I've seen the graph on how the last popularity system works, but I need more information on how the new one works. Since it counts by hours, does playing a game for 5 minutes still make a count or does it have to be played longer in order to add an hour of gameplay to boost popularity?
Everytime you leave a game, the time you spent in the game (max of about 1 hour) is added to the # of hours played for n hours. n is around 10 hours. In the volatile popularity, n was about 1 hour.
If you play 5 minutes, it will add 5 minutes of popularity for n hours.
So, boosting now can only get around +12 extra hours, which is NOTHING compared to 1st page maps. Therefore, we will see less new maps in this new popularity system.
I'm not sure, but it needs a limit to avoid boosting (otherwise people would stay months inside a map, and it would make the map on the first pages in the moment they quit). And once I played a map for 5 hours and it didn't get that many popularity. Also, if you stay 1 hour afk in a map, you get dropped.
boosting works for me. but max you can stay in a game is 9 hours. it
seems to kick you out after that.
hmmm... interesting. I'm dropped after 1 hour. Maybe it's all about how triggers are being called (you can be afk and have a periodic trigger being called as if you were playing.).
Anyway, n might be 9.
The new system is actually pretty good. If you release a quality, well polished map, (It doesn't have to be of insane professionalism). Blizzard will feature your map for a couple days. If it's good, the popularity will naturally go up.
Blizzard will feature your map for a couple days?
This is the biggest joke I've ever read here...
There where so many quality maps which never got the chance to be featured.
To get the privilege to be featured you have to be popular, but you can't be popular in this system.
Btw, blizzard is now featuring their own shitty maps, so we can't be featured now...
Blizzard will feature your map for a couple days?
This is the biggest joke I've ever read here...
There where so many quality maps which never got the chance to be
featured.
To get the privilege to be featured you have to be popular, but you
can't be popular in this system.
Btw, blizzard is now featuring their own shitty maps, so we can't be
featured now...
You could always promote maps in the new chats though it would be a slow process and probably not move the map up too far, people need to get off the first 4 pages.
all blizzard needs to do is add a search bar to the join game section. Thats it. Problem solved. Popularity will then mean nothing but which maps are on the front and will help A LOT.
Rollback Post to RevisionRollBack
Feel free to Send me a PM if you have any questions/concerns!
I've seen the graph on how the last popularity system works, but I need more information on how the new one works. Since it counts by hours, does playing a game for 5 minutes still make a count or does it have to be played longer in order to add an hour of gameplay to boost popularity?
Everytime you leave a game, the time you spent in the game (max of about 1 hour) is added to the # of hours played for n hours. n is around 10 hours. In the volatile popularity, n was about 1 hour.
If you play 5 minutes, it will add 5 minutes of popularity for n hours.
So, boosting now can only get around +12 extra hours, which is NOTHING compared to 1st page maps. Therefore, we will see less new maps in this new popularity system.
@Vietman: Go
Lolz are you in seattle, wa? that restaurant in your pic lolz
Hes in Tukwilla
Represent!!
If only the popularity system resets every month...
@RodrigoAlves: Go
"max of about 1 hour"
There's really a max? Why? >:(
Q: How does the new popularity system work?
A: It doesn't
/Thread Closed
I'm not sure, but it needs a limit to avoid boosting (otherwise people would stay months inside a map, and it would make the map on the first pages in the moment they quit). And once I played a map for 5 hours and it didn't get that many popularity. Also, if you stay 1 hour afk in a map, you get dropped.
@RodrigoAlves:
boosting works for me. but max you can stay in a game is 9 hours. it seems to kick you out after that.
Agreed!
I vote that for "Post of the Day", if there were such a thing.
p.s. srry for non-constructive post
hmmm... interesting. I'm dropped after 1 hour. Maybe it's all about how triggers are being called (you can be afk and have a periodic trigger being called as if you were playing.). Anyway, n might be 9.
The new system is actually pretty good. If you release a quality, well polished map, (It doesn't have to be of insane professionalism). Blizzard will feature your map for a couple days. If it's good, the popularity will naturally go up.
@cinicraft: Go
Blizzard will feature your map for a couple days?
This is the biggest joke I've ever read here...
There where so many quality maps which never got the chance to be featured.
To get the privilege to be featured you have to be popular, but you can't be popular in this system.
Btw, blizzard is now featuring their own shitty maps, so we can't be featured now...
i think it is as bad as the one before if it isn't any worse. they should make it possible to search for games in join game.
Relax, cinicraft was just being ironic.
You could always promote maps in the new chats though it would be a slow process and probably not move the map up too far, people need to get off the first 4 pages.
all blizzard needs to do is add a search bar to the join game section. Thats it. Problem solved. Popularity will then mean nothing but which maps are on the front and will help A LOT.
Can anyone confirm it only records 1 hour at a time? I've done some testing and could swear it added more.
Also I just noticed the hour played on my map DROP by 2 hours? wtf.
I know this thread is abit old now. But haven't there been an update to this system as of late?
Do anyone have any details on how it works now? And how long an hour played stays on the "hours played" status?