THERE IS A SEARCH BAR. popularity no longer matters. We can play whatever we want. As long as you advertise your map, you can easily get players. This is a major step in the right direction for blizzard.
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I'm very sick of that. Not everyone is social. Not everyone is arrogant and willing to spam their work everywhere. Not everyone wants to approach mapping with marketing and advertising in mind. Especially because the type of person to make a map is likely not the type of person who gives a shit about those things.
Yes, you can join games of maps you know of. But the problem still exists of finding those maps in the first place.
Patch 1.3 came. Now Rodrido, if you cry one more time about the Pop-System, I'll have to stab you. With a spoon. Twice. Everyone else may cry once. Once, not twice. Or I'll stab you. Twice.
I'm very sick of that. Not everyone is social. Not everyone is arrogant and willing to spam their work everywhere. Not everyone wants to approach mapping with marketing and advertising in mind. Especially because the type of person to make a map is likely not the type of person who gives a shit about those things.
Yes, you can join games of maps you know of. But the problem still exists of finding those maps in the first place.
But it's just as arrogant to think that you'll be able to push the "publish" button, tell a few of your closest friends about it, and watch it skyrocket to page one. The search bar goes a loooong way to at least making any map decently played. Just (yes, it may not be "just" for some people, but mapmaking is at least partially a social experience...) go into the forums of a few SCII sites and ask people to try your map, and i'm sure you'll gain more of a following than Rodrigo has with his spamming persistent advertisement of Debates :P
And aside from all of that, How do the "Categories" not solve your problem? Up and Coming plus Fun Or Not sound like a great way to try new interesting maps.
Yes, it is right that you were banned. It was not your first infraction, as you've shown, and you violated the forum policy you agreed to. It is clearly stated that you may not even be given warnings or temporary suspensions before being permanently suspended, and that previous punishments have an effect upon future ones. It doesn't matter how much "good stuff" you post, the only factor in being suspended is the violation.
On a side note, it isn't even necessarily that you made posts that contained vulgar language, but that what you post is non-constructive/counterproductive. For example, it is extremely unnecessary to say ""#$%@ I'M DONE WITH DEBATES!" It is very possible to express the same idea in a constructive, formal, and polite way. Think of how you would write a letter to an organization of some sort that you may have strong views against. A letter to the government about educational budget cuts, for example.
I'm very sick of that. Not everyone is social. Not everyone is arrogant and willing to spam their work everywhere. Not everyone wants to approach mapping with marketing and advertising in mind. Especially because the type of person to make a map is likely not the type of person who gives a shit about those things.
Yes, you can join games of maps you know of. But the problem still exists of finding those maps in the first place.
Honestly, that is how most things work. If you start your own business, advertising is important to broadcast what your business is and to get people interested in it or joining the business itself.
A new movie is going to be heard of through advertising. If there were no commercials, previews, movie posters, etc., a movie wouldn't be known until it's hit the theaters, and at that point people would probably be wondering what that even is. Perhaps the producers or whatnot have a reputation of some sort that allows it to be heard of without those things, but having a reputation could be part of your advertising too. If you are renown for creating really good maps, people will most likely automatically be interested in other maps you make.
Advertising your map doesn't have to necessarily be done in the same way, either. The strongest form of advertisement is through social interaction, so if you get a group of friends to play and love your map, they could tell their friends/post about it/get people to join a party for it on Battle.net/etc. Don't have friends? You can do the same. You can make a thread about it here, and if people are really interested, they can try it out. You can make efforts to make it even more popular, much in the same way Rodrigo did with Debates.
Regardless, if your map is terrible, even how much you advertise your map, advertising probably won't help you out. So above all things, make a good map. To be completely honest, many people who blame the popularity system for their unpopular map do not have very entertaining/original/polished/appealing maps.
You're wrong. It's ridiculous if you think what you said is correct. Map making is not about advertising at all. Yes, you can make a thread here. Doing so would help. But you shouldn't have to. Players should simply be able to browse all maps effectively. Why you disagree and continue to advocate stupid bullshit like that is beyond me.
First of all, my map is ranked 4th most popular out of all NA maps, so I'm not complaining about popularity troubles.
I did not advertise my map at all. The reason it became popular is because it is a TD and they have their own category. If there were many categories, there would be few enough maps listed in each section that they would all get noticed.
You're wrong. It's ridiculous if you think what you said is correct. Map making is not about advertising at all. Yes, you can make a thread here. Doing so would help. But you shouldn't have to. Players should simply be able to browse all maps effectively. Why you disagree and continue to advocate stupid bullshit like that is beyond me.
First of all, my map is ranked 4th most popular out of all NA maps, so I'm not complaining about popularity troubles.
I did not advertise my map at all. The reason it became popular is because it is a TD and they have their own category. If there were many categories, there would be few enough maps listed in each section that they would all get noticed.
I am saying that it is not realistic to expect popularity without advertisement. It doesn't come out of nowhere. That is just how it works. Your video on YouTube isn't going to be noticed if there's no reason for anyone to notice it. Your StarCraft II map isn't going to be noticed if there's no reason for anyone to notice it.
I am not saying that there shouldn't be additional ways to make finding maps easier. I definitely think there should be. Tags for maps, a search function to find maps that fit those terms, for example. That would be awesome, and it's been suggested a million times, and it would surprise me if Blizzard isn't aware of that yet. Obviously, those things can't be added instantly, so I don't expect them to add it instantly. Even with such things, it isn't necessarily going to make your map noticed, let alone popular (especially as the existing number of maps increase).
It bothers me that you're willing to stand for it.
Here. This is a youtube video I made of a very obscure topic with no advertising and only a few tags that somehow managed to be seen by more than 8000 people
Like I said before, my TD had no advertising.
Both of these cases I assume are luck because users stumbled upon them.
Also, when people advertise, quite often it makes them look like an asshole. I would not like to be required to do so.
It bothers me that you're willing to stand for it.
Here. This is a youtube video I made of a very obscure topic with no advertising and only a few tags that somehow managed to be seen by more than 8000 people
Like I said before, my TD had no advertising.
Both of these cases I assume are luck because users stumbled upon them.
Also, when people advertise, quite often it makes them look like an asshole. I would not like to be required to do so.
I'm willing to stand for it because it's realistic.
There are reasons your YouTube video has made over 8000 views, actually. "First referral from - www.reddit.com: 610 views", to pull one of them out. Obviously this has been put on Reddit, which is a form of advertisement. It was placed out there for people to see, and it grabbed people's interest. The title of your YouTube video is enough to gain interest. I myself would be interested in controlling my bedroom lights with a phone. As you can see, there are several hundred views that were from searching for terms such as "control lights with computer". People didn't view your video for no reason.
As you said with your TD, it had its own category which made it easier to find. People were able to see it, and were probably interested by the name or the preview image or the like. Eventually, perhaps just the fact that it was high on the popularity list. That itself can be considered a form of advertisement. You found a way to better let people find out about your map.
As I said, if you had refused to read, there are many ways to advertise. There are ways to advertise without looking like an asshole. There are ways to get people interested so you don't even have to do any advertising of your own. There are ways to advertise in ways that people don't even realize is advertisement. For example, even though you might hate it, you can make a post on SC2Mapster showing your WIP map. People may look at your WIP map and think "Hey, I can't wait to try this map when it is released!". And some day, they'll find that the map is released and ready to play somehow in some way out of the many ways they could have heard about it, and actually play your map.
I would also like to add that is very illogical to expect a map to be popular by just throwing it into the abyss. If I made a new map and published it on Battle.net, never having spoken about it, why should I expect it to be noticed? There could be a few ways it could become popular, such as an interesting image (much in the way a movie poster would increase the popularity of a movie), a description, or title (like anything with a title). If I looked through a big list of maps, what would catch my attention? What reason would people have for playing my map instead of someone else's? It isn't the 'traditional' form of advertisement, but it is advertisement. Whatever you do, no matter what Blizzard does to help, it's essential. Your map will not be noticed if there's no reason to notice it. That simple. I'm defending it because that is what makes sense. Even if I hate it, even if I would absolutely love to not have to advertise, there's no reason I shouldn't defend truth or logic. Perhaps you should do the same.
But it's just as arrogant to think that you'll be able to push the "publish" button, tell a few of your closest friends about it, and watch it skyrocket to page one. The search bar goes a loooong way to at least making any map decently played. Just (yes, it may not be "just" for some people, but mapmaking is at least partially a social experience...) go into the forums of a few SCII sites and ask people to try your map, and i'm sure you'll gain more of a following than Rodrigo has with his spamming persistent advertisement of Debates :P
And aside from all of that, How do the "Categories" not solve your problem? Up and Coming plus Fun Or Not sound like a great way to try new interesting maps.
Or you could make a rage thread and insult every other map besides yours arrogantly, then watch as people swarm to your map to say its bad "hey, that's pretty good". Its been proven to work you know. Isn't that right RCIX?
How will they find it if it's not viewable in the map browser in game without searching for it? They're probably more likely to try the map if they've heard of it, but even if they've heard of it, they still won't see it while browsing for something to play.
I just read your edit.
How was my map found? I just put it in there. I honestly feel every map could have the same exposure. There are still only 2 or 3 pages of TD's. There are probably only 2 or 3 pages of any type of map.
Bored people will browse.
I'm not saying advertising doesn't help. I'm saying it shouldn't be necessary. I honestly feel the success of my map is a testament to the lack of advertising required if each genre had its own 2 or 3 pages.
So the map maker better find a way to get his map heard of, even if it's having a friend or some people on General Chat join. As I said, there are some things that Blizzard can help with, but it shouldn't be relied on, especially this early in development. As I have also said, I'm not against Blizzard adding additional ways to make finding maps easier. But, that doesn't mean that you should never have to advertise. You could advertise in non-intended ways that you wouldn't have even thought was advertising. Sometimes you can be lucky with popularity, possibly in the way your map was. Some random person might just be scrolling through the long-ass list. That person might find an interesting map title by luck, try out the map and maybe ask a Real ID friend who happens to be on at that time to join the game with him cause he thought it was interesting. Then they both play, find out it's actually pretty awesome, and spread the word from there.
As I had also said, that's really unlikely. You really shouldn't expect to have your map known by simply throwing it out there on that list. And even if Blizzard added ways to help filter through maps, you probably still shouldn't expect that. Looking at the upcoming patch notes, however, playing a new map seems a lot more possible with that random new map playing thing, though I still think sorting by newest maps should be possible. Still, no matter what, there's going to have to be some reason that someone is going to look at your map for it to be known. Even if your map is super noticeable at the top of a list sorted by date published, if it's called "Just another StarCraft II Map" with a generic preview image, I don't think people would be playing it. Auir Chef was at the top of the list because it was featured, but it's not a popular map now even though it's very known, because the map isn't very good.
As you said, TD's have its own category. People change their filter to only TD maps, see yours which has an interesting name/image/description, maybe get a few friends to try it with them, etc. The popularity increases, people eventually join simply due to popularity, or rather, that the map is at the top of the list and very easily noticed.
I'm positive you're wrong about everything you're saying, and that people with your mentality damage the map system even more. People with your mindset don't just not help the game, they make it worse.
I wish you wouldn't advocate this view.
I'm not sure what to say to prove that you're wrong. But I know you are.
@Vexal: Go
THERE IS A SEARCH BAR. popularity no longer matters. We can play whatever we want. As long as you advertise your map, you can easily get players. This is a major step in the right direction for blizzard.
@zeldarules28: Go
"As long as you advertise your map"
I'm very sick of that. Not everyone is social. Not everyone is arrogant and willing to spam their work everywhere. Not everyone wants to approach mapping with marketing and advertising in mind. Especially because the type of person to make a map is likely not the type of person who gives a shit about those things.
Yes, you can join games of maps you know of. But the problem still exists of finding those maps in the first place.
See....PTR 1.3
I told u...... It's just a matter of waiting Hopefully Rod will have peaceful map making now
@Vexal: Go
It's still a big step in the right direction regardless.
Patch 1.3 came. Now Rodrido, if you cry one more time about the Pop-System, I'll have to stab you. With a spoon. Twice. Everyone else may cry once. Once, not twice. Or I'll stab you. Twice.
Or something like that.
But it's just as arrogant to think that you'll be able to push the "publish" button, tell a few of your closest friends about it, and watch it skyrocket to page one. The search bar goes a loooong way to at least making any map decently played. Just (yes, it may not be "just" for some people, but mapmaking is at least partially a social experience...) go into the forums of a few SCII sites and ask people to try your map, and i'm sure you'll gain more of a following than Rodrigo has with his
spammingpersistent advertisement of Debates :PAnd aside from all of that, How do the "Categories" not solve your problem? Up and Coming plus Fun Or Not sound like a great way to try new interesting maps.
@RCIX: Go
There needs to be more categories for each genre.
As it is, there are only three "page 1's". There is a very very low limit to the number of maps that are displayed to the player.
So, which map you should now search for?
I will give you a hint!
It starts if D...
and it ends with... guess what letter? ebates. :)
@RodrigoAlves: Go
D' Masturebates?
EDIT: It's hard to think of words that start with D and go with masturbates.
@RodrigoAlves: Go
Yes, it is right that you were banned. It was not your first infraction, as you've shown, and you violated the forum policy you agreed to. It is clearly stated that you may not even be given warnings or temporary suspensions before being permanently suspended, and that previous punishments have an effect upon future ones. It doesn't matter how much "good stuff" you post, the only factor in being suspended is the violation.
On a side note, it isn't even necessarily that you made posts that contained vulgar language, but that what you post is non-constructive/counterproductive. For example, it is extremely unnecessary to say ""#$%@ I'M DONE WITH DEBATES!" It is very possible to express the same idea in a constructive, formal, and polite way. Think of how you would write a letter to an organization of some sort that you may have strong views against. A letter to the government about educational budget cuts, for example.
Honestly, that is how most things work. If you start your own business, advertising is important to broadcast what your business is and to get people interested in it or joining the business itself.
A new movie is going to be heard of through advertising. If there were no commercials, previews, movie posters, etc., a movie wouldn't be known until it's hit the theaters, and at that point people would probably be wondering what that even is. Perhaps the producers or whatnot have a reputation of some sort that allows it to be heard of without those things, but having a reputation could be part of your advertising too. If you are renown for creating really good maps, people will most likely automatically be interested in other maps you make.
Advertising your map doesn't have to necessarily be done in the same way, either. The strongest form of advertisement is through social interaction, so if you get a group of friends to play and love your map, they could tell their friends/post about it/get people to join a party for it on Battle.net/etc. Don't have friends? You can do the same. You can make a thread about it here, and if people are really interested, they can try it out. You can make efforts to make it even more popular, much in the same way Rodrigo did with Debates.
Regardless, if your map is terrible, even how much you advertise your map, advertising probably won't help you out. So above all things, make a good map. To be completely honest, many people who blame the popularity system for their unpopular map do not have very entertaining/original/polished/appealing maps.
@Kanaru: Go
You're wrong. It's ridiculous if you think what you said is correct. Map making is not about advertising at all. Yes, you can make a thread here. Doing so would help. But you shouldn't have to. Players should simply be able to browse all maps effectively. Why you disagree and continue to advocate stupid bullshit like that is beyond me.
First of all, my map is ranked 4th most popular out of all NA maps, so I'm not complaining about popularity troubles.
I did not advertise my map at all. The reason it became popular is because it is a TD and they have their own category. If there were many categories, there would be few enough maps listed in each section that they would all get noticed.
@Vexal: Go
I am saying that it is not realistic to expect popularity without advertisement. It doesn't come out of nowhere. That is just how it works. Your video on YouTube isn't going to be noticed if there's no reason for anyone to notice it. Your StarCraft II map isn't going to be noticed if there's no reason for anyone to notice it.
I am not saying that there shouldn't be additional ways to make finding maps easier. I definitely think there should be. Tags for maps, a search function to find maps that fit those terms, for example. That would be awesome, and it's been suggested a million times, and it would surprise me if Blizzard isn't aware of that yet. Obviously, those things can't be added instantly, so I don't expect them to add it instantly. Even with such things, it isn't necessarily going to make your map noticed, let alone popular (especially as the existing number of maps increase).
Am I unclear?
@Kanaru: Go
It bothers me that you're willing to stand for it.
Here. This is a youtube video I made of a very obscure topic with no advertising and only a few tags that somehow managed to be seen by more than 8000 people
Like I said before, my TD had no advertising.
Both of these cases I assume are luck because users stumbled upon them.
Also, when people advertise, quite often it makes them look like an asshole. I would not like to be required to do so.
I'm willing to stand for it because it's realistic.
There are reasons your YouTube video has made over 8000 views, actually. "First referral from - www.reddit.com: 610 views", to pull one of them out. Obviously this has been put on Reddit, which is a form of advertisement. It was placed out there for people to see, and it grabbed people's interest. The title of your YouTube video is enough to gain interest. I myself would be interested in controlling my bedroom lights with a phone. As you can see, there are several hundred views that were from searching for terms such as "control lights with computer". People didn't view your video for no reason.
As you said with your TD, it had its own category which made it easier to find. People were able to see it, and were probably interested by the name or the preview image or the like. Eventually, perhaps just the fact that it was high on the popularity list. That itself can be considered a form of advertisement. You found a way to better let people find out about your map.
As I said, if you had refused to read, there are many ways to advertise. There are ways to advertise without looking like an asshole. There are ways to get people interested so you don't even have to do any advertising of your own. There are ways to advertise in ways that people don't even realize is advertisement. For example, even though you might hate it, you can make a post on SC2Mapster showing your WIP map. People may look at your WIP map and think "Hey, I can't wait to try this map when it is released!". And some day, they'll find that the map is released and ready to play somehow in some way out of the many ways they could have heard about it, and actually play your map.
I would also like to add that is very illogical to expect a map to be popular by just throwing it into the abyss. If I made a new map and published it on Battle.net, never having spoken about it, why should I expect it to be noticed? There could be a few ways it could become popular, such as an interesting image (much in the way a movie poster would increase the popularity of a movie), a description, or title (like anything with a title). If I looked through a big list of maps, what would catch my attention? What reason would people have for playing my map instead of someone else's? It isn't the 'traditional' form of advertisement, but it is advertisement. Whatever you do, no matter what Blizzard does to help, it's essential. Your map will not be noticed if there's no reason to notice it. That simple. I'm defending it because that is what makes sense. Even if I hate it, even if I would absolutely love to not have to advertise, there's no reason I shouldn't defend truth or logic. Perhaps you should do the same.
Or you could make a rage thread and insult every other map besides yours arrogantly, then watch as people swarm to your map to say its bad "hey, that's pretty good". Its been proven to work you know. Isn't that right RCIX?
@Kanaru: Go
"And some day they will find the map is released"
How will they find it if it's not viewable in the map browser in game without searching for it? They're probably more likely to try the map if they've heard of it, but even if they've heard of it, they still won't see it while browsing for something to play.
I just read your edit.
How was my map found? I just put it in there. I honestly feel every map could have the same exposure. There are still only 2 or 3 pages of TD's. There are probably only 2 or 3 pages of any type of map.
Bored people will browse.
I'm not saying advertising doesn't help. I'm saying it shouldn't be necessary. I honestly feel the success of my map is a testament to the lack of advertising required if each genre had its own 2 or 3 pages.
@Vexal: Go
So the map maker better find a way to get his map heard of, even if it's having a friend or some people on General Chat join. As I said, there are some things that Blizzard can help with, but it shouldn't be relied on, especially this early in development. As I have also said, I'm not against Blizzard adding additional ways to make finding maps easier. But, that doesn't mean that you should never have to advertise. You could advertise in non-intended ways that you wouldn't have even thought was advertising. Sometimes you can be lucky with popularity, possibly in the way your map was. Some random person might just be scrolling through the long-ass list. That person might find an interesting map title by luck, try out the map and maybe ask a Real ID friend who happens to be on at that time to join the game with him cause he thought it was interesting. Then they both play, find out it's actually pretty awesome, and spread the word from there.
As I had also said, that's really unlikely. You really shouldn't expect to have your map known by simply throwing it out there on that list. And even if Blizzard added ways to help filter through maps, you probably still shouldn't expect that. Looking at the upcoming patch notes, however, playing a new map seems a lot more possible with that random new map playing thing, though I still think sorting by newest maps should be possible. Still, no matter what, there's going to have to be some reason that someone is going to look at your map for it to be known. Even if your map is super noticeable at the top of a list sorted by date published, if it's called "Just another StarCraft II Map" with a generic preview image, I don't think people would be playing it. Auir Chef was at the top of the list because it was featured, but it's not a popular map now even though it's very known, because the map isn't very good.
As you said, TD's have its own category. People change their filter to only TD maps, see yours which has an interesting name/image/description, maybe get a few friends to try it with them, etc. The popularity increases, people eventually join simply due to popularity, or rather, that the map is at the top of the list and very easily noticed.
I'm going to bed.
I'm positive you're wrong about everything you're saying, and that people with your mentality damage the map system even more. People with your mindset don't just not help the game, they make it worse.
I wish you wouldn't advocate this view.
I'm not sure what to say to prove that you're wrong. But I know you are.
ROFLMFAO best quotes I've seen in a long time.
On subject, if he actually censored the words its ok. If he didn't, DIE IN THE PLACE THAT ALL BANNED PEOPLE GO
Kanaru's right, you can't get anything popular without advertising.