Right you are =) In my universe char is the homeworld ;) ( it could also be that I momentarily forgot about Zerus hehe )
Can I email the map to you?
Update: I have released the 1st mission again, did some minor changes but it´s mostly the same.
The second and third mission of the Pandora campaign is up too. A big thanks to DeltronLive for helping ou with the testing.
And as always please leave any feedback you want at the feedback page. I have tried to check for bugs since the new patch, but if you happen to find any please report them to me.
Added two images of mission three.
Ok thanks for the answer, can't say I know what the it all means hehe. I have tested a few thing and it seems like when I moved my maps before updating to 3.0 and then didn't move them back afterwards, the problem only occurs when Im trying to change the loadingscreen text (body, title etc).
Now I tried to move the map back to it´s original folder and changed the title and so on...and it works now.. Does it have anything to do with what you tried to explain to me? =)
I have seen that this problem with PARAM/Value/ has been adressed before, but what is the cause for this. I didnt have this problem until today when I opened a old map and should do some terraining and started it to test it and everything was PARAM/Value/. Is there any solution to this? My other two maps are ok at the moment...
Thank you sir for you kind words =) Yeah...the bots... they are mostly to add to ALL the tech that the Chronos Corporation possess =). heh 7 Hp? once I played I had something like that and the raptors always killed me before I could get to the medics, no saves either so had to restart =/
Hey, thank you so much for showing my map and well played. It´s quite something to see my own map being played and reviewed. And it´s interesting to see peoples strategies.
I for example use a lot of chrono rifts and grenades to deal with all the zealots and of course stims =). and also I wait for the abberition and brutalisk to pass and just sneak by them and some just kills them
That is true regarding the Zerg but my idea for the mission was that before the new zerg base is constructed you can sweep in and take the minerals =).
yeah I will concider doing that regarding the psi.
Thank you again so far, there is no mission 4..yet ;)
For me the advantage was that the zerg does not have any detector units, So they goes in to the enemy base and starts destroying everything. You can Just walk in there cloaked and take all minerals. You dont lose any units that way.
I Agee regarding the number of starting units.
I made the psi destroyers go neutral you destroyer the gate generator. So if you wanted You could move your base there. I have to look up why the units can walk right Trough , hmm. And good Idea to get some pointers. At least for the main objekctive.
Thanks for playing and giving feedback. What are you thoughts ob the story and terrain?
Thanks for the feedback. Most of the things you mentioned is fixed now. So you went and destroyed the enemy base? Was that your first strategy? I hade hoped that you didn't want to do that, and just go for the beacons =)