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    posted a message on (Solved) Eradicator animation

    In reply to DrSuperEvil:?? Just wrote I solved it and thanked u for your help. ..

     
    Posted in: Data
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    posted a message on (Solved) Eradicator animation

    Oh I found it, I should have been using the behaviour and enable and disable, thanks

    Posted in: Data
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    posted a message on (Solved) Eradicator animation

    In reply to DrSuperEvil:

     I m using standard attack animation on the firebat. 
     
    I have tried using "hover on"  and it´s working but only when I hover the mouse over it and not when the ability itself is in use. 
    Posted in: Data
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    posted a message on (Solved) Eradicator animation

    In reply to DrSuperEvil:

     Tried to add a play animation under the actor, but won´t work. I can make the animation play while hovering over the commandbutton but not when the ability itself is active. 
    Posted in: Data
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    posted a message on (Solved) Eradicator animation

    So I have given my firebat the eradicators' flamethrower ability But I can´ t succeed to give him a proper attack animation. 

    So now he just stands there and the fire pours out of him from his stomach. Help ? =)

    Posted in: Data
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    posted a message on Copy paste ability

    In reply to DrSuperEvil:

     Thank you for all your help. 
    Posted in: Data
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    posted a message on Copy paste ability

    I see, I will try this

    Posted in: Data
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    posted a message on Copy paste ability

    In reply to DrSuperEvil:

     Perhaps I am stupid. But where exactly should I paste it? I tried select my ability and select the xml view and paste the xml there. But the ability becomes incomplete. :/
    Posted in: Data
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    posted a message on Copy paste ability

    Should I paste it into my newly created ability?

    Posted in: Data
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    posted a message on Copy paste ability

    Is it possible to copy paste ability as a whole from one map to another?

    Been trying but it seems I have to copy everything inside the ability individually and the ability gets kind of messed up. 

    I know I should have been using mods ... 

    Posted in: Data
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    posted a message on StarCraft II: Annihilation Campaign

    At last, I finished mission 21. What a hard, well planned, nice terraining, good use of cliffs, excellent boss fights map this was. 

    This got to be your best map yet. Truly inspiring. Some very nice plot twists as well. 

     

    Did notice that Arrow does not have any animation for steady shot =)

     

    Great work! 

    Posted in: Map Feedback
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    posted a message on StarCraft II: Annihilation Campaign

    In reply to DudkiSC2:

     Nice. Wrote a Comment at YouTube asking how the progress of your campaign was going. Glad to hear you moving forward. Always exciting when a new map comes out!
    Posted in: Map Feedback
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    posted a message on Model not showing

    In reply to DrSuperEvil:

     
    I have tried to
    go throught all the actors that is linked to the unit. But Im missing something. 
    I havent found anything in events+ either
    Posted in: Data
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    posted a message on Model not showing

    In reply to DrSuperEvil:

     Do u think it is in the event + section or something els?
    Posted in: Data
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    posted a message on Model not showing

    I have replicated the auto turret ability of the raven, but I did change the turret to another unit. 

    The unit is placed correctly but once its cast its model disappear. The unit is still there, the units can collide with it. 

     

    Is it an actor problem? 

    Posted in: Data
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