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[Solved] Creating Shield Impacts on Units with No Shields
>>
|
|
18
|
4,439
|
|
Targetable Abilities Via Triggers
>>
|
|
3
|
1,386
|
|
[Solved] Clickable Doodads vs Missiles Anomaly
>>
|
|
7
|
1,463
|
|
Footprints on Units vs. Movement Speed Buffs (from Behaviours)
>>
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|
3
|
806
|
|
Linking Ability Charges with Arm Magazine
>>
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|
3
|
1,033
|
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[Solved] Issuing New Orders to Units in a Magazine
>>
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|
5
|
1,352
|
|
[Solved] Placement Model Jitters When Moving
>>
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|
2
|
605
|
|
[Solved] Hiding Unit's [Kill Resource] Display
>>
|
|
2
|
707
|
|
[Solved]Cluster Bomb Issues
>>
|
|
8
|
1,661
|
|
Removing Particles [Smoke] From Actors
>>
|
|
6
|
828
|
|
[Solved] Msg Type Tooltip in the Editor - Can it be found somewhere?
>>
|
|
1
|
776
|
|
[Solved] Change [Pitch/Roll] of [Actor/Model] at [Rate]
>>
|
|
2
|
1,149
|
|
Beam Orientation/Scaling
>>
|
|
4
|
620
|
|
[Solved] Actors Vanishing with different Camera Angles
>>
|
|
5
|
829
|
|
Acquire/Attack Priorities for a Weapon while Moving
>>
|
|
5
|
864
|
|
Flying Unit's Weapon is Being Launched at Ground Level [Solved]
>>
|
|
2
|
572
|
|
Validator - "Unit Compare Height and Z"
>>
|
|
4
|
1,992
|
|
N-Key Rollover and Starcraft 2
>>
|
|
4
|
1,314
|
|
Can Move Orders be issued on the same plane as the casting unit?
>>
|
|
2
|
672
|
|
Create a SOp using Triggers?
>>
|
|
0
|
690
|