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  • _ForgeUser4554377
  • Registered User
  • Member for 13 years, 5 months, and 18 days
    Last active Tue, Apr, 2 2013 13:16:27
  • 1 Follower
  • 261 Total Posts
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  • View _ForgeUser4554377's Profile

    0

    Jun 18, 2012
    _ForgeUser4554377 posted a message on What do YOU want to see in a custom-made campaign?

    @Wacclian321: Go

    -Remove all Marine units
    -Add more Banelings!

    I would like to get lets say 1 upgrade point after each mission and spend it on unique upgrade for some unit type.

    Posted in: Map Suggestions/Requests
  • View _ForgeUser4554377's Profile

    0

    Jun 16, 2012
    _ForgeUser4554377 posted a message on Baneling Run! now available!

    Oh god old posts up there^

    To the point: I have updated the map and will continue updating it in the near future. Terrain has changed, new stuff have came and lots of other things so go check it out again! Feel free to add me ingame so we can get the party on!

    And remember feedback is still appreciated and there will be no bump wave. :)

    Posted in: Map Feedback
  • View _ForgeUser4554377's Profile

    0

    Apr 4, 2012
    _ForgeUser4554377 posted a message on asdfasdf

    hmmm hard to decide.... but I will go Marines + Marines + Marines

    Posted in: General Chat
  • View _ForgeUser4554377's Profile

    0

    Mar 6, 2012
    _ForgeUser4554377 posted a message on Mapmakers under 18 unite!

    modded since age of 8 (not much triggers as I didn't know much about english) in wc3 and now I'm 16 and still modding sometimes.

    Was this shocking?

    Posted in: Off-Topic
  • View _ForgeUser4554377's Profile

    0

    Feb 25, 2012
    _ForgeUser4554377 posted a message on If there is a unit in the region

    @Demon4231: Go

    Use this condition ''((Picked unit) is in Region) == True'' and add ''pick each unit'' action before it.

    Posted in: Triggers
  • View _ForgeUser4554377's Profile

    0

    Feb 25, 2012
    _ForgeUser4554377 posted a message on If there is a unit in the region

    @Demon4231: Go

    ? can u copy the whole trigger please :D

    Posted in: Triggers
  • View _ForgeUser4554377's Profile

    0

    Feb 25, 2012
    _ForgeUser4554377 posted a message on If there is a unit in the region

    @Demon4231: Go

    You don't got any event? add periodic event or remove condition and add event ''Unit enters region''.

    Posted in: Triggers
  • View _ForgeUser4554377's Profile

    0

    Jan 7, 2012
    _ForgeUser4554377 posted a message on How to make a type of units move at random?

    @Kabelkorven: Go

    periodic event 10 sec - pick all zerglings in entire map - order picked unit to attack random point in playable map area.

    Posted in: Triggers
  • View _ForgeUser4554377's Profile

    0

    Jan 7, 2012
    _ForgeUser4554377 posted a message on Param/Value...

    @Kueken531: Go

    oh ok thanks for info about map size. Can I just delete unneeded language stuff from components? Works with old maps right?

    Posted in: Data
  • View _ForgeUser4554377's Profile

    0

    Jan 7, 2012
    _ForgeUser4554377 posted a message on Param/Value...

    My localizer works.... maybe it's not the same localizer then...

    Posted in: Data
  • View _ForgeUser4554377's Profile

    0

    Jan 6, 2012
    _ForgeUser4554377 posted a message on Param/Value...

    @DarcZaFire: Go

    http://www.sc2mapster.com/assets/sc2-localizer/ I just used this and everything is working fine. Need to use it always when any text is modified in the editor though.

    Posted in: Data
  • View _ForgeUser4554377's Profile

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    Jan 5, 2012
    _ForgeUser4554377 posted a message on Guardians of the Sacred Shrine

    @Greendude120: Go

    I prefer Attack Damage and Ability Power and no attributes.

    Posted in: Map Feedback
  • View _ForgeUser4554377's Profile

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    Jan 3, 2012
    _ForgeUser4554377 posted a message on I made my first working map ^^

    @LongLivetheTalDarim: Go

    Hydralisk and Hydralisk (Burrowed) should have same cost and supply value.

    Posted in: Map Feedback
  • View _ForgeUser4554377's Profile

    0

    Jan 2, 2012
    _ForgeUser4554377 posted a message on I made my first working map ^^

    @LongLivetheTalDarim: Go

    Was just about to give it a try but the link is corrupt again :(

    Posted in: Map Feedback
  • View _ForgeUser4554377's Profile

    0

    Jan 2, 2012
    _ForgeUser4554377 posted a message on I made my first working map ^^

    @LongLivetheTalDarim: Go

    Does it have working AI?

    Posted in: Map Feedback
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