• 0

    posted a message on [REQUEST] VIKING/HELLBAT Melee Attacks Animations

    Well maybe someone can do this, looks like good addition to original starcraft animations Basicly VIKING ASSAULT is attacking with his chaingun's sub barrel-knifes, i don't see other reasons for them to be placed there, attack with left and then attack with right, something like that, i don't know mb theres an original animation for that, i couldn't find it, mb I'm not that good with editor, i don't know, btw, HELLBAT is attacking with his fists lol same thing, i know theres animation for him to protect his self with shields, mb theres a melee attack aswell i don't know

    Posted in: Requests
  • 0

    posted a message on Move the console portrait panel

    can u post an example?

    Posted in: UI Development
  • 0

    posted a message on [12] Big Game Hunters: TACTICS

    refresh traget fixed with adding

    General - If (Conditions) then do (Actions) else do (Actions)
    If
    (Number of active instances of (Current trigger)) == 1
    Then
    Variable - Set TargetUnit[(Picked player)] = No Unit
    Variable - Set TargetUnitName[(Picked player)] = ""
    Else

    so if ur not refreshed target it will fade in 6 seconds, pretty cool addition btw, I'm thinking to remove boss bar and create custom bar with hp shields and energy + buffs, well this trigger works absolutely perfect

    Posted in: Project Workplace
  • 0

    posted a message on Could my weapon be made better? (Shotgun creating multiple missiles)
    Quote from abvdzh: Go

    Yes you can make it better and "more random" with triggers MUCH easier. With data you can use beams(snipe beam or warhound beam) and random point in a sphere SOp for visual, and gameplay-wise just deal damage to all units in a cone. You can also use "like-a-boss" approach and create Actor Movers for Bullet Actors and then attach snipe beams to this bullets without having an actual missile unit.

    can u show how to get this done?
    fine cone-like shotgun looks like alot of pain =(

    Posted in: Data
  • 0

    posted a message on [Video, Text] Shotgun Weapon Tutorial

    link is dead

    Posted in: Tutorials
  • 0

    posted a message on [12] Big Game Hunters: TACTICS

    Ok heres targetBar i made today, it appear when u attack and disappear after 6 seconds or if u attack other target or if target dies, based on stander boss bar

    Refresh Target
    Events
    Unit - Any Unit is attacked with Any Weapon
    Local Variables
    Conditions
    Actions
    Player Group - Pick each player in ALL PLAYERS and do (Actions)
    Actions
    General - If (Conditions) then do (Actions) else do (Actions)
    If
    (Owner of (Attacking Unit)) == (Picked player)
    Then
    Variable - Set TargetUnit[(Picked player)] = (Triggering unit)
    Variable - Set TargetUnitName[(Picked player)] = (Name of (Unit type of (Triggering unit)))
    General - Wait 6.0 Game Time seconds
    Variable - Set TargetUnit[(Picked player)] = No Unit
    Variable - Set TargetUnitName[(Picked player)] = ""
    Else

    Refresh TargetBar
    Events
    Timer - Every 0.3 seconds of Game Time
    Local Variables
    Conditions
    Actions
    Player Group - Pick each player in ALL PLAYERS and do (Actions)
    Actions
    General - If (Conditions) then do (Actions) else do (Actions)
    If
    (Unit type of TargetUnit[(Picked player)]) != None
    Then
    UI - Set boss bar (Picked player) boss to TargetUnit[(Picked player)] (Do refresh the boss bar)
    UI - Set boss bar (Picked player) maximum value to 100 (Do refresh the boss bar)
    UI - Set boss bar (Picked player) current value to (Integer((TargetUnit[(Picked player)] Life (Percent) (Current)))) (Do refresh the boss bar)
    UI - Show boss bar (Picked player)
    Unit Selection - Flash selection for TargetUnit[(Picked player)] over 0.3 seconds
    Else

    Detarget Death
    Events
    Unit - Any Unit dies
    Local Variables
    Conditions
    Actions
    Player Group - Pick each player in ALL PLAYERS and do (Actions)
    Actions
    General - If (Conditions) then do (Actions) else do (Actions)
    If
    (Triggering unit) == TargetUnit[(Picked player)]
    Then
    Variable - Set TargetUnit[(Picked player)] = No Unit
    Variable - Set TargetUnitName[(Picked player)] = ""
    UI - Hide boss bar (Picked player)
    Else

    TargetUnit <Unit[12]>
    TargetUnitName <Text[12]>

    Posted in: Project Workplace
  • 0

    posted a message on Heroes of the Storm

    Orcs and Diablo are not real, rockets and guns are so real... Most civilian people have no idea what power I'm talking about. Kalimdor? Azeroth? C'mon 1 elite squad with artillery support could change whole Warcraft history once and forever... You better stick up with StarCraft guys lol, no jokes, futuristic army will probably look like Starcraft, good chance to prepare yourself and your kids for that

    Posted in: Heroes of the Storm
  • 0

    posted a message on CUSTOM UI Inventory

    hotkeys is actually working but its num1 num2 num3 num4 num5 num6, and i don't know how to change it

    Posted in: UI Development
  • 0

    posted a message on CUSTOM UI Inventory

    also i got another question about UI, i created control groups panel with template, but i don't need 10 control groups, i need only 2 possible, is there anyway to remove extra control groups to keep with only 2 or 3 of them? I'm planing to use 3-7 buttons for my custom inventory, so this extra control groups ruins my plans.

    Posted in: UI Development
  • 0

    posted a message on CUSTOM UI Inventory

    Ok heres the deal, my trigger, as u see theres no bags and its just 6 slots but. I don't understand how to attach hotkeys to each button and. How to resize it? it just attacks me with errors when i put there custom size instead of parent

            Dialog - Create a Modal dialog of size (600, 600) at (-100, -38) relative to Bottom Left of screen
            Dialog - Set the background image of (Last created dialog) to Assets/Textures/black.dds
            Dialog - Create a Panel for dialog (Last created dialog) using the template InventoryPanel/InventoryPanelTemplate
            Dialog - Show (Last created dialog) for (All players)
            Dialog - Set (Last created dialog item) size to parent layout True for (All players)
            Dialog - Show (Last created dialog item) for (All players)
            Dialog - Create a Panel for dialog item pane (Last created dialog item) using the template InventoryPanel/InventoryPanelTemplate/ContainerPanel00
            Dialog - Show (Last created dialog item) for (All players)
            Dialog - Create a Panel for dialog item pane (Last created dialog item) using the template InventoryPanel/InventoryPanelTemplate/ContainerPanel01
            Dialog - Show (Last created dialog item) for (All players)
            Dialog - Create a Panel for dialog item pane (Last created dialog item) using the template InventoryPanel/InventoryPanelTemplate/ContainerPanel02
            Dialog - Show (Last created dialog item) for (All players)
            Dialog - Create a Panel for dialog item pane (Last created dialog item) using the template InventoryPanel/InventoryPanelTemplate/ContainerPanel03
            Dialog - Show (Last created dialog item) for (All players)
            Dialog - Create a Panel for dialog item pane (Last created dialog item) using the template InventoryPanel/InventoryPanelTemplate/ContainerPanel04
            Dialog - Show (Last created dialog item) for (All players)
            Dialog - Create a Panel for dialog item pane (Last created dialog item) using the template InventoryPanel/InventoryPanelTemplate/ContainerPanel05
            Dialog - Show (Last created dialog item) for (All players)
    
    Posted in: UI Development
  • 0

    posted a message on WC3 Style User Interface (Move Inventory)

    i dont understand it either, i need to move inventory and control group panel, or create new dialog items by templates, but by some reason it just won't appear i really don't understand what am i doing wrong, it worked with command and portrait for me perfectly, still i got failure trying create parts of templates like target unit's name from info panel, I'm stuck with it for 3 days =(

    Posted in: Miscellaneous Development
  • 0

    posted a message on [12] Big Game Hunters: TACTICS

    Heres one more screenshot i don't know how to add it to last reply

    is it right to spell Choice or Choose?

    and heres more information about classes and characters thats up right now

    CLASSES:

    Artilerist

    BRICK

    Tank

    SCOURGE

    Scout

    ZERO

    Interceptor

    IRONBIRD

    Diversant

    FIREFOX

    Engineer

    MIGHTY MOLE

    Commander

    STEIN

    Support

    ANNA

    Posted in: Project Workplace
  • 0

    posted a message on [12] Big Game Hunters: TACTICS

    Its 6vs6, 5vs5 and 4vs4 game, 7 Outposts and 2 Radar stations if you don't have any outposts 1 minute timer starts and if you don't capture something you lose, outposts produce units and have defense turrets and power generators if generator destroyed production of 1 outpost factory and 1 perimeter defense turret will be disabled for 1 minute. Heres some screenshots ill post video of gameplay later when i record it and screenshots are low quality cuz my pc suckā€¦ btw, its 6 classes atm: Artillerist, Scout, Support, Tank, Interceptor, Engineer, only 1 of each class per team. I'm planing to make 31 class. its a war-game, like a shooting range

    Posted in: Project Workplace
  • 0

    posted a message on [12] Big Game Hunters: TACTICS

    First heres trigger i worked on last 2 weeks its order system, alternative to AI, now i can say it works absolutely perfect and won't broke, never. Its basement of my game.

    P.s. ill post screenshots, video or description soon, as soon as i done some of it lol.

    ATTACK ORDERS
        Events
            Timer - Every 60.0 seconds of Game Time
        Local Variables
            Boolean = True <Boolean>
        Conditions
        Actions
            ------- TROOPER OUTPOSTS
            ------- NORTH-WEST
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Trooper Outpost [49.50, 203.00]) == 13
                Then
                    Unit Group - Pick each unit in (Any units in NORTH-WEST GROUPER owned by player 13 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  NW>N GROUP RED
                            Unit - Order all units in  NW>N GROUP RED to ( Attack targeting NW>N1) (Replace Existing Orders)
                            Unit - Order all units in  NW>N GROUP RED to ( Attack targeting NW>N2) (After Existing Orders)
                            Unit - Order all units in  NW>N GROUP RED to ( Attack targeting NORTH MEDIC RALLY) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  NW>N GROUP RED
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Trooper Outpost [49.50, 203.00]) == 14
                Then
                    Unit Group - Pick each unit in (Any units in NORTH-WEST GROUPER owned by player 14 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  NW>N GROUP GREEN
                            Unit Group - Add all units in NORTH-WEST GROUP GREEN to  NW>N GROUP GREEN
                            Unit - Order all units in  NW>N GROUP GREEN to ( Attack targeting NW>N1) (Replace Existing Orders)
                            Unit - Order all units in  NW>N GROUP GREEN to ( Attack targeting NW>N2) (After Existing Orders)
                            Unit - Order all units in  NW>N GROUP GREEN to ( Attack targeting NORTH MEDIC RALLY) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  NW>N GROUP GREEN
                Else
            ------- SOUTH-EAST
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Trooper Outpost [207.50, 37.00]) == 13
                Then
                    Unit Group - Pick each unit in (Any units in SOUTH-EAST GROUPER owned by player 13 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  SE>S GROUP RED
                            Unit - Order all units in  SE>S GROUP RED to ( Attack targeting SE>S1) (Replace Existing Orders)
                            Unit - Order all units in  SE>S GROUP RED to ( Attack targeting SE>S2) (After Existing Orders)
                            Unit - Order all units in  SE>S GROUP RED to ( Attack targeting SOUTH Medic Rally) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  SE>S GROUP RED
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Trooper Outpost [207.50, 37.00]) == 14
                Then
                    Unit Group - Pick each unit in (Any units in SOUTH-EAST GROUPER owned by player 14 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  SE>S GROUP GREEN
                            Unit - Order all units in  SE>S GROUP GREEN to ( Attack targeting SE>S1) (Replace Existing Orders)
                            Unit - Order all units in  SE>S GROUP GREEN to ( Attack targeting SE>S2) (After Existing Orders)
                            Unit - Order all units in  SE>S GROUP GREEN to ( Attack targeting SOUTH Medic Rally) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  SE>S GROUP GREEN
                Else
            ------- MEDIC OUTPOSTS
            ------- SOUTH
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Trooper Outpost [207.50, 37.00]) != 14
                    (Owner of (UNIT) Field Medic Outpost [144.50, 29.50]) == 14
                    (Owner of (UNIT) Ranger Outpost [43.50, 39.50]) == 14
                Then
                    Unit Group - Pick each unit in (Any units in SOUTH GROUPER owned by player 14 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  S>SE GROUP GREEN
                            Unit - Order all units in  S>SE GROUP GREEN to ( Attack targeting SE>S2) (Replace Existing Orders)
                            Unit - Order all units in  S>SE GROUP GREEN to ( Attack targeting SE>S1) (After Existing Orders)
                            Unit - Order all units in  S>SE GROUP GREEN to ( Attack targeting SOUTH-EAST Trooper Rally) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  S>SE GROUP GREEN
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Trooper Outpost [207.50, 37.00]) != 13
                    (Owner of (UNIT) Field Medic Outpost [144.50, 29.50]) == 13
                    (Owner of (UNIT) Ranger Outpost [43.50, 39.50]) == 13
                Then
                    Unit Group - Pick each unit in (Any units in SOUTH GROUPER owned by player 13 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  S>SE GROUP RED
                            Unit Group - Add all units in SOUTH GROUP RED to  S>SE GROUP RED
                            Unit - Order all units in  S>SE GROUP RED to ( Attack targeting SE>S2) (Replace Existing Orders)
                            Unit - Order all units in  S>SE GROUP RED to ( Attack targeting SE>S1) (After Existing Orders)
                            Unit - Order all units in  S>SE GROUP RED to ( Attack targeting SOUTH-EAST Trooper Rally) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  S>SE GROUP RED
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Ranger Outpost [43.50, 39.50]) != 14
                    (Owner of (UNIT) Field Medic Outpost [144.50, 29.50]) == 14
                    (Owner of (UNIT) Trooper Outpost [207.50, 37.00]) == 14
                Then
                    Unit Group - Pick each unit in (Any units in SOUTH GROUPER owned by player 14 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  S>SW GROUP GREEN
                            Unit - Order all units in  S>SW GROUP GREEN to ( Attack targeting S>SW1) (Replace Existing Orders)
                            Unit - Order all units in  S>SW GROUP GREEN to ( Attack targeting S>SW2) (After Existing Orders)
                            Unit - Order all units in  S>SW GROUP GREEN to ( Attack targeting SOUTH-WEST Ranger Rally) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  S>SW GROUP GREEN
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Ranger Outpost [43.50, 39.50]) != 13
                    (Owner of (UNIT) Field Medic Outpost [144.50, 29.50]) == 13
                    (Owner of (UNIT) Trooper Outpost [207.50, 37.00]) == 13
                Then
                    Unit Group - Pick each unit in (Any units in SOUTH GROUPER owned by player 13 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  S>SW GROUP RED
                            Unit - Order all units in  S>SW GROUP RED to ( Attack targeting S>SW1) (Replace Existing Orders)
                            Unit - Order all units in  S>SW GROUP RED to ( Attack targeting S>SW2) (After Existing Orders)
                            Unit - Order all units in  S>SW GROUP RED to ( Attack targeting SOUTH-WEST Ranger Rally) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  S>SW GROUP RED
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Trooper Outpost [207.50, 37.00]) != 13
                    (Owner of (UNIT) Field Medic Outpost [144.50, 29.50]) == 13
                    (Owner of (UNIT) Ranger Outpost [43.50, 39.50]) != 13
                Then
                    Unit Group - Pick each unit in (Any units in SOUTH GROUPER owned by player 13 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            General - If (Conditions) then do (Actions) else do (Actions)
                                If
                                    Boolean == True
                                Then
                                    Unit Group - Add (Picked unit) to  S>SE GROUP RED
                                    Unit - Order all units in  S>SE GROUP RED to ( Attack targeting SE>S2) (Replace Existing Orders)
                                    Unit - Order all units in  S>SE GROUP RED to ( Attack targeting SE>S1) (After Existing Orders)
                                    Unit - Order all units in  S>SE GROUP RED to ( Attack targeting SOUTH-EAST Trooper Rally) (After Existing Orders)
                                    Unit Group - Remove (Picked unit) from  S>SE GROUP RED
                                Else
                                    Unit Group - Add (Picked unit) to  S>SW GROUP RED
                                    Unit - Order all units in  S>SW GROUP RED to ( Attack targeting S>SW1) (Replace Existing Orders)
                                    Unit - Order all units in  S>SW GROUP RED to ( Attack targeting S>SW2) (After Existing Orders)
                                    Unit - Order all units in  S>SW GROUP RED to ( Attack targeting SOUTH-WEST Ranger Rally) (After Existing Orders)
                                    Unit Group - Remove (Picked unit) from  S>SW GROUP RED
                            Variable - Set Boolean = (Not (Boolean))
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Trooper Outpost [207.50, 37.00]) != 14
                    (Owner of (UNIT) Field Medic Outpost [144.50, 29.50]) == 14
                    (Owner of (UNIT) Ranger Outpost [43.50, 39.50]) != 14
                Then
                    Unit Group - Pick each unit in (Any units in SOUTH GROUPER owned by player 14 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            General - If (Conditions) then do (Actions) else do (Actions)
                                If
                                    Boolean == True
                                Then
                                    Unit Group - Add (Picked unit) to  S>SE GROUP GREEN
                                    Unit - Order all units in  S>SE GROUP GREEN to ( Attack targeting SE>S2) (Replace Existing Orders)
                                    Unit - Order all units in  S>SE GROUP GREEN to ( Attack targeting SE>S1) (After Existing Orders)
                                    Unit - Order all units in  S>SE GROUP GREEN to ( Attack targeting SOUTH-EAST Trooper Rally) (After Existing Orders)
                                    Unit Group - Remove (Picked unit) from  S>SE GROUP GREEN
                                Else
                                    Unit Group - Add (Picked unit) to  S>SW GROUP GREEN
                                    Unit - Order all units in  S>SW GROUP GREEN to ( Attack targeting S>SW1) (Replace Existing Orders)
                                    Unit - Order all units in  S>SW GROUP GREEN to ( Attack targeting S>SW2) (After Existing Orders)
                                    Unit - Order all units in  S>SW GROUP GREEN to ( Attack targeting SOUTH-WEST Ranger Rally) (After Existing Orders)
                                    Unit Group - Remove (Picked unit) from  S>SW GROUP GREEN
                            Variable - Set Boolean = (Not (Boolean))
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Trooper Outpost [207.50, 37.00]) == 14
                    (Owner of (UNIT) Field Medic Outpost [144.50, 29.50]) == 14
                    (Owner of (UNIT) Ranger Outpost [43.50, 39.50]) == 14
                Then
                    Unit Group - Pick each unit in (Any units in SOUTH GROUPER owned by player 14 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  S>SW GROUP GREEN
                            Unit - Order all units in  S>SW GROUP GREEN to ( Attack targeting S>SW1) (Replace Existing Orders)
                            Unit - Order all units in  S>SW GROUP GREEN to ( Attack targeting S>SW2) (After Existing Orders)
                            Unit - Order all units in  S>SW GROUP GREEN to ( Attack targeting SOUTH-WEST Ranger Rally) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  S>SW GROUP GREEN
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Trooper Outpost [207.50, 37.00]) == 13
                    (Owner of (UNIT) Field Medic Outpost [144.50, 29.50]) == 13
                    (Owner of (UNIT) Ranger Outpost [43.50, 39.50]) == 13
                Then
                    Unit Group - Pick each unit in (Any units in SOUTH GROUPER owned by player 13 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  S>SW GROUP RED
                            Unit - Order all units in  S>SW GROUP RED to ( Attack targeting S>SW1) (Replace Existing Orders)
                            Unit - Order all units in  S>SW GROUP RED to ( Attack targeting S>SW2) (After Existing Orders)
                            Unit - Order all units in  S>SW GROUP RED to ( Attack targeting SOUTH-WEST Ranger Rally) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  S>SW GROUP RED
                Else
            ------- NORTH
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Trooper Outpost [49.50, 203.00]) != 14
                    (Owner of (UNIT) Field Medic Outpost [111.50, 210.50]) == 14
                    (Owner of (UNIT) Ranger Outpost [216.50, 204.50]) == 14
                Then
                    Unit Group - Pick each unit in (Any units in NORTH GROUPER owned by player 14 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  N>NW GROUP GREEN
                            Unit - Order all units in  N>NW GROUP GREEN to ( Attack targeting NW>N2) (Replace Existing Orders)
                            Unit - Order all units in  N>NW GROUP GREEN to ( Attack targeting NW>N1) (After Existing Orders)
                            Unit - Order all units in  N>NW GROUP GREEN to ( Attack targeting NORTH-WEST Trooper Outpost Rally) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  N>NW GROUP GREEN
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Trooper Outpost [49.50, 203.00]) != 13
                    (Owner of (UNIT) Field Medic Outpost [111.50, 210.50]) == 13
                    (Owner of (UNIT) Ranger Outpost [216.50, 204.50]) == 13
                Then
                    Unit Group - Pick each unit in (Any units in NORTH GROUPER owned by player 13 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  N>NW GROUP RED
                            Unit - Order all units in  N>NW GROUP RED to ( Attack targeting NW>N2) (Replace Existing Orders)
                            Unit - Order all units in  N>NW GROUP RED to ( Attack targeting NW>N1) (After Existing Orders)
                            Unit - Order all units in  N>NW GROUP RED to ( Attack targeting NORTH-WEST Trooper Outpost Rally) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  N>NW GROUP RED
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Trooper Outpost [49.50, 203.00]) != 13
                    (Owner of (UNIT) Field Medic Outpost [111.50, 210.50]) == 13
                    (Owner of (UNIT) Ranger Outpost [216.50, 204.50]) != 13
                Then
                    Unit Group - Pick each unit in (Any units in NORTH GROUPER owned by player 13 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            General - If (Conditions) then do (Actions) else do (Actions)
                                If
                                    Boolean == True
                                Then
                                    Unit Group - Add (Picked unit) to  N>NE GROUP RED
                                    Unit - Order all units in  N>NE GROUP RED to ( Attack targeting N>NE1) (Replace Existing Orders)
                                    Unit - Order all units in  N>NE GROUP RED to ( Attack targeting N>NE2) (After Existing Orders)
                                    Unit - Order all units in  N>NE GROUP RED to ( Attack targeting NORTH-EAST Ranger Rally) (After Existing Orders)
                                    Unit Group - Remove (Picked unit) from  N>NE GROUP RED
                                Else
                                    Unit Group - Add (Picked unit) to  N>NW GROUP RED
                                    Unit - Order all units in  N>NW GROUP RED to ( Attack targeting NW>N2) (Replace Existing Orders)
                                    Unit - Order all units in  N>NW GROUP RED to ( Attack targeting NW>N1) (After Existing Orders)
                                    Unit - Order all units in  N>NW GROUP RED to ( Attack targeting NORTH-WEST Trooper Outpost Rally) (After Existing Orders)
                                    Unit Group - Remove (Picked unit) from  N>NW GROUP RED
                            Variable - Set Boolean = (Not (Boolean))
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Trooper Outpost [49.50, 203.00]) != 14
                    (Owner of (UNIT) Field Medic Outpost [111.50, 210.50]) == 14
                    (Owner of (UNIT) Ranger Outpost [216.50, 204.50]) != 14
                Then
                    Unit Group - Pick each unit in (Any units in NORTH GROUPER owned by player 14 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            General - If (Conditions) then do (Actions) else do (Actions)
                                If
                                    Boolean == True
                                Then
                                    Unit Group - Add (Picked unit) to  N>NE GROUP GREEN
                                    Unit - Order all units in  N>NE GROUP GREEN to ( Attack targeting N>NE1) (Replace Existing Orders)
                                    Unit - Order all units in  N>NE GROUP GREEN to ( Attack targeting N>NE2) (After Existing Orders)
                                    Unit - Order all units in  N>NE GROUP GREEN to ( Attack targeting NORTH-EAST Ranger Rally) (After Existing Orders)
                                    Unit Group - Remove (Picked unit) from  N>NE GROUP GREEN
                                Else
                                    Unit Group - Add (Picked unit) to  N>NW GROUP GREEN
                                    Unit - Order all units in  N>NW GROUP GREEN to ( Attack targeting NW>N2) (Replace Existing Orders)
                                    Unit - Order all units in  N>NW GROUP GREEN to ( Attack targeting NW>N1) (After Existing Orders)
                                    Unit - Order all units in  N>NW GROUP GREEN to ( Attack targeting NORTH-WEST Trooper Outpost Rally) (After Existing Orders)
                                    Unit Group - Remove (Picked unit) from  N>NW GROUP GREEN
                            Variable - Set Boolean = (Not (Boolean))
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Trooper Outpost [49.50, 203.00]) == 14
                    (Owner of (UNIT) Field Medic Outpost [111.50, 210.50]) == 14
                    (Owner of (UNIT) Ranger Outpost [216.50, 204.50]) != 14
                Then
                    Unit Group - Pick each unit in (Any units in NORTH GROUPER owned by player 14 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  N>NE GROUP GREEN
                            Unit - Order all units in  N>NE GROUP GREEN to ( Attack targeting N>NE1) (Replace Existing Orders)
                            Unit - Order all units in  N>NE GROUP GREEN to ( Attack targeting N>NE2) (After Existing Orders)
                            Unit - Order all units in  N>NE GROUP GREEN to ( Attack targeting NORTH-EAST Ranger Rally) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  N>NE GROUP GREEN
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Trooper Outpost [49.50, 203.00]) == 13
                    (Owner of (UNIT) Field Medic Outpost [111.50, 210.50]) == 13
                    (Owner of (UNIT) Ranger Outpost [216.50, 204.50]) != 13
                Then
                    Unit Group - Pick each unit in (Any units in NORTH GROUPER owned by player 13 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  N>NE GROUP RED
                            Unit - Order all units in  N>NE GROUP RED to ( Attack targeting N>NE1) (Replace Existing Orders)
                            Unit - Order all units in  N>NE GROUP RED to ( Attack targeting N>NE2) (After Existing Orders)
                            Unit - Order all units in  N>NE GROUP RED to ( Attack targeting NORTH-EAST Ranger Rally) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  N>NE GROUP RED
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Trooper Outpost [49.50, 203.00]) == 14
                    (Owner of (UNIT) Field Medic Outpost [111.50, 210.50]) == 14
                    (Owner of (UNIT) Ranger Outpost [216.50, 204.50]) == 14
                Then
                    Unit Group - Pick each unit in (Any units in NORTH GROUPER owned by player 14 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  N>NE GROUP GREEN
                            Unit - Order all units in  N>NE GROUP GREEN to ( Attack targeting N>NE1) (Replace Existing Orders)
                            Unit - Order all units in  N>NE GROUP GREEN to ( Attack targeting N>NE2) (After Existing Orders)
                            Unit - Order all units in  N>NE GROUP GREEN to ( Attack targeting NORTH-EAST Ranger Rally) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  N>NE GROUP GREEN
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Trooper Outpost [49.50, 203.00]) == 13
                    (Owner of (UNIT) Field Medic Outpost [111.50, 210.50]) == 13
                    (Owner of (UNIT) Ranger Outpost [216.50, 204.50]) == 13
                Then
                    Unit Group - Pick each unit in (Any units in NORTH GROUPER owned by player 13 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  N>NE GROUP RED
                            Unit - Order all units in  N>NE GROUP RED to ( Attack targeting N>NE1) (Replace Existing Orders)
                            Unit - Order all units in  N>NE GROUP RED to ( Attack targeting N>NE2) (After Existing Orders)
                            Unit - Order all units in  N>NE GROUP RED to ( Attack targeting NORTH-EAST Ranger Rally) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  N>NE GROUP RED
                Else
            ------- RANGER OUTPOSTS
            ------- SOUTH-WEST
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Ranger Outpost [43.50, 39.50]) == 14
                    (Owner of (UNIT) Frontier Outpost [128.00, 128.00]) != 14
                    (Owner of (UNIT) Field Medic Outpost [144.50, 29.50]) == 14
                Then
                    Unit Group - Pick each unit in (Any units in SOUTH-WEST GROUPER owned by player 14 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  SW>C GROUP GREEN
                            Unit - Order all units in  SW>C GROUP GREEN to ( Attack targeting C>SW2) (Replace Existing Orders)
                            Unit - Order all units in  SW>C GROUP GREEN to ( Attack targeting C>SW1) (After Existing Orders)
                            Unit - Order all units in  SW>C GROUP GREEN to ( Attack targeting CENTRAL Frontier Rally) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  SW>C GROUP GREEN
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Ranger Outpost [43.50, 39.50]) == 13
                    (Owner of (UNIT) Frontier Outpost [128.00, 128.00]) != 13
                    (Owner of (UNIT) Field Medic Outpost [144.50, 29.50]) == 13
                Then
                    Unit Group - Pick each unit in (Any units in SOUTH-WEST GROUPER owned by player 13 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  SW>C GROUP RED
                            Unit - Order all units in  SW>C GROUP RED to ( Attack targeting C>SW2) (Replace Existing Orders)
                            Unit - Order all units in  SW>C GROUP RED to ( Attack targeting C>SW1) (After Existing Orders)
                            Unit - Order all units in  SW>C GROUP RED to ( Attack targeting CENTRAL Frontier Rally) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  SW>C GROUP RED
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Ranger Outpost [43.50, 39.50]) == 14
                    (Owner of (UNIT) Frontier Outpost [128.00, 128.00]) == 14
                    (Owner of (UNIT) Field Medic Outpost [144.50, 29.50]) != 14
                Then
                    Unit Group - Pick each unit in (Any units in SOUTH-WEST GROUPER owned by player 14 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  SW>S GROUP GREEN
                            Unit - Order all units in  SW>S GROUP GREEN to ( Attack targeting S>SW2) (Replace Existing Orders)
                            Unit - Order all units in  SW>S GROUP GREEN to ( Attack targeting S>SW1) (After Existing Orders)
                            Unit - Order all units in  SW>S GROUP GREEN to ( Attack targeting SOUTH Medic Rally) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  SW>S GROUP GREEN
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Ranger Outpost [43.50, 39.50]) == 13
                    (Owner of (UNIT) Frontier Outpost [128.00, 128.00]) == 13
                    (Owner of (UNIT) Field Medic Outpost [144.50, 29.50]) != 13
                Then
                    Unit Group - Pick each unit in (Any units in SOUTH-WEST GROUPER owned by player 13 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  SW>S GROUP RED
                            Unit - Order all units in  SW>S GROUP RED to ( Attack targeting S>SW2) (Replace Existing Orders)
                            Unit - Order all units in  SW>S GROUP RED to ( Attack targeting S>SW1) (After Existing Orders)
                            Unit - Order all units in  SW>S GROUP RED to ( Attack targeting SOUTH Medic Rally) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  SW>S GROUP RED
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Ranger Outpost [43.50, 39.50]) == 13
                    (Owner of (UNIT) Frontier Outpost [128.00, 128.00]) != 13
                    (Owner of (UNIT) Field Medic Outpost [144.50, 29.50]) != 13
                Then
                    Unit Group - Pick each unit in (Any units in SOUTH-WEST GROUPER owned by player 13 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            General - If (Conditions) then do (Actions) else do (Actions)
                                If
                                    Boolean == True
                                Then
                                    Unit Group - Add (Picked unit) to  SW>C GROUP RED
                                    Unit - Order all units in  SW>C GROUP RED to ( Attack targeting C>SW2) (Replace Existing Orders)
                                    Unit - Order all units in  SW>C GROUP RED to ( Attack targeting C>SW1) (After Existing Orders)
                                    Unit - Order all units in  SW>C GROUP RED to ( Attack targeting CENTRAL Frontier Rally) (After Existing Orders)
                                    Unit Group - Remove (Picked unit) from  SW>C GROUP RED
                                Else
                                    Unit Group - Add (Picked unit) to  SW>S GROUP RED
                                    Unit - Order all units in  SW>S GROUP RED to ( Attack targeting S>SW2) (Replace Existing Orders)
                                    Unit - Order all units in  SW>S GROUP RED to ( Attack targeting S>SW1) (After Existing Orders)
                                    Unit - Order all units in  SW>S GROUP RED to ( Attack targeting SOUTH Medic Rally) (After Existing Orders)
                                    Unit Group - Remove (Picked unit) from  SW>S GROUP RED
                            Variable - Set Boolean = (Not (Boolean))
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Ranger Outpost [43.50, 39.50]) == 14
                    (Owner of (UNIT) Frontier Outpost [128.00, 128.00]) != 14
                    (Owner of (UNIT) Field Medic Outpost [144.50, 29.50]) != 14
                Then
                    Unit Group - Pick each unit in (Any units in SOUTH-WEST GROUPER owned by player 14 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            General - If (Conditions) then do (Actions) else do (Actions)
                                If
                                    Boolean == True
                                Then
                                    Unit Group - Add (Picked unit) to  SW>C GROUP GREEN
                                    Unit - Order all units in  SW>C GROUP GREEN to ( Attack targeting C>SW2) (Replace Existing Orders)
                                    Unit - Order all units in  SW>C GROUP GREEN to ( Attack targeting C>SW1) (After Existing Orders)
                                    Unit - Order all units in  SW>C GROUP GREEN to ( Attack targeting CENTRAL Frontier Rally) (After Existing Orders)
                                    Unit Group - Remove (Picked unit) from  SW>C GROUP GREEN
                                Else
                                    Unit Group - Add (Picked unit) to  SW>S GROUP GREEN
                                    Unit - Order all units in  SW>S GROUP GREEN to ( Attack targeting S>SW2) (Replace Existing Orders)
                                    Unit - Order all units in  SW>S GROUP GREEN to ( Attack targeting S>SW1) (After Existing Orders)
                                    Unit - Order all units in  SW>S GROUP GREEN to ( Attack targeting SOUTH Medic Rally) (After Existing Orders)
                                    Unit Group - Remove (Picked unit) from  SW>S GROUP GREEN
                            Variable - Set Boolean = (Not (Boolean))
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Ranger Outpost [43.50, 39.50]) == 13
                    (Owner of (UNIT) Field Medic Outpost [144.50, 29.50]) == 13
                    (Owner of (UNIT) Trooper Outpost [207.50, 37.00]) != 13
                    (Owner of (UNIT) Frontier Outpost [128.00, 128.00]) == 13
                Then
                    Unit Group - Pick each unit in (Any units in SOUTH-WEST GROUPER owned by player 13 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  SW>S GROUP RED
                            Unit - Order all units in  SW>S GROUP RED to ( Attack targeting S>SW2) (Replace Existing Orders)
                            Unit - Order all units in  SW>S GROUP RED to ( Attack targeting S>SW1) (After Existing Orders)
                            Unit - Order all units in  SW>S GROUP RED to ( Attack targeting SOUTH Medic Rally) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  SW>S GROUP RED
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Ranger Outpost [43.50, 39.50]) == 14
                    (Owner of (UNIT) Field Medic Outpost [144.50, 29.50]) == 14
                    (Owner of (UNIT) Trooper Outpost [207.50, 37.00]) != 14
                    (Owner of (UNIT) Frontier Outpost [128.00, 128.00]) == 14
                Then
                    Unit Group - Pick each unit in (Any units in SOUTH-WEST GROUPER owned by player 14 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  SW>S GROUP GREEN
                            Unit - Order all units in  SW>S GROUP GREEN to ( Attack targeting S>SW2) (Replace Existing Orders)
                            Unit - Order all units in  SW>S GROUP GREEN to ( Attack targeting S>SW1) (After Existing Orders)
                            Unit - Order all units in  SW>S GROUP GREEN to ( Attack targeting SOUTH Medic Rally) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  SW>S GROUP GREEN
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Ranger Outpost [43.50, 39.50]) == 14
                    (Owner of (UNIT) Field Medic Outpost [144.50, 29.50]) == 14
                    (Owner of (UNIT) Trooper Outpost [207.50, 37.00]) == 14
                    (Owner of (UNIT) Frontier Outpost [128.00, 128.00]) == 14
                Then
                    Unit Group - Pick each unit in (Any units in SOUTH-WEST GROUPER owned by player 14 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  SW>C GROUP GREEN
                            Unit - Order all units in  SW>C GROUP GREEN to ( Attack targeting C>SW2) (Replace Existing Orders)
                            Unit - Order all units in  SW>C GROUP GREEN to ( Attack targeting C>SW1) (After Existing Orders)
                            Unit - Order all units in  SW>C GROUP GREEN to ( Attack targeting CENTRAL Frontier Rally) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  SW>C GROUP GREEN
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Ranger Outpost [43.50, 39.50]) == 13
                    (Owner of (UNIT) Field Medic Outpost [144.50, 29.50]) == 13
                    (Owner of (UNIT) Trooper Outpost [207.50, 37.00]) == 13
                    (Owner of (UNIT) Frontier Outpost [128.00, 128.00]) == 13
                Then
                    Unit Group - Pick each unit in (Any units in SOUTH-WEST GROUPER owned by player 13 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  SW>C GROUP RED
                            Unit - Order all units in  SW>C GROUP RED to ( Attack targeting C>SW2) (Replace Existing Orders)
                            Unit - Order all units in  SW>C GROUP RED to ( Attack targeting C>SW1) (After Existing Orders)
                            Unit - Order all units in  SW>C GROUP RED to ( Attack targeting CENTRAL Frontier Rally) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  SW>C GROUP RED
                Else
            ------- NORTH-EAST
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Ranger Outpost [216.50, 204.50]) == 14
                    (Owner of (UNIT) Frontier Outpost [128.00, 128.00]) == 14
                    (Owner of (UNIT) Field Medic Outpost [111.50, 210.50]) != 14
                Then
                    Unit Group - Pick each unit in (Any units in NORTH-EAST GROUPER owned by player 14 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  NE>N GROUP GREEN
                            Unit - Order all units in  NE>N GROUP GREEN to ( Attack targeting N>NE2) (Replace Existing Orders)
                            Unit - Order all units in  NE>N GROUP GREEN to ( Attack targeting N>NE1) (After Existing Orders)
                            Unit - Order all units in  NE>N GROUP GREEN to ( Attack targeting NORTH MEDIC RALLY) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  NE>N GROUP GREEN
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Ranger Outpost [216.50, 204.50]) == 13
                    (Owner of (UNIT) Frontier Outpost [128.00, 128.00]) == 13
                    (Owner of (UNIT) Field Medic Outpost [111.50, 210.50]) != 13
                Then
                    Unit Group - Pick each unit in (Any units in NORTH-EAST GROUPER owned by player 13 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  NE>N GROUP RED
                            Unit - Order all units in  NE>N GROUP RED to ( Attack targeting N>NE2) (Replace Existing Orders)
                            Unit - Order all units in  NE>N GROUP RED to ( Attack targeting N>NE1) (After Existing Orders)
                            Unit - Order all units in  NE>N GROUP RED to ( Attack targeting NORTH MEDIC RALLY) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  NE>N GROUP RED
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Ranger Outpost [216.50, 204.50]) == 13
                    (Owner of (UNIT) Frontier Outpost [128.00, 128.00]) != 13
                    (Owner of (UNIT) Field Medic Outpost [111.50, 210.50]) != 13
                Then
                    Unit Group - Pick each unit in (Any units in NORTH-EAST GROUPER owned by player 13 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            General - If (Conditions) then do (Actions) else do (Actions)
                                If
                                    Boolean == True
                                Then
                                    Unit Group - Add (Picked unit) to  NE>C GROUP RED
                                    Unit - Order all units in  NE>C GROUP RED to ( Attack targeting C>NE2) (Replace Existing Orders)
                                    Unit - Order all units in  NE>C GROUP RED to ( Attack targeting C>NE1) (After Existing Orders)
                                    Unit - Order all units in  NE>C GROUP RED to ( Attack targeting CENTRAL Frontier Rally) (After Existing Orders)
                                    Unit Group - Remove (Picked unit) from  NE>C GROUP RED
                                    Unit Group - Remove (Picked unit) from NORTH-EAST GROUP RED
                                Else
                                    Unit Group - Add (Picked unit) to  NE>N GROUP RED
                                    Unit - Order all units in  NE>N GROUP RED to ( Attack targeting N>NE2) (Replace Existing Orders)
                                    Unit - Order all units in  NE>N GROUP RED to ( Attack targeting N>NE1) (After Existing Orders)
                                    Unit - Order all units in  NE>N GROUP RED to ( Attack targeting NORTH MEDIC RALLY) (After Existing Orders)
                                    Unit Group - Remove (Picked unit) from  NE>N GROUP RED
                                    Unit Group - Remove (Picked unit) from NORTH-EAST GROUP RED
                            Variable - Set Boolean = (Not (Boolean))
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Ranger Outpost [216.50, 204.50]) == 14
                    (Owner of (UNIT) Frontier Outpost [128.00, 128.00]) != 14
                    (Owner of (UNIT) Field Medic Outpost [111.50, 210.50]) != 14
                Then
                    Unit Group - Pick each unit in (Any units in NORTH-EAST GROUPER owned by player 14 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            General - If (Conditions) then do (Actions) else do (Actions)
                                If
                                    Boolean == True
                                Then
                                    Unit Group - Add (Picked unit) to  NE>C GROUP GREEN
                                    Unit - Order all units in  NE>C GROUP GREEN to ( Attack targeting C>NE2) (Replace Existing Orders)
                                    Unit - Order all units in  NE>C GROUP GREEN to ( Attack targeting C>NE1) (After Existing Orders)
                                    Unit - Order all units in  NE>C GROUP GREEN to ( Attack targeting CENTRAL Frontier Rally) (After Existing Orders)
                                    Unit Group - Remove (Picked unit) from  NE>C GROUP GREEN
                                Else
                                    Unit Group - Add (Picked unit) to  NE>N GROUP GREEN
                                    Unit - Order all units in  NE>N GROUP GREEN to ( Attack targeting N>NE2) (Replace Existing Orders)
                                    Unit - Order all units in  NE>N GROUP GREEN to ( Attack targeting N>NE1) (After Existing Orders)
                                    Unit - Order all units in  NE>N GROUP GREEN to ( Attack targeting NORTH MEDIC RALLY) (After Existing Orders)
                                    Unit Group - Remove (Picked unit) from  NE>N GROUP GREEN
                            Variable - Set Boolean = (Not (Boolean))
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Ranger Outpost [216.50, 204.50]) == 13
                    (Owner of (UNIT) Field Medic Outpost [111.50, 210.50]) == 13
                    (Owner of (UNIT) Trooper Outpost [49.50, 203.00]) != 13
                    (Owner of (UNIT) Frontier Outpost [128.00, 128.00]) == 13
                Then
                    Unit Group - Pick each unit in (Any units in NORTH-EAST GROUPER owned by player 13 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  NE>N GROUP RED
                            Unit - Order all units in  NE>N GROUP RED to ( Attack targeting N>NE2) (Replace Existing Orders)
                            Unit - Order all units in  NE>N GROUP RED to ( Attack targeting N>NE1) (After Existing Orders)
                            Unit - Order all units in  NE>N GROUP RED to ( Attack targeting NORTH MEDIC RALLY) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  NE>N GROUP RED
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Ranger Outpost [216.50, 204.50]) == 14
                    (Owner of (UNIT) Field Medic Outpost [111.50, 210.50]) == 14
                    (Owner of (UNIT) Trooper Outpost [49.50, 203.00]) != 14
                    (Owner of (UNIT) Frontier Outpost [128.00, 128.00]) == 14
                Then
                    Unit Group - Pick each unit in (Any units in NORTH-EAST GROUPER owned by player 14 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  NE>N GROUP GREEN
                            Unit - Order all units in  NE>N GROUP GREEN to ( Attack targeting N>NE2) (Replace Existing Orders)
                            Unit - Order all units in  NE>N GROUP GREEN to ( Attack targeting N>NE1) (After Existing Orders)
                            Unit - Order all units in  NE>N GROUP GREEN to ( Attack targeting NORTH MEDIC RALLY) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  NE>N GROUP GREEN
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Ranger Outpost [216.50, 204.50]) == 14
                    (Owner of (UNIT) Field Medic Outpost [111.50, 210.50]) == 14
                    (Owner of (UNIT) Trooper Outpost [49.50, 203.00]) == 14
                    (Owner of (UNIT) Frontier Outpost [128.00, 128.00]) == 14
                Then
                    Unit Group - Pick each unit in (Any units in NORTH-EAST GROUPER owned by player 14 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  NE>C GROUP GREEN
                            Unit - Order all units in  NE>C GROUP GREEN to ( Attack targeting C>NE2) (Replace Existing Orders)
                            Unit - Order all units in  NE>C GROUP GREEN to ( Attack targeting C>NE1) (After Existing Orders)
                            Unit - Order all units in  NE>C GROUP GREEN to ( Attack targeting CENTRAL Frontier Rally) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  NE>C GROUP GREEN
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Ranger Outpost [216.50, 204.50]) == 13
                    (Owner of (UNIT) Field Medic Outpost [111.50, 210.50]) == 13
                    (Owner of (UNIT) Trooper Outpost [49.50, 203.00]) == 13
                    (Owner of (UNIT) Frontier Outpost [128.00, 128.00]) == 13
                Then
                    Unit Group - Pick each unit in (Any units in NORTH-EAST GROUPER owned by player 13 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  NE>C GROUP RED
                            Unit Group - Add all units in NORTH-EAST GROUP RED to  NE>C GROUP RED
                            Unit - Order all units in  NE>C GROUP RED to ( Attack targeting C>NE2) (Replace Existing Orders)
                            Unit - Order all units in  NE>C GROUP RED to ( Attack targeting C>NE1) (After Existing Orders)
                            Unit - Order all units in  NE>C GROUP RED to ( Attack targeting CENTRAL Frontier Rally) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  NE>C GROUP RED
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Ranger Outpost [216.50, 204.50]) == 14
                    (Owner of (UNIT) Frontier Outpost [128.00, 128.00]) != 14
                    (Owner of (UNIT) Field Medic Outpost [111.50, 210.50]) == 14
                Then
                    Unit Group - Pick each unit in (Any units in NORTH-EAST GROUPER owned by player 14 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  NE>C GROUP GREEN
                            Unit - Order all units in  NE>C GROUP GREEN to ( Attack targeting C>NE2) (Replace Existing Orders)
                            Unit - Order all units in  NE>C GROUP GREEN to ( Attack targeting C>NE1) (After Existing Orders)
                            Unit - Order all units in  NE>C GROUP GREEN to ( Attack targeting CENTRAL Frontier Rally) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  NE>C GROUP GREEN
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Ranger Outpost [216.50, 204.50]) == 13
                    (Owner of (UNIT) Frontier Outpost [128.00, 128.00]) != 13
                    (Owner of (UNIT) Field Medic Outpost [111.50, 210.50]) == 13
                Then
                    Unit Group - Pick each unit in (Any units in NORTH-EAST GROUPER owned by player 13 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  NE>C GROUP RED
                            Unit - Order all units in  NE>C GROUP GREEN to ( Attack targeting C>NE2) (Replace Existing Orders)
                            Unit - Order all units in  NE>C GROUP GREEN to ( Attack targeting C>NE1) (After Existing Orders)
                            Unit - Order all units in  NE>C GROUP RED to ( Attack targeting CENTRAL Frontier Rally) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  NE>C GROUP RED
                Else
            ------- CENTRAL
            ------- FRONTIER OUTPOSTS
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Ranger Outpost [216.50, 204.50]) != 14
                    (Owner of (UNIT) Frontier Outpost [128.00, 128.00]) == 14
                    (Owner of (UNIT) Ranger Outpost [43.50, 52.50]) == 14
                Then
                    Unit Group - Pick each unit in (Any units in CENTRAL Grouper owned by player 14 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  C>NE GROUP GREEN
                            Unit - Order all units in  C>NE GROUP GREEN to ( Attack targeting C>NE1) (Replace Existing Orders)
                            Unit - Order all units in  C>NE GROUP GREEN to ( Attack targeting C>NE2) (After Existing Orders)
                            Unit - Order all units in  C>NE GROUP GREEN to ( Attack targeting NORTH-EAST Ranger Rally) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  C>NE GROUP GREEN
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Ranger Outpost [216.50, 204.50]) != 13
                    (Owner of (UNIT) Frontier Outpost [128.00, 128.00]) == 13
                    (Owner of (UNIT) Ranger Outpost [43.50, 52.50]) == 13
                Then
                    Unit Group - Pick each unit in (Any units in CENTRAL Grouper owned by player 13 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  C>NE GROUP RED
                            Unit - Order all units in  C>NE GROUP RED to ( Attack targeting C>NE1) (Replace Existing Orders)
                            Unit - Order all units in  C>NE GROUP RED to ( Attack targeting C>NE2) (After Existing Orders)
                            Unit - Order all units in  C>NE GROUP RED to ( Attack targeting NORTH-EAST Ranger Rally) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  C>NE GROUP RED
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Ranger Outpost [216.50, 204.50]) == 14
                    (Owner of (UNIT) Frontier Outpost [128.00, 128.00]) == 14
                    (Owner of (UNIT) Ranger Outpost [43.50, 52.50]) != 14
                Then
                    Unit Group - Pick each unit in (Any units in CENTRAL Grouper owned by player 14 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  C>SW GROUP GREEN
                            Unit - Order all units in  C>SW GROUP GREEN to ( Attack targeting C>SW1) (Replace Existing Orders)
                            Unit - Order all units in  C>SW GROUP GREEN to ( Attack targeting C>SW2) (After Existing Orders)
                            Unit - Order all units in  C>SW GROUP GREEN to ( Attack targeting SOUTH-WEST Ranger Rally) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  C>SW GROUP GREEN
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Ranger Outpost [216.50, 204.50]) == 13
                    (Owner of (UNIT) Frontier Outpost [128.00, 128.00]) == 13
                    (Owner of (UNIT) Ranger Outpost [43.50, 52.50]) != 13
                Then
                    Unit Group - Pick each unit in (Any units in CENTRAL Grouper owned by player 13 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  C>SW GROUP RED
                            Unit - Order all units in  C>SW GROUP RED to ( Attack targeting C>SW1) (Replace Existing Orders)
                            Unit - Order all units in  C>SW GROUP RED to ( Attack targeting C>SW2) (After Existing Orders)
                            Unit - Order all units in  C>SW GROUP RED to ( Attack targeting SOUTH-WEST Ranger Rally) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  C>SW GROUP RED
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Ranger Outpost [216.50, 204.50]) != 13
                    (Owner of (UNIT) Frontier Outpost [128.00, 128.00]) == 13
                    (Owner of (UNIT) Ranger Outpost [43.50, 52.50]) != 13
                Then
                    Unit Group - Pick each unit in (Any units in CENTRAL Grouper owned by player 13 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            General - If (Conditions) then do (Actions) else do (Actions)
                                If
                                    Boolean == True
                                Then
                                    Unit Group - Add (Picked unit) to  C>SW GROUP RED
                                    Unit - Order all units in  C>SW GROUP RED to ( Attack targeting C>SW1) (Replace Existing Orders)
                                    Unit - Order all units in  C>SW GROUP RED to ( Attack targeting C>SW2) (After Existing Orders)
                                    Unit - Order all units in  C>SW GROUP RED to ( Attack targeting SOUTH-WEST Ranger Rally) (After Existing Orders)
                                    Unit Group - Remove (Picked unit) from  C>SW GROUP RED
                                Else
                                    Unit Group - Add (Picked unit) to  C>NE GROUP RED
                                    Unit - Order all units in  C>NE GROUP RED to ( Attack targeting C>NE1) (Replace Existing Orders)
                                    Unit - Order all units in  C>NE GROUP RED to ( Attack targeting C>NE2) (After Existing Orders)
                                    Unit - Order all units in  C>NE GROUP RED to ( Attack targeting NORTH-EAST Ranger Rally) (After Existing Orders)
                                    Unit Group - Remove (Picked unit) from  C>NE GROUP RED
                            Variable - Set Boolean = (Not (Boolean))
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Ranger Outpost [216.50, 204.50]) != 14
                    (Owner of (UNIT) Frontier Outpost [128.00, 128.00]) == 14
                    (Owner of (UNIT) Ranger Outpost [43.50, 52.50]) != 14
                Then
                    Unit Group - Pick each unit in (Any units in CENTRAL Grouper owned by player 14 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            General - If (Conditions) then do (Actions) else do (Actions)
                                If
                                    Boolean == True
                                Then
                                    Unit Group - Add (Picked unit) to  C>SW GROUP GREEN
                                    Unit - Order all units in  C>SW GROUP GREEN to ( Attack targeting C>SW1) (Replace Existing Orders)
                                    Unit - Order all units in  C>SW GROUP GREEN to ( Attack targeting C>SW2) (After Existing Orders)
                                    Unit - Order all units in  C>SW GROUP GREEN to ( Attack targeting SOUTH-WEST Ranger Rally) (After Existing Orders)
                                    Unit Group - Remove (Picked unit) from  C>SW GROUP GREEN
                                Else
                                    Unit Group - Add (Picked unit) to  C>NE GROUP GREEN
                                    Unit - Order all units in  C>NE GROUP GREEN to ( Attack targeting C>NE1) (Replace Existing Orders)
                                    Unit - Order all units in  C>NE GROUP GREEN to ( Attack targeting C>NE2) (After Existing Orders)
                                    Unit - Order all units in  C>NE GROUP GREEN to ( Attack targeting NORTH-EAST Ranger Rally) (After Existing Orders)
                                    Unit Group - Remove (Picked unit) from  C>NE GROUP GREEN
                            Variable - Set Boolean = (Not (Boolean))
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Frontier Outpost [128.00, 128.00]) == 14
                    (Owner of (UNIT) Ranger Outpost [216.50, 204.50]) == 14
                    (Owner of (UNIT) Ranger Outpost [43.50, 52.50]) == 14
                    (Owner of (UNIT) Field Medic Outpost [100.50, 204.50]) != 14
                    (Owner of (UNIT) Field Medic Outpost [144.50, 29.50]) == 14
                Then
                    Unit Group - Pick each unit in (Any units in CENTRAL Grouper owned by player 14 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  C>NE GROUP GREEN
                            Unit - Order all units in  C>NE GROUP GREEN to ( Attack targeting C>NE1) (Replace Existing Orders)
                            Unit - Order all units in  C>NE GROUP GREEN to ( Attack targeting C>NE2) (After Existing Orders)
                            Unit - Order all units in  C>NE GROUP GREEN to ( Attack targeting NORTH-EAST Ranger Rally) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  C>NE GROUP GREEN
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Frontier Outpost [128.00, 128.00]) == 13
                    (Owner of (UNIT) Ranger Outpost [216.50, 204.50]) == 13
                    (Owner of (UNIT) Ranger Outpost [43.50, 52.50]) == 13
                    (Owner of (UNIT) Field Medic Outpost [100.50, 204.50]) != 13
                    (Owner of (UNIT) Field Medic Outpost [144.50, 29.50]) == 13
                Then
                    Unit Group - Pick each unit in (Any units in CENTRAL Grouper owned by player 13 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  C>NE GROUP RED
                            Unit - Order all units in  C>NE GROUP RED to ( Attack targeting C>NE1) (Replace Existing Orders)
                            Unit - Order all units in  C>NE GROUP RED to ( Attack targeting C>NE2) (After Existing Orders)
                            Unit - Order all units in  C>NE GROUP RED to ( Attack targeting NORTH-EAST Ranger Rally) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  C>NE GROUP RED
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Frontier Outpost [128.00, 128.00]) == 14
                    (Owner of (UNIT) Ranger Outpost [216.50, 204.50]) == 14
                    (Owner of (UNIT) Ranger Outpost [43.50, 52.50]) == 14
                    (Owner of (UNIT) Field Medic Outpost [100.50, 204.50]) == 14
                    (Owner of (UNIT) Field Medic Outpost [144.50, 29.50]) != 14
                Then
                    Unit Group - Pick each unit in (Any units in CENTRAL Grouper owned by player 14 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  C>SW GROUP GREEN
                            Unit - Order all units in  C>SW GROUP GREEN to ( Attack targeting C>SW1) (Replace Existing Orders)
                            Unit - Order all units in  C>SW GROUP GREEN to ( Attack targeting C>SW2) (After Existing Orders)
                            Unit - Order all units in  C>SW GROUP GREEN to ( Attack targeting SOUTH-WEST Ranger Rally) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  C>SW GROUP GREEN
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Frontier Outpost [128.00, 128.00]) == 13
                    (Owner of (UNIT) Ranger Outpost [216.50, 204.50]) == 13
                    (Owner of (UNIT) Ranger Outpost [43.50, 52.50]) == 13
                    (Owner of (UNIT) Field Medic Outpost [100.50, 204.50]) == 13
                    (Owner of (UNIT) Field Medic Outpost [144.50, 29.50]) != 13
                Then
                    Unit Group - Pick each unit in (Any units in CENTRAL Grouper owned by player 13 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  C>SW GROUP RED
                            Unit - Order all units in  C>SW GROUP RED to ( Attack targeting C>SW1) (Replace Existing Orders)
                            Unit - Order all units in  C>SW GROUP RED to ( Attack targeting C>SW2) (After Existing Orders)
                            Unit - Order all units in  C>SW GROUP RED to ( Attack targeting SOUTH-WEST Ranger Rally) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  C>SW GROUP RED
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Trooper Outpost [49.50, 203.00]) != 14
                    (Owner of (UNIT) Trooper Outpost [207.50, 37.00]) == 14
                    (Owner of (UNIT) Frontier Outpost [128.00, 128.00]) == 14
                    (Owner of (UNIT) Ranger Outpost [216.50, 204.50]) == 14
                    (Owner of (UNIT) Ranger Outpost [43.50, 52.50]) == 14
                    (Owner of (UNIT) Field Medic Outpost [100.50, 204.50]) == 14
                    (Owner of (UNIT) Field Medic Outpost [144.50, 29.50]) == 14
                Then
                    Unit Group - Pick each unit in (Any units in CENTRAL Grouper owned by player 14 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  C>SW GROUP GREEN
                            Unit - Order all units in  C>SW GROUP GREEN to ( Attack targeting C>NE1) (Replace Existing Orders)
                            Unit - Order all units in  C>SW GROUP GREEN to ( Attack targeting C>NE2) (After Existing Orders)
                            Unit - Order all units in  C>SW GROUP GREEN to ( Attack targeting NORTH-EAST Ranger Rally) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  C>SW GROUP GREEN
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Trooper Outpost [49.50, 203.00]) != 13
                    (Owner of (UNIT) Trooper Outpost [207.50, 37.00]) == 13
                    (Owner of (UNIT) Frontier Outpost [128.00, 128.00]) == 13
                    (Owner of (UNIT) Ranger Outpost [216.50, 204.50]) == 13
                    (Owner of (UNIT) Ranger Outpost [43.50, 52.50]) == 13
                    (Owner of (UNIT) Field Medic Outpost [100.50, 204.50]) == 13
                    (Owner of (UNIT) Field Medic Outpost [144.50, 29.50]) == 13
                Then
                    Unit Group - Pick each unit in (Any units in CENTRAL Grouper owned by player 13 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  C>NE GROUP RED
                            Unit - Order all units in  C>NE GROUP RED to ( Attack targeting C>NE1) (Replace Existing Orders)
                            Unit - Order all units in  C>NE GROUP RED to ( Attack targeting C>NE2) (After Existing Orders)
                            Unit - Order all units in  C>NE GROUP RED to ( Attack targeting NORTH-EAST Ranger Rally) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  C>NE GROUP RED
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Trooper Outpost [49.50, 203.00]) == 14
                    (Owner of (UNIT) Trooper Outpost [207.50, 37.00]) != 14
                    (Owner of (UNIT) Frontier Outpost [128.00, 128.00]) == 14
                    (Owner of (UNIT) Ranger Outpost [216.50, 204.50]) == 14
                    (Owner of (UNIT) Ranger Outpost [43.50, 52.50]) == 14
                    (Owner of (UNIT) Field Medic Outpost [100.50, 204.50]) == 14
                    (Owner of (UNIT) Field Medic Outpost [144.50, 29.50]) == 14
                Then
                    Unit Group - Pick each unit in (Any units in CENTRAL Grouper owned by player 14 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  C>SW GROUP GREEN
                            Unit - Order all units in  C>SW GROUP GREEN to ( Attack targeting C>SW1) (Replace Existing Orders)
                            Unit - Order all units in  C>SW GROUP GREEN to ( Attack targeting C>SW2) (After Existing Orders)
                            Unit - Order all units in  C>SW GROUP GREEN to ( Attack targeting SOUTH-WEST Ranger Rally) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  C>SW GROUP GREEN
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Trooper Outpost [49.50, 203.00]) == 13
                    (Owner of (UNIT) Trooper Outpost [207.50, 37.00]) != 13
                    (Owner of (UNIT) Frontier Outpost [128.00, 128.00]) == 13
                    (Owner of (UNIT) Ranger Outpost [216.50, 204.50]) == 13
                    (Owner of (UNIT) Ranger Outpost [43.50, 52.50]) == 13
                    (Owner of (UNIT) Field Medic Outpost [100.50, 204.50]) == 13
                    (Owner of (UNIT) Field Medic Outpost [144.50, 29.50]) == 13
                Then
                    Unit Group - Pick each unit in (Any units in CENTRAL Grouper owned by player 13 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            Unit Group - Add (Picked unit) to  C>SW GROUP RED
                            Unit - Order all units in  C>SW GROUP RED to ( Attack targeting C>SW1) (Replace Existing Orders)
                            Unit - Order all units in  C>SW GROUP RED to ( Attack targeting C>SW2) (After Existing Orders)
                            Unit - Order all units in  C>SW GROUP RED to ( Attack targeting SOUTH-WEST Ranger Rally) (After Existing Orders)
                            Unit Group - Remove (Picked unit) from  C>SW GROUP RED
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Trooper Outpost [49.50, 203.00]) != 13
                    (Owner of (UNIT) Trooper Outpost [207.50, 37.00]) != 13
                    (Owner of (UNIT) Frontier Outpost [128.00, 128.00]) == 13
                    (Owner of (UNIT) Ranger Outpost [216.50, 204.50]) == 13
                    (Owner of (UNIT) Ranger Outpost [43.50, 52.50]) == 13
                    (Owner of (UNIT) Field Medic Outpost [100.50, 204.50]) == 13
                    (Owner of (UNIT) Field Medic Outpost [144.50, 29.50]) == 13
                Then
                    Unit Group - Pick each unit in (Any units in CENTRAL Grouper owned by player 13 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            General - If (Conditions) then do (Actions) else do (Actions)
                                If
                                    Boolean == True
                                Then
                                    Unit Group - Add (Picked unit) to  C>SW GROUP RED
                                    Unit - Order all units in  C>SW GROUP RED to ( Attack targeting C>SW1) (Replace Existing Orders)
                                    Unit - Order all units in  C>SW GROUP RED to ( Attack targeting C>SW2) (After Existing Orders)
                                    Unit - Order all units in  C>SW GROUP RED to ( Attack targeting SOUTH-WEST Ranger Rally) (After Existing Orders)
                                    Unit Group - Remove (Picked unit) from  C>SW GROUP RED
                                Else
                                    Unit Group - Add (Picked unit) to  C>NE GROUP RED
                                    Unit - Order all units in  C>NE GROUP RED to ( Attack targeting C>NE2) (Replace Existing Orders)
                                    Unit - Order all units in  C>NE GROUP RED to ( Attack targeting C>NE1) (After Existing Orders)
                                    Unit - Order all units in  C>NE GROUP RED to ( Attack targeting NORTH-EAST Ranger Rally) (After Existing Orders)
                                    Unit Group - Remove (Picked unit) from  C>NE GROUP RED
                            Variable - Set Boolean = (Not (Boolean))
                Else
            General - If (Conditions) then do (Actions) else do (Actions)
                If
                    (Owner of (UNIT) Trooper Outpost [49.50, 203.00]) != 14
                    (Owner of (UNIT) Trooper Outpost [207.50, 37.00]) != 14
                    (Owner of (UNIT) Frontier Outpost [128.00, 128.00]) == 14
                    (Owner of (UNIT) Ranger Outpost [216.50, 204.50]) == 14
                    (Owner of (UNIT) Ranger Outpost [43.50, 52.50]) == 14
                    (Owner of (UNIT) Field Medic Outpost [100.50, 204.50]) == 14
                    (Owner of (UNIT) Field Medic Outpost [144.50, 29.50]) == 14
                Then
                    Unit Group - Pick each unit in (Any units in CENTRAL Grouper owned by player 14 matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
                        Actions
                            General - If (Conditions) then do (Actions) else do (Actions)
                                If
                                    Boolean == True
                                Then
                                    Unit Group - Add (Picked unit) to  C>SW GROUP GREEN
                                    Unit - Order all units in  C>SW GROUP GREEN to ( Attack targeting C>SW1) (Replace Existing Orders)
                                    Unit - Order all units in  C>SW GROUP GREEN to ( Attack targeting C>SW2) (After Existing Orders)
                                    Unit - Order all units in  C>SW GROUP GREEN to ( Attack targeting SOUTH-WEST Ranger Rally) (After Existing Orders)
                                    Unit Group - Remove (Picked unit) from  C>SW GROUP GREEN
                                Else
                                    Unit Group - Add (Picked unit) to  C>NE GROUP GREEN
                                    Unit - Order all units in  C>NE GROUP GREEN to ( Attack targeting C>NE2) (Replace Existing Orders)
                                    Unit - Order all units in  C>NE GROUP GREEN to ( Attack targeting C>NE1) (After Existing Orders)
                                    Unit - Order all units in  C>NE GROUP GREEN to ( Attack targeting NORTH-EAST Ranger Rally) (After Existing Orders)
                                    Unit Group - Remove (Picked unit) from  C>NE GROUP GREEN
                            Variable - Set Boolean = (Not (Boolean))
                Else
    
    Posted in: Project Workplace
  • 0

    posted a message on [12] Big Game Hunters: TACTICS

    Ok, ill post the information about my game game, it will be a open source project so ill post triggers right here, also ill put here some questions about things i don't understand mb some of you can help me with it if you want to.

    Posted in: Project Workplace
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