Is it possible to change say a needle spine from a hydralisk and make into a red laser ? thats in the same bursts as the needle spines? thanks in advance, your nooby friend crazy :)
It is not so straight forwards. The hydralisk uses a Launch Missile effect which on impact does damage. The Action actor refers to the Missile actor of the attack while beam launching stuff like carrier interceptors use a Damage effect directly and have the Action actor link to a Beam (Simple) actor. This involves different fields in the Action Actor but otherwise is nothing too hard to make.
Your first question makes no sense, please rephrase it. You can chance the colour of beams using the Set Tint Color and Texure Select By ID event actions. Try the Set Team Color event action.
Rollback Post to RevisionRollBack
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
Is it possible to change say a needle spine from a hydralisk and make into a red laser ? thats in the same bursts as the needle spines? thanks in advance, your nooby friend crazy :)
It is not so straight forwards. The hydralisk uses a Launch Missile effect which on impact does damage. The Action actor refers to the Missile actor of the attack while beam launching stuff like carrier interceptors use a Damage effect directly and have the Action actor link to a Beam (Simple) actor. This involves different fields in the Action Actor but otherwise is nothing too hard to make.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
SO how do you make it??
just look at the interceptor weapon. You will be doing the exact same thing except a few minro visual changes.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
cool thanks what about the needle spines into an arrow for like medieval type map?
and can you also change the colopur of the "blaster" or interceptor attack
ANNND also is it possible to change the colour of units so to make a marine white while still being player 1?
I would usggets edit your posts rather than multiple posting and do some research on your own.
Go play Antioch Chronicles Remastered!
Also, coming soon, Antioch Episode 3: Thoughts in Chaos!
Dont like mapster's ugly white? Try Mapster's Classic Skin!
Your first question makes no sense, please rephrase it. You can chance the colour of beams using the Set Tint Color and Texure Select By ID event actions. Try the Set Team Color event action.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg