Is it possible to link up upgrades to a hero Learn ability? I already have my heroes learning them that way, but adding in upgrades could make it easier for me in many ways. How could I link up an upgrade to the hero Learn ability? Possible?
Always on the hero, giving the bonus to troops around him.
Yes, it is gonna be on a hero. I just suggested a normal unit since it was easy to find, but any unit you want works. Levelable kinda like some of the Warcraft II heroes abilities. As they go up in level (10 levels in my mod) they get a point, spend it on a ability, or upgrading that ability. So perhaps it is 0.5, then if I choose it again it will go up to 1.0, then on a 3rd upgrade 1.5, and on a 4th 2.0. They would have to select it over and over for it to upgrade.
Could it be on a unit? I could then just move the ability from the command card on the unit onto the hero. A Zealot works :)
I would rather it not use an attribute since only my heroes use them, rather I would prefer to have it be just the actual mods, such as the regen for shield and life. How about a range of 4?
I am looking for an ability for my heroes. To be honest, this one would be a template for others as well. I would like the ability to be a levelable passive aura, a base ability and then 3 "upgrades", and would like it to work with the Learn ability. This one could be an "Stamina" aura, giving a slight boost to life regen and shield regen, perhaps 0.5 for each? Then each next one an additional 0.5? So the top level would be +2. I am open to suggestions on the amount, it will get playtested anyhow :)
Animations - something to indicate that they are under the aura, but nothing too too loud. Something glowy, or an icon under their feet. You can pick, be creative :)
With this not only would one hero's aura be done, I could copy it and make the ones for the other heroes (going with themed auras based around which attribute is the hero's main - Strength (melee/ranged damage), Stamina (life/shield regen), Agility (movement speed and armor simulation), and Intellect (spell damage and energy regen).
Please, post the vid as well as the map so others can use it as an asset or tutorial as well. *nodnod*
@madmaxII: Could you elaborate on Data-only version? One of the main features of my mod is for anyone to be able to add it to any map as a dependency. I want to be able to do this, but have never been sure how.
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thanks man, awesome!! It will be in my next version of my mod with heroes!
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Worked nicely.
An additional tutorial on how to link up a reduced sight range during night and on an upgrade for night vision to negate the reduction would rock :)
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Take your time. Let me know if I can help!
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Sorry for the delay in reply, had tons of work :)
It is on as long as units are around him only, as soon as they walk out of range it shuts off sir!
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Gonna try it tonight after work as well. I have been wondering about this forever! AWESOME!!
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Aura should be always on once the hero has the power. :)
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Is it possible to link up upgrades to a hero Learn ability? I already have my heroes learning them that way, but adding in upgrades could make it easier for me in many ways. How could I link up an upgrade to the hero Learn ability? Possible?
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Just about done, already? SCORE thx!!!
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Always on the hero, giving the bonus to troops around him.
Yes, it is gonna be on a hero. I just suggested a normal unit since it was easy to find, but any unit you want works. Levelable kinda like some of the Warcraft II heroes abilities. As they go up in level (10 levels in my mod) they get a point, spend it on a ability, or upgrading that ability. So perhaps it is 0.5, then if I choose it again it will go up to 1.0, then on a 3rd upgrade 1.5, and on a 4th 2.0. They would have to select it over and over for it to upgrade.
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Could it be on a unit? I could then just move the ability from the command card on the unit onto the hero. A Zealot works :)
I would rather it not use an attribute since only my heroes use them, rather I would prefer to have it be just the actual mods, such as the regen for shield and life. How about a range of 4?
This is much appreciated!!
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Very generous of you AczChef!
I am looking for an ability for my heroes. To be honest, this one would be a template for others as well. I would like the ability to be a levelable passive aura, a base ability and then 3 "upgrades", and would like it to work with the Learn ability. This one could be an "Stamina" aura, giving a slight boost to life regen and shield regen, perhaps 0.5 for each? Then each next one an additional 0.5? So the top level would be +2. I am open to suggestions on the amount, it will get playtested anyhow :)
Animations - something to indicate that they are under the aura, but nothing too too loud. Something glowy, or an icon under their feet. You can pick, be creative :)
With this not only would one hero's aura be done, I could copy it and make the ones for the other heroes (going with themed auras based around which attribute is the hero's main - Strength (melee/ranged damage), Stamina (life/shield regen), Agility (movement speed and armor simulation), and Intellect (spell damage and energy regen).
Please, post the vid as well as the map so others can use it as an asset or tutorial as well. *nodnod*
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Great tutorial, and damn nice layout! Colors made it easy to follow.
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@madmaxII: Could you elaborate on Data-only version? One of the main features of my mod is for anyone to be able to add it to any map as a dependency. I want to be able to do this, but have never been sure how.
Edit: Never mind, found the answer in another tutorial: http://forums.sc2mapster.com/development/artist-tavern/2545-aura-indicators-how-the-hell/
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This tutorial helped me make heroes in my mod: http://www.sc2mapster.com/api-docs/getting-started-with-galaxy-edit/complete-hero/
They have Strength, Agility, Stamina, and Intellect. From the tutorial you could easily make fewer, more, or change them.
Link to Tutorial page: http://wiki.sc2mapster.com/galaxy/tutorials/ - I put this here since so many of your posts are answered in there :)
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Found the tutorial DrSuperEvil mentioned, thanks :)