To the point: I have updated the map and will continue updating it in the near future. Terrain has changed, new stuff have came and lots of other things so go check it out again! Feel free to add me ingame so we can get the party on!
And remember feedback is still appreciated and there will be no bump wave. :)
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@Wacclian321: Go
-Remove all Marine units
-Add more Banelings!
I would like to get lets say 1 upgrade point after each mission and spend it on unique upgrade for some unit type.
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Oh god old posts up there^
To the point: I have updated the map and will continue updating it in the near future. Terrain has changed, new stuff have came and lots of other things so go check it out again! Feel free to add me ingame so we can get the party on!
And remember feedback is still appreciated and there will be no bump wave. :)
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hmmm hard to decide.... but I will go Marines + Marines + Marines
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modded since age of 8 (not much triggers as I didn't know much about english) in wc3 and now I'm 16 and still modding sometimes.
Was this shocking?
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@Demon4231: Go
Use this condition ''((Picked unit) is in Region) == True'' and add ''pick each unit'' action before it.
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@Demon4231: Go
? can u copy the whole trigger please :D
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@Demon4231: Go
You don't got any event? add periodic event or remove condition and add event ''Unit enters region''.
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@Kabelkorven: Go
periodic event 10 sec - pick all zerglings in entire map - order picked unit to attack random point in playable map area.
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@Kueken531: Go
oh ok thanks for info about map size. Can I just delete unneeded language stuff from components? Works with old maps right?
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My localizer works.... maybe it's not the same localizer then...
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@DarcZaFire: Go
http://www.sc2mapster.com/assets/sc2-localizer/ I just used this and everything is working fine. Need to use it always when any text is modified in the editor though.
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@Greendude120: Go
I prefer Attack Damage and Ability Power and no attributes.
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@LongLivetheTalDarim: Go
Hydralisk and Hydralisk (Burrowed) should have same cost and supply value.
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@LongLivetheTalDarim: Go
Was just about to give it a try but the link is corrupt again :(
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@LongLivetheTalDarim: Go
Does it have working AI?