I am adding the Learn ability to my heroes, making all of their special abilities learned one at a time as they level up. All works perfectly as long as I use an ability.
So - I have a behavior called Leadership Aura, and I want to be able to make other auras as well. My question - how do I assign this to the Learn ability? It only has a dropbox for abilities. So, I assume there is some way to make an ability that gives a behavior?
My behavior is a simple aura that gives 10% to movement and attack speeds. It has:
I followed the tutorials here. I cannot say I fully understand how all the above works together lol - I just followed the instructions and it worked. Currently, my heroes all have this behavior on them. I would like it if I could have it picked from the Learn menu I made of abilities, and once picked just be on with a passive icon, or something like that.
you can not use a learn ability to apply behaviours. Think about it logically, the learn ability gives you access to abilities to use. so learning an aura would give you access to an aura to use it can't add a behaivour.
there is a work around but it uses triggers. as you learn the ability you have to add the behaviour manually to your hero.
im not certain but i think its like a learn research button like concussive shell but you have to add it the the units command card and give it the requirement i did say im not certain though
Yes you can have ONE behaviour allready added with a requirement not allowing it but generally learnable heroes have more than one level in which that doesn't work for adding behaviours. so you have to add it manually. I have allready been thorough this with my heroes and it took me over a day to try and do it in data and no result.
Alrighty, perhaps another question then - how does one add an aura, can someone point me to a tutorial or something that goes over how to make auras that are abilities? :)
I am adding the Learn ability to my heroes, making all of their special abilities learned one at a time as they level up. All works perfectly as long as I use an ability.
So - I have a behavior called Leadership Aura, and I want to be able to make other auras as well. My question - how do I assign this to the Learn ability? It only has a dropbox for abilities. So, I assume there is some way to make an ability that gives a behavior?
My behavior is a simple aura that gives 10% to movement and attack speeds. It has:
- Ability:
- Leadership (Effect Target)
- Behavior:
-- Leadership Aura
-- Leadership Aura Buff
- Effects:
-- Leadership Search Area
-- Leadership Persistent
-- Leadership Apply Behavior
I followed the tutorials here. I cannot say I fully understand how all the above works together lol - I just followed the instructions and it worked. Currently, my heroes all have this behavior on them. I would like it if I could have it picked from the Learn menu I made of abilities, and once picked just be on with a passive icon, or something like that.
Any help would be appreciated!
I believe there is a tutorial on how to make levelable passive abilities.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
you can not use a learn ability to apply behaviours. Think about it logically, the learn ability gives you access to abilities to use. so learning an aura would give you access to an aura to use it can't add a behaivour.
there is a work around but it uses triggers. as you learn the ability you have to add the behaviour manually to your hero.
@nevjmac: Go
im not certain but i think its like a learn research button like concussive shell but you have to add it the the units command card and give it the requirement i did say im not certain though
@aczchef: Go
Yes you can have ONE behaviour allready added with a requirement not allowing it but generally learnable heroes have more than one level in which that doesn't work for adding behaviours. so you have to add it manually. I have allready been thorough this with my heroes and it took me over a day to try and do it in data and no result.
Alrighty, perhaps another question then - how does one add an aura, can someone point me to a tutorial or something that goes over how to make auras that are abilities? :)
@nevjmac: Go
ok im not doubting that its not in triggers but ive seen it done ill have to ask the guy is he used triggers
Found the tutorial DrSuperEvil mentioned, thanks :)