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  • _ForgeUser1151780
  • Registered User
  • Member for 14 years, 4 months, and 13 days
    Last active Fri, Dec, 15 2017 08:32:50
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  • View _ForgeUser1151780's Profile

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    Aug 9, 2017
    _ForgeUser1151780 posted a message on Mouse highlight mode in Mouse Relative Mode
    Hi to all!
    I made some TPS maps for SC2 with main mechanism based on hidden mouse cursor in mouse relative mode, whith can highlight units without clicking.

    Some patch fixed this bug / feature and there is now no hidden cursor with highlight mode. Only click functions.

    Is there any way to return that function for hidden mouse cursor in mouse relative mode?

    If some will help me with this, I will be very grateful! Many thanks!

    PS: That function may returns, when i restart map 1-2 times. Cursor may appears again in the center of the screen in relative mode. But this is not ideal way to fix that problem)
    Posted in: Triggers
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    May 24, 2013
    _ForgeUser1151780 posted a message on Hide model for just one player?

    Yep, it doesn't work correctly... unfortunately

    Posted in: Triggers
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    Mar 18, 2013
    _ForgeUser1151780 posted a message on Camera Yaw seems bugged

    Yep, same problem.

    Solution:

    http://us.battle.net/sc2/en/forum/topic/7383598396

    Posted in: Galaxy Editor Bugs and Feedback
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    Feb 26, 2013
    _ForgeUser1151780 posted a message on HotS Full Trailer: Vengeance

    Nonlinear campaign between dark and light side of Kerrigan?

    Posted in: General Chat
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    Feb 8, 2013
    _ForgeUser1151780 posted a message on Very Simple traceline (Unit is Highlighted)

    No one can help? Ehh... :(

    Posted in: Triggers
  • View _ForgeUser1151780's Profile

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    Feb 8, 2013
    _ForgeUser1151780 posted a message on StarTools beta has started

    Wohoo! Received invitation too! I hope Blizz's tools is user-friendly and have a lot of functionality :D

    Live update!!! OMG this is very useful!

    Posted in: General Chat
  • View _ForgeUser1151780's Profile

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    Dec 19, 2012
    _ForgeUser1151780 posted a message on Very Simple traceline (Unit is Highlighted)

    So close to my system) Thanks for this tutorial!

    BTW - for highlight state i use trigger, that turn on highlight state on all units every 2 seconds :D

    PS: One request, please! Could someone create a blank map with a trigger for these lines? :

    --

    Else: Create a Dummy Unit at (Point - Position of Camera) offset by Distance(Cosine(Pitch of Camera) towards (Yaw of Camera degrees)

    Set Last created unit Height to { Distance(Sine(Pitch of Camera)) - [Ground Height at Position of Dummy Unit - Ground Height at Position of Player Camera] + Height Offset of Player Cam }

    ---

    Posted in: Triggers
  • View _ForgeUser1151780's Profile

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    Dec 14, 2012
    _ForgeUser1151780 posted a message on Sign up for Startools Beta!!!

    That's great! Finally they make it!

    Posted in: Artist Tavern
  • View _ForgeUser1151780's Profile

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    Sep 5, 2012
    _ForgeUser1151780 posted a message on HotS BETA!
    Quote from Forge_User_62748943: Go

    @Mozared: Go

    Where are those other options? It keeps asking me for my first and last name but I dun remember what I put in those fields.

    Try to ask your Real BNet friends - they can tell you your first and last name in your BNet account in game.

    Posted in: General Chat
  • View _ForgeUser1151780's Profile

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    Sep 5, 2012
    _ForgeUser1151780 posted a message on HotS BETA!

    WoooHoooo! I hope, they will release HotS on Christmas :D

    Posted in: General Chat
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    May 16, 2012
    _ForgeUser1151780 posted a message on Melee attack animation for Nova hero

    -peace, brother!

    Posted in: Miscellaneous Development
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    May 13, 2012
    _ForgeUser1151780 posted a message on Big Battlefield [ FPS TPS RPG RTS ] Update

    Also, I update my projects from SC2 campaign (Bely of the Beast, Outbreak and Piercing the Shroud) with actual FPS / TPS system. In near future I'm going to share new screenshots from those maps.

    Outbreak 3p Co-op with FPS TPS RPG RTS Mod:

    http://www.sc2mapster.com/maps/fpstpsrpgrts_outbreak/

    Embed Removed: https://www.youtube.com/v/fzyCKU_biDE?fs=1

    Belly of the Beast and Piercing the Shroud Co-op missions for 3 players from SC2 Campaign:

    Embed Removed: https://www.youtube.com/v/cUE_6p2cX1c?fs=1 Embed Removed: https://www.youtube.com/v/suiHfnQ357Y?fs=1
    Posted in: Project Workplace
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    May 13, 2012
    _ForgeUser1151780 posted a message on Big Battlefield [ FPS TPS RPG RTS ] Update

    I updated my "sandbox" project about Co-op Epic fight of two great armies with FPS / TPS unit's control mode.

    Now map have a new FPS / TPS UI and attack system is remaked with 2 things:
    - unit can shoot on move, and have ammo
    - FPS / TPS unit can shoot with no range limits

    Project page: http://www.sc2mapster.com/maps/tpsfps_battle_rts/pages/main/

    Multiplayer Cooperative version for 4 players is done!

    Battle.net EU map name: Big Battlefield [ FPS TPS RPG RTS ]

    And new screenshots from actual version:

    Third Person UI
    http://images.gameru.net/thumb/3be18ae838.jpg

    Third Person flying Viking
    http://images.gameru.net/thumb/c1355dd620.jpg

    First Person Viking
    http://images.gameru.net/thumb/4e165992fe.jpg

    Third Person Hydralisk
    http://images.gameru.net/thumb/a479085829.jpg

    First Person Firebat
    http://images.gameru.net/thumb/92c1e4086a.jpg

    Third Person Stalker
    http://images.gameru.net/thumb/a785ad14d3.jpg

    RTS UI
    http://images.gameru.net/thumb/8a88ba885e.jpg

    Posted in: Project Workplace
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    May 10, 2012
    _ForgeUser1151780 posted a message on Politics in 2012

    I think we need a SC2 map about world politics right now :D

    Posted in: Off-Topic
  • View _ForgeUser1151780's Profile

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    Mar 25, 2012
    _ForgeUser1151780 posted a message on [RPG] Visual upgrades on unit with unique 3d models [FPS / TPS Mod]

    New gameplay video of the StarCraft 2 Custom map - The Hundred with FPS / TPS / RPG / RTS Mod.

    Players 2 and 3 playing with FPS/TPS direct control of their hero's units. Player 1 playing in RTS mode (this video from Player 1).

    Embed Removed: https://www.youtube.com/v/-UBC3hbG1eM?fs=1
    Posted in: Project Workplace
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