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    posted a message on Hammer of Dawn - Custom Campaign Feedback

    I have now played your first map, good work! I like the idea of playing as Kyra han. The story seems interesting and I like the tip about each hero but also about the feral zerg. Terraining in my opinion is quite good. Regarding the boss the heal of that beast was insane ;) unfortunately the boss stopped attacking me about when it had changed platform for the 4th time. This has also happened in my maps..

    Overall nice work, looking forward to playing more!

    Posted in: Map Feedback
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    posted a message on Load Next Map

    @WesMan00: Go

    Use the "Set next map" action in a trigger before it ends. Your map has to be in the right folder thou,

    Posted in: Triggers
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    posted a message on Merge Drones

    Tried to work around it but couldn´t get my custom ablility to work, perhaps someone els can.

    Posted in: Data
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    posted a message on Merge Drones

    @Bilxor: Go

    Yeah it is. Guess it is not for a mortal being to understand

    Posted in: Data
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    posted a message on Merge Drones

    So I wanted to make an ability that requiered 4 drones to merge to create a certain building. I looked at the archon merge but I can´t understand how it´s working, I see no effects and so on. Im not very adept in the data editor is best to mention. I also search the forums but I coulden´t find or have missed any olde post regarding this subject.

    So if anyone has the time and wants to help, could this person please guide me how to make this or perhaps there is another way to make what I want? =)

    Thanks!

    Posted in: Data
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    posted a message on Creating custom footprints using custom regions

    Hi,

    I do not know about footprints, but if you want to hide units in Forrest. Can´t you use curtains? They are doodads so you could do your own looking like trees or whatever.. Don´t know if this helps you or id it´s what you are after.

    Posted in: Data
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    posted a message on Select all army button

    @wakamajo: Go

    I see, maybe I will do that, thank you for the tip

    Posted in: Triggers
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    posted a message on Karass psi discharger

    I fixed it by giving it a the same range as the marines. But I think I could have done it some other way, perhaps change the behaviour for when marines are attacked or something..well this works anyways.

    Posted in: Data
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    posted a message on Karass psi discharger

    @Bilxor: Go

    Yeah it´s stange, I have however changed the model of karass to a preserver..if that could be someting that bugs it

    Posted in: Data
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    posted a message on Select all army button

    @willuwontu: Go

    Thanks for answer. But it does not work =( I can still use the F2 or the select army button...

    Posted in: Triggers
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    posted a message on Select all army button

    Hi

    is it possible to hide the select all army button?, havent found this option.

    Posted in: Triggers
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    posted a message on Starcraft: Pandora needs testers

    @deltronLive: Go

    Hi, I have made a few changes to the maps aftre your feedback, hopefully to the better =)

    Regarding the space mission. I wanted to have minerals..but they have no "ground" to stand on, and can´t be placed. And if I ignor placement, they are not the right height and if I change the height it´s only how they appear in game not thier psysical selfs =/ so havent found any solution to this. nor to the fact that enemies do not attack Kel´Rash in mission 5 =/

    Posted in: Map Feedback
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    posted a message on Karass psi discharger

    Hi,

    I am using the Karass unit for one of my maps. When he attacks a unit it will not attack him back. The I tested with raynor (commando), he has the same range and sight radius. But it works, the enemy computer attacks Raynor...

    Anyone knows why the enemy attacks raynor but not Karass?

    Posted in: Data
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    posted a message on Starcraft: Pandora needs testers

    @EDHRIANO: Go

    hmm too bad =) But thanks for the nice comments about the terraining Yeah the boss have much HP but thtas noting some nukes can´t change =D

    Posted in: Map Feedback
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    posted a message on Starcraft: Pandora needs testers

    @deltronLive: Go

    Aha, I know what you mean. Aj has this ability but it is disable in this mission. making it more difficult.

    Yeah but if you manage to sneak past everyone, you will have a small armie =)

    I have done some changes to the boss fight and some other small changes to the map, so if you feel that you want you can play the updated map. I will email it to you.

    Posted in: Map Feedback
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