I have this problem trying to publish the map on Battle.net. When I do it, it immediately gets to 93% and gets stuck at it.
After two minutes it normally times out with a GATEWAY_DOWN error.
Yes, I have tried setting the Game Variants, but no change has occured. (I deleted all game variants and made two fresh ones for 1v1 and 2v2, is it the way to go?) Though it had helped me a while back when I had published it: I was having the same error and that fixed it at the time.
I also tried to hide the Map Previews (both small and large), and now, lo and behold, I get stuck at 96% — way to go!
Suggestions/Solutions?
I honestly hate the publishing system.
I don't think this is the problem, honestly. It's not the timeout, and my internet is just fine, it should be able to upload it in 2 minutes.
The problem is that it goes from 0 to 96% instantly and then gets stuck there.
I used to have this problem before (only the number changed, but it got instantly to some number around 70% if I remember correctly), and fixing the Game Variants had solved it in the past.
I assume it's some sort of bug like this one.
When I start uploading a file, it goes to 100% instantly in the file transfers window and then gives the GATEWAY error after exactly 2 minutes. I check my firewall and the editor is actually still sending the file, it seems it's just a bug with the displaying of the progress. And my file is a sc2mod, so no variant or attribute issues are possible.
The % is badly calculated. It can get stuck anywhere from 50%-100% depending on your map size. When it gets stuck, this is the part where it is actually uploading the map to the server (Blizz was lazy and didn't add a separate loading percentage for this). This is why you get the GATEWAY_DOWN error. Time it, you'll see it's two minutes.
If you are on Win7, check your upload speeds by going to the resource monitor, and if they are abnormally low, restart the editor and try again until you get higher rates. Also try restarting your computer. When I continually try and try it eventually works :)
well they increased it to 3 minutes on the PTR!
it's still not enough. i have the 2nd best possible internet in australia and i can only get 4.6mb uploaded before 2 minute timer cuts me off.
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Hey everyone,
I have this problem trying to publish the map on Battle.net. When I do it, it immediately gets to 93% and gets stuck at it. After two minutes it normally times out with a GATEWAY_DOWN error.
Yes, I have tried setting the Game Variants, but no change has occured. (I deleted all game variants and made two fresh ones for 1v1 and 2v2, is it the way to go?) Though it had helped me a while back when I had published it: I was having the same error and that fixed it at the time. I also tried to hide the Map Previews (both small and large), and now, lo and behold, I get stuck at 96% — way to go!
Suggestions/Solutions? I honestly hate the publishing system.
@sunyatasattva: Go
Map size?(file size)
@EternalWraith: Go
9,6 MB Scaled down to get inside the 10,5 MB size limit, and it appears to be fine.
@sunyatasattva: Go
Get a better internet. You got two minutes to upload your maps.
http://forums.sc2mapster.com/development/editor-bugs-and-feedback/13710-gateway_down-error/#p14
@Tolkfan: Go
I don't think this is the problem, honestly. It's not the timeout, and my internet is just fine, it should be able to upload it in 2 minutes. The problem is that it goes from 0 to 96% instantly and then gets stuck there. I used to have this problem before (only the number changed, but it got instantly to some number around 70% if I remember correctly), and fixing the Game Variants had solved it in the past. I assume it's some sort of bug like this one.
@sunyatasattva: Go
When I start uploading a file, it goes to 100% instantly in the file transfers window and then gives the GATEWAY error after exactly 2 minutes. I check my firewall and the editor is actually still sending the file, it seems it's just a bug with the displaying of the progress. And my file is a sc2mod, so no variant or attribute issues are possible.
The % is badly calculated. It can get stuck anywhere from 50%-100% depending on your map size. When it gets stuck, this is the part where it is actually uploading the map to the server (Blizz was lazy and didn't add a separate loading percentage for this). This is why you get the GATEWAY_DOWN error. Time it, you'll see it's two minutes.
If you are on Win7, check your upload speeds by going to the resource monitor, and if they are abnormally low, restart the editor and try again until you get higher rates. Also try restarting your computer. When I continually try and try it eventually works :)
Fucking blizz and my isp, will they ever fix this?