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    posted a message on Broken stuffs in your maps caused by the new patch and fixes

    updated, anybody has idea what is technology resources cost?

    Posted in: Miscellaneous Development
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    posted a message on Beta Usernames

    Goa.171

    Posted in: General Chat
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    posted a message on Broken stuffs in your maps caused by the new patch and fixes

    I thought it would be a good idea to make a thread where we list these and solutions too. (I will try to update this post as we fix some stuff)
    Most of these broken stuff are most likely data editor problems.

    Broken stuffs:

    1-Leaderboard and timer has no background:
    as I know you cant fix it, you will have to wait for blizzard to put a new texture for it in a patch.

    2-Buttons has no icon (probably the same with dialogs):
    Many icons was changed or deleted, so probably the best if you find a new one.

    3-everything attacks everything (when I start my map computer starts attacking its own units and even my units attack them self too):
    attack ability’s scan filter’s player was check marked. I dont know if it was check marked before too and blizzard just fixed it or blizzard changed the attack ability which is highly unlikely.D

    4-Costs (you might see changed costs for your units on command cards):
    On the units page, they changed units repair cost to cost and now that adds to your ability where you previously set the cost of the units (now that is called technology resources cost).

    5-upgrades costs (morph):
    Well if you use morph it changed to technology resources cost, which I dont know what is it, but
    upgrade buildings costs includes the building’s cost you upgraded from, but the cost display in this case is bugy. (sometimes it even shows negative value).

    6-not duplicated changed data editor stuffs. (if you changed the original unit)
    some of them set to back to the original one, it happened in my map with weapons effect.

    7-event tint color:
    One of my tint color event didnt worked, because at the set tint color’s Target there was name which wasnt there before.

    8-if you set triggering unit in a action and you dont have any unit in the event than the trigger wont work…

    9-trigger point – Current camera target of player:
    probably a bug, I didnt find any solution for this.

    Posted in: Miscellaneous Development
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    posted a message on Free Real.id MAXIMUM Troll pack! (World Version)

    Real.id = internet rage

    Posted in: General Chat
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    posted a message on Will they ever setup Eu and Asian Bnet?

    from Bnet forum:

    Zhydaris Blizzard Poster 4. Re: About the EU beta 07/09/2010 02:20:00 AM PDT

    quote reply Q u o t e: i have a really sacry feeling it won't be out till monday...i REALLY hope i'm wrong tho was really lokoing forward to playing this weekend,

    We're currently doing our best to make this happen, we would like to open the EU beta before the weekend as well. We'll keep you informed!

    Posted in: General Chat
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    posted a message on Will they ever setup Eu and Asian Bnet?

    I kind of thinking about reinstalling sc2 and at the last patch I stop it, so I can do some mapping. (at least now it writes out in the GE, that server is under maintenance)

    Posted in: General Chat
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    posted a message on Phase 2 up, I can't publish.

    @SquarelyCircle: Go

    In Europe Bnet still isnt up as I know, I cant connect with editor and with the game too.

    Posted in: General Chat
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    posted a message on It is here.
    Quote from 38dedo: Go

    @BrotherLaz: Go

    Europe still in maintenance :(

    on a side note: I really like the new Bnet cursor :D its like the terran one but blue instead of green.

    Yeah Europe is still down:( and I couldnt even validate my editor, but now I would have some real free time to map.

    Posted in: General Chat
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    posted a message on Blizzard has lost it
    Quote from Customstarcraft: Go

    @ST4RKiLL3R: Go

    Microsoft Windows Live Messenger Beta. Is trying the same crap as blizzard the messenger beta you can not put in a nickname it uses your first and last name from your hot mail email account settings.

    Microsoft are you mad no one wants to give out there real name over messenger.

    hopefully they change that. Lets just all get a neon sign saying come kill me here is my first and last name.

    hehe, good that I dont have hotmail.D

    Posted in: General Chat
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    posted a message on Germans have SC2 Beta Phase 2
    Quote from Fullachain: Go

    Requiring internet to map, sounds a bit retarded on Blizz's behalf.

    sounds like epic fail.

    Posted in: General Chat
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    posted a message on [Bug] Upgrade than lower upgrade lvl...

    Its not a huge bug, but still can cause some real headache:

    When you lower upgrade lvl ( Tech Tree – Set XXX upgrade level to XX for player (XXX) ). It will change “upgrade – effects +” in the same order as when you increased its lvl. So if you changed the same value twice and once with + or – operation and once with * or / ,than you wont get the same value, if you increase its lvl, than decrease its lvl.

    Posted in: Galaxy Editor Bugs and Feedback
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    posted a message on Planet models

    I dont think I have to be more specific here. A 3d m3 model with no movement. (however if you add planet circulation that would be cool) No death or bearth needed. any skin good for me which looks like a planet. (nasa has sphere terrians about our solar system planets, those would be good for me.)

    Posted in: Artist Tavern
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    posted a message on Planet models

    I already done that with one projectile.

    I am not sure with the planets. they can be easly 2d.

    but anyway I wont finish with my map until the game realesed.D

    Posted in: Artist Tavern
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    posted a message on Planet models
    Quote from Dumorah: Go

    I'm pretty sure you'll have a space map model once the game is released..

    omg 23 days!!!!!!!!!!hunsgyiutfyiusghihiwsytweytwyutkojyit

    ? I doubt there will any planet models or star model. But if you think about space map background, that's already in the editor...

    Posted in: Artist Tavern
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