Quagmire

 

 

Year 2488. After three years of fighting across the sector, the Guild Wars are winding down and the Kel-Morian Combine is losing ground on every front. All signs point to an inevitable victory for the Confederacy.

 

Out of nowhere, Confederate outposts and key facilities on the strategically important colony of Sonyan are hit by a series of well-coordinated raids and bombings. These attacks are carried out by mercenaries believed to be contracted by the Kel-Morians. Confederate forces are placed on high alert and troops are diverted to Sonyan from neighboring colonies. Tensions are rising on some of the Confederate-occupied fringe worlds while Confederate intelligence is scrambling to get a read on the situation...

 

What is this?


 

A single-player campaign for Starcraft 2 with a story taking place during the Guild Wars, before the events of the original Starcraft. Missions alternate between classic RTS focused on map control and squad-based tactical gameplay. Runs on a tailored version of SCMRmod.

 

Contains mature language and violence.

 

Features:

 

  • 13 missions planned (+ 3 cutscene maps)
  • different mixtures of real-time strategy and squad-based tactics
  • Three customized terran factions
  • Three difficulty levels
  • Loadout / level-up system - choose different perks and abilities
  • Story tied into the Starcraft universe
  • press-key-to-continue dialogue system that lets you read at your own pace
  • plenty of characters, backstory and optional reading

 

Early access version with nine maps now available. 

 

Downloads


Quagmire v0.9

Quagmire v0.9 Assets

 

How to Play


 

You need to download both the mod pack and the maps to be able to play.

 

  • Place the two .SC2Mod files in the "Mods" folder in your Starcraft 2 install directory.

example folder containing the mod files: C:\Games\StarCraft II\Mods

 

  • Place the "Quagmire" folder containing the .SC2Map files in the "Maps" folder in your Starcraft 2 install directory.

 example folder containing the map files: C:\Games\StarCraft II\Maps\Quagmire

 

***

 

  • You can create a shortcut and use it to play the mod directly. Set the shortcut's target path to (replace C:\Games with your Starcraft II install path, include quotation marks):

"C:\Games\StarCraft II\Support\SC2Switcher.exe" "C:\Games\StarCraft II\Maps\Quagmire\Quagmire Launcher.SC2Map"

 

  • You can also play by opening the Quagmire Launcher map in the Starcraft 2 editor and pressing the "test document" button on the top right.

 

Known issues / things not yet implemented

 

  • Demolishers and Stingers can lose ammo without firing their weapons if another order is issued as they are about to attack
  • Briefing Replay function not yet implemented
  • Briefing Skip works somewhat awkwardly, but it's safe to use and won't break anything
  • Stats screen - all of the mission statistics aren't necessarily 100% accurate

 

Credits


view full credits 

 

 

written and directed by

Jones

 

map design

Jones

 

Tactical Response Squad unit and gameplay design

Jones

Anttehoo

 

RTS side unit design

Jones

 

Custom 3D models and textures

Alleyviper Avenger, KM SCV, Ripper, KM Sniper, KM APC, KM Command Center, Renegade, Barracuda
Supernova134 Demolisher, Stinger, Rhino Tank, Hellhound, Flak Cannon, Power Station
XibadivS Machine Shop, Control Tower
Hammer107 ComSat Station, Sniper
TaylorMouse Outrider
GhostNova

Dropship, Goliath portrait

sgtnoobkilla

portraits: Ripper, Outrider, Renegade

Jones Corona, Leeds, Councilman retextures

 

Quagmire mod is based on the Starcraft: Mass Recall mod by

Jones

Jimm

Telenil

Gradius

Kostyarik

Re1deR

Ultraling

Superfield

christdaugherty

 

contains additional SCMR UI design by

herdal8

Kostyarik

Re1deR

 

uses a script template for sniper scope by

summerloud

 

SCMRmod is based on the Starcraft 2: Brood War mod by

MavercK

 


for other Starcraft 2 campaigns, check out the Custom Campaign Initiative


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