Background: i have a map with heros that fight cooperatively. some heros can spawn minions to aid them.
Problem: the summoned minions can block allied hero's movement, allowing trolls to lock allies in corners or otherwise disrupt allied hero's movement, possibly causing a death etc.
i tried increasing the hero's allied push priority (increased from 0), but to no avail. it seems to be able to push through my own units, but not my ally's. note i do NOT want the hero to be able to push through enemy units.
Background: i have a map with heros that fight cooperatively. some heros can spawn minions to aid them.
Problem: the summoned minions can block allied hero's movement, allowing trolls to lock allies in corners or otherwise disrupt allied hero's movement, possibly causing a death etc.
i tried increasing the hero's allied push priority (increased from 0), but to no avail. it seems to be able to push through my own units, but not my ally's. note i do NOT want the hero to be able to push through enemy units.
Maybe try setting their alliance option to pushable as well.
In triggers, you can set player alliances and one of the options to have allies with shared vision and pushable.
thanks guys, ArcaneDurandel's suggestion seems to have solved it