Go
Ye Gods......He's returned! I was literally just talking to somebody about how much we missed you. Time to watch the video....
edit- aww...It's not on sc2? That's so sad. But hey, you separated the debates into categories this time! Regardless, welcome back. ;)
Don't you go leaving again > . <
We should all move fromm blizz to facebook to make games... Or at least I demand a forum by Curse for Facebook games.
(its good because I hate facebook too)
And welcome Rodrigo back!
I bet your game wont be popular on facebook too!:D
Aaw, welcome back. It just didn't feel the same without you.
Nice work.
I'd like to warn that too many gameplay modes relative to player-base size can, depending on the amount of time commitment required by each mode and match, cause either all gameplay modes to be underpopulated or only some gameplay modes will be optimally populated while others are neglected entirely. The number of gameplay modes should scale more appropriately to the size of the player-base, such that as it becomes increasingly popular it already has an established player-base that can populate new modes as they are added.
Oh hell no.
Crazy fool, I will try it.
Thanks guyz for all the warm welcome. SC2Mapster is much more than just a mapping community :)
I was absent because I was extremly busy at university and every free second of my time I was using to develop Chatroom Contest :P
I literally would not in the slightest bit be surprised if this made you one of those facebook-games millionaires, Rodrigo. When that happens I demand a cookie for advertising your work in Mapcraft :D
I demand 2 cookies in that case, as Im obviously more important than Mozared in that show.
The mustache 0.o
@RodrigoAlves: Go
You don't need to complain about the popularity system anymore... http://us.battle.net/sc2/en/blog/4592755/Developer_Update_with_Game_Director_Dustin_Browder_-3_12_2012#Arcade
Oh shit, you're back!
Your works looks awesome as always. A pity it needs Facebook (hate it, duh). Any plans to make a non-Facebook version? (requiring registration if necessary)
I could help with a Spanish translation. I don't promise anything (bit busy currently), but I could help a bit.