Topic Latest Post Replies Views
Build without range restriction >>
by _ForgeUser4697390
0 610
[Public Alpha] Natural Selection (based on the Half Life mod) >>
by _ForgeUser4697390
Public Message by Unknown User: alpha
14 3,276
One unit place a building at 0% done, other units construct it [solved] >>
by _ForgeUser4697390
6 1,130
Some triggers don't work when using "test map" but do when published? >>
by _ForgeUser4697390
6 945
How to get in game players to match lobby slots? >>
by _ForgeUser4697390
3 1,045
More than 4 command cards? >>
by _ForgeUser4697390
5 966
Different players construct same building? >>
by _ForgeUser4697390
17 1,995
(solved) Shields as armor/damage absorption - Test map included, small bug >>
by _ForgeUser4697390
11 1,630
(solved) Change shield status bar color above unit >>
by _ForgeUser4697390
4 1,730
Grenade launcher weapon w/ timed fuse and semiphysics (bounce/stop) >>
by _ForgeUser4697390
1 756
Behavior with less than 100% chance to cause effect >>
by _ForgeUser4697390
Public Message by Unknown User: waste of a post
2 706
[Solved] Teleport to target unit, automatic behavior, using data editor >>
by _ForgeUser4697390
Public Message by Unknown User: solved
6 1,250
[solved] Share tech requirements between allies? >>
by _ForgeUser4697390
Public Message by Unknown User: solved
4 829
Anyone know how to give the marine model a melee attack animation? >>
by _ForgeUser4697390
4 1,214
(solved) Make instant ability used in direction of unit facing? >>
by _ForgeUser4697390
2 816
Make a unit appear as if on radar, without using real radar >>
by _ForgeUser4697390
7 1,420
Attack ground where mouse is clicked / aiming system >>
by _ForgeUser4697390
5 1,070
Force melee attacks to respect Z-axis (height) range? >>
by _ForgeUser4697390
2 735
Add charges to weapon? >>
by _ForgeUser4697390
3 1,828
The Super Simple custom unit duplication tutorial >>
by _ForgeUser4697390
0 1,284