I am making a TD map where you can choose from a terran, zerg, protoss, or Warcraft builder and was hoping someone might be able to make me a sweet loading screen image for me. Please feel free to PM me if you are intrested and have any questions.
I am making a TD with income and I was wondering how can I make a requiement of income = x or higher to be able to build a building... I also would like to do the same thing but based on kills. Cant make a Armory unless your income is higher than 1,000 and cant make a barracks unless your kills all over 500.
I am making a TD with income and I was wondering how can I make a requiement of income = x or higher to be able to build a building... I also would like to do the same thing but based on kills. Cant make a Armory unless your income is higher than 1,000 and cant make a barracks unless your kills all over 500.
1.Baulbaling (Baneling) - Grass/Poison
2.Roachasaur (Roach)
3.Ultrasaur (Ultralisk)
4.Charbat (Firebat) - Fire
5.Charmercian (Firebat Merc)
6.Charagon (Import dragon from WC3) (I have the files already) - Fire(/Flying?)
7.Squirty (Sentry) - Water
8.Warlot (Zealot)
9.Blastal (Immortal)
I can help with others if you want me to..... remember you can change the color/tint and xyz of units to be able to use the same SC2 unit more than once.
I would be willing to help you with this project anyway I can.
Thank you I will try that..... I'm all thumbs when it comes to te Actors... I got everything else figured out besides triggers haven't played with those yet...
I was hoping someone could help me.... I was trying to make an item give a hero a visual effect that stays with him. I saw Zantai did it with his trophies in Zerg Hunter.
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I am making a TD map where you can choose from a terran, zerg, protoss, or Warcraft builder and was hoping someone might be able to make me a sweet loading screen image for me. Please feel free to PM me if you are intrested and have any questions.
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I am making a TD with income and I was wondering how can I make a requiement of income = x or higher to be able to build a building... I also would like to do the same thing but based on kills. Cant make a Armory unless your income is higher than 1,000 and cant make a barracks unless your kills all over 500.
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I am making a TD with income and I was wondering how can I make a requiement of income = x or higher to be able to build a building... I also would like to do the same thing but based on kills. Cant make a Armory unless your income is higher than 1,000 and cant make a barracks unless your kills all over 500.
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Edited
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1.Baulbaling (Baneling) - Grass/Poison 2.Roachasaur (Roach) 3.Ultrasaur (Ultralisk) 4.Charbat (Firebat) - Fire 5.Charmercian (Firebat Merc) 6.Charagon (Import dragon from WC3) (I have the files already) - Fire(/Flying?) 7.Squirty (Sentry) - Water 8.Warlot (Zealot) 9.Blastal (Immortal)
I can help with others if you want me to..... remember you can change the color/tint and xyz of units to be able to use the same SC2 unit more than once.
I would be willing to help you with this project anyway I can.
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I would be intrested in taking over your map. Maybe adding a new race unlocked after beating the new and inproved chaos mode?
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Thank you I will try that..... I'm all thumbs when it comes to te Actors... I got everything else figured out besides triggers haven't played with those yet...
Also thanks for the fast responce!
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I was hoping someone could help me.... I was trying to make an item give a hero a visual effect that stays with him. I saw Zantai did it with his trophies in Zerg Hunter.