The actors have two model flags called "Outline Emitter" and "Outline Occluder", that control the existence of the silhouettes. Check the Actors tab in the data editor.
I don't think it can help me.
Actually my question is why during my tries some of units owned by player 1 (red) have light blue silhouettes, while others have red silhouettes.
Hello,
I have seen that some units are highlighted with a light blue aura when they are behind an other. I can't find any information about it.
As only some units have this, I'd like to know how to put it to others units.
The actors have two model flags called "Outline Emitter" and "Outline Occluder", that control the existence of the silhouettes. Check the Actors tab in the data editor.
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Perfect thanks.
Does someone know how is defined the silhouette color ?
check the Data - Interface - GameUI_Data , not sure and too lazy to search
I don't think it can help me. Actually my question is why during my tries some of units owned by player 1 (red) have light blue silhouettes, while others have red silhouettes.
@Kloupz: Go
Outline Emitter color is determined by the unit's team color (it's either the Diffuse or Emissive team color, I don't recall which)
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Oh ok, thanks.