I create maps since 5 years now, and this is new to me...
Event last week it wasn't like this...
Now when I'm creating a map, the editor take 1,7 GO of memory, and the game takes 1,8 GO (Always more than the editor)
The memory usage itself is not very annoying, I have 16 GO, I can handle that.
The real problem, is that now when I save my map, it takes almost 10/15 secondes ! That's a first to me.
I don't have anything in particular, as I said, last week I did a map, with same dimensions, with same dependences and no problems.
I understand that the editor can take a few GO. But the game ? The editor loads every assets, but why the game too ?
I just discovered that this is a 64 bit version, I didn't noticed this last week, is this a maj from days ago or something ?
I just noticed something, I have imported files... and one is almost 8 MO (uncompressed), can it be the cause of the slowness ?
Yep. I put all my imported files into a separate folder and only import them when I'm done editing. Imported files cause the editor to really drag its feet.
Ok well I just had a crash, that prooves that's not really normal :D
I was ajusting Game UI in Data module, then I started saving, and bam, my editor goes up to 10 GO for NO REASON and then just make my computer crash, I still managed to get the Task Manager and close it by force....
Like I said, put your imported files into a mod and it will take saving times down to almost nothing. The editor will compress all imported files each and every time you save, which takes forever. If using a mod isn't an option for you, then consider just removing the files from your map and re-importing them when you're done. It saves so much time!
Like I said, put your imported files into a mod and it will take saving times down to almost nothing. The editor will compress all imported files each and every time you save, which takes forever. If using a mod isn't an option for you, then consider just removing the files from your map and re-importing them when you're done. It saves so much time!
Thumbs up, priceless tip.
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Hello
I create maps since 5 years now, and this is new to me... Event last week it wasn't like this...
Now when I'm creating a map, the editor take 1,7 GO of memory, and the game takes 1,8 GO (Always more than the editor) The memory usage itself is not very annoying, I have 16 GO, I can handle that. The real problem, is that now when I save my map, it takes almost 10/15 secondes ! That's a first to me. I don't have anything in particular, as I said, last week I did a map, with same dimensions, with same dependences and no problems.
I understand that the editor can take a few GO. But the game ? The editor loads every assets, but why the game too ? I just discovered that this is a 64 bit version, I didn't noticed this last week, is this a maj from days ago or something ?
did you enable save fast or save with smallest file sizer in editor options?
I just enable this option, yes it's faster but not as fast as I usually get.
I told you, I got no problems last week, even with this option disabled.
I even tried to save the map on my SSD, it doesn't get any faster, strange.
What are yoir depwndencies?
Same as usual, Void (Campaign) (I always have all the dependencies)
I just noticed something, I have imported files... and one is almost 8 MO (uncompressed), can it be the cause of the slowness ?
I tested the save without it, and it SEEMS slightly faster (maybe it's in my head)
I don't find this very logical but maybe ? :O
Saving take times if you backup your map each save.
But its HIGHLY RECOMMANDED!
Yep. I put all my imported files into a separate folder and only import them when I'm done editing. Imported files cause the editor to really drag its feet.
Ok well I just had a crash, that prooves that's not really normal :D
I was ajusting Game UI in Data module, then I started saving, and bam, my editor goes up to 10 GO for NO REASON and then just make my computer crash, I still managed to get the Task Manager and close it by force....
https://imgur.com/gCwVo4h
And a little thing to note here, when my Galaxy is closed, SC2 takes only 400 MO
Something is wrong here, isn't it ? :O
I've been having problems too, frequent crashes, very looong time to close files.
Lol and im here waiting 3 min for a save....
Like I said, put your imported files into a mod and it will take saving times down to almost nothing. The editor will compress all imported files each and every time you save, which takes forever. If using a mod isn't an option for you, then consider just removing the files from your map and re-importing them when you're done. It saves so much time!
Thumbs up, priceless tip.