You guys just nearly gave me a heart attack- we use this system for starmon a ton. After some testing though, it looks like it's working in multiplayer. I ran the command to phase the thing out for player 2, which would make the actor go invisible for him only, but I could still see it. When I ran the command for myself, it phased in/out properly. So unless that the trick only works for player 1, it looks like it's working.
Hopefully the error is something you're doing, because this is a really powerful tool, and I hope more people get to use it :)
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Feel free to Send me a PM if you have any questions/concerns!
Ok nvm, I just tested it again in Battle.Net and it works perfectly. Im sorry for giving you a near heart attack, zelda! Awesome, I love that function alot, one can do really cool stuff with it.
Is it possible to hide a model for just one player? I imagine that could be quite usefull.
http://www.sc2mapster.com/forums/resources/tutorials/19371-tutorial-trigger-data-show-hide-destroy-any-given-actor/
Yeah, I know that tutorial and used it, unfortunately, it doesnt seem to work with HOTS anymore.
@Crainy: Go
It works locally for me, have to test it in multi though...
Yep, it doesn't work correctly... unfortunately
You guys just nearly gave me a heart attack- we use this system for starmon a ton. After some testing though, it looks like it's working in multiplayer. I ran the command to phase the thing out for player 2, which would make the actor go invisible for him only, but I could still see it. When I ran the command for myself, it phased in/out properly. So unless that the trick only works for player 1, it looks like it's working.
Hopefully the error is something you're doing, because this is a really powerful tool, and I hope more people get to use it :)
Ok nvm, I just tested it again in Battle.Net and it works perfectly. Im sorry for giving you a near heart attack, zelda! Awesome, I love that function alot, one can do really cool stuff with it.