I am making a TD with income and I was wondering how can I make a requiement of income = x or higher to be able to build a building... I also would like to do the same thing but based on kills. Cant make a Armory unless your income is higher than 1,000 and cant make a barracks unless your kills all over 500.
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Use triggers that give you main builder a behavior with stacks proportional to the incolme/kill count. Reason you need triggers is income is not fixed and is proportional to kills and some other things per round.
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I am making a TD with income and I was wondering how can I make a requiement of income = x or higher to be able to build a building... I also would like to do the same thing but based on kills. Cant make a Armory unless your income is higher than 1,000 and cant make a barracks unless your kills all over 500.
Use triggers that give you main builder a behavior with stacks proportional to the incolme/kill count. Reason you need triggers is income is not fixed and is proportional to kills and some other things per round.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@SyCoAttack: Go
Thank you for your help!