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    posted a message on Hammer of Dawn - Custom Campaign Feedback

    Hi,

    I made a fist playtrought of M9. Liked the terraining alot. And the feeling of the mission. The cinematics his also good. You have evolved as a campaignmaker I can see that. =D.

    In the section playing as Mira kel I could lure the zers before the group moved out so I could kill them easily. Perhaps add them by trigger or move them futher back?

    • SPOILER*

    I am fan off different endings so I really like when you got to choose. First I choose "painful truth" and made it to when Kaiser dies. Then the game ends in defeat becouse of the no heroes can die trigger. I do not know if that is supposed to happe, but I guess not.

    So I reloaded and took selection nummber two, haven´t beaten the boss yet.

    Posted in: Map Feedback
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    posted a message on StarCraft: Replicant (Campaign) Feedback

    @HorseRace8726: Go

    Hi Joshua and thanks for the feedback and all the nice complments. I am very glad that you liked the Campaign. It is unfortunate that you have encoountered this problem, but it is good that you brought it to my attention. It should be fixed. I will send you a PM with map 10 and upload it later this day on the page.

    yes, as you might know English isn´t by first language. My tester tries to Point out what he found but even he can´t find all grammar and Spelling errors. I am trying different gramamr and Spelling modules at the web but is would seem they don´t Always spell what I want and s on. But I am getting better I Think.

    I am excited that so many have become interested in my story, so to answer the question. If I make it all the way the goal is to make some additional missions to cover some of the in between time. *SPOILER* Like John. he hasn´t been in stasis since the fall of the confedrecy. Mengsk has been using him for missions and so on. So he has grown a lot til the time Artanis found him.

    Regarding the two year span when Artanis and Selendis was captive you have to concider that Artanis not gladly whant to kill Dominion forces. Also there was some attempts to escape that was prevented. So yes it is unlikly but not impossible =)

    Thank you again for playing!

    Posted in: Map Feedback
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    posted a message on A Silent Scream - Custom Campaign

    @DatGamesense: Go

    Looks nice! Somehow I get star wars kamino feeling from star wars 2 =D

    Posted in: Map Feedback
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    posted a message on StarCraft: Replicant (Campaign) Feedback

    @EDHRIANO: Go

    Sure, I be glad to help. I´ll be awaiting the map =)

    Posted in: Map Feedback
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    posted a message on StarCraft: Replicant (Campaign) Feedback

    @EDHRIANO: Go

    Yeah sure. Will be fun to see. I am really liking Corelius so don´t kill him or anything haha.

    Posted in: Map Feedback
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    posted a message on StarCraft: Replicant (Campaign) Feedback

    @Alevice: Go

    Just the fish

    Posted in: Map Feedback
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    posted a message on Can´t select all heroes

    @DrSuperEvil: Go

    yeah tried to find that but wasn´t able to =/

    Posted in: Data
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    posted a message on Can´t select all heroes

    @aZergBaneling: Go

    Yeah, tried that, didn´t help =/

    (EDIT)

    I worked around it, seems something is broken in the model.

    Posted in: Data
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    posted a message on Can´t select all heroes

    So I have three heroes, when I try to drag the mouse and select them all only two gets selected. The third I have to select holding the shift key in order to get in the same group as the other two. I have looked in the data editor and tried to compare the heroes but is unable to find the error..

    Any one knows whats wrong? =/

    Posted in: Data
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    posted a message on StarCraft: Replicant (Campaign) Feedback

    @deltronLive: Go

    Lol

    Posted in: Map Feedback
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    posted a message on StarCraft: Replicant (Campaign) Feedback

    Ever been inside a leviathan? =)

    Posted in: Map Feedback
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    posted a message on Cinematic ending on black screen

    @xHydraJTCx: Go

    Look how Blixor did it in his campaign. There is a melting ice in mission 1. Don´t know if it is a doodad or something els.

    Posted in: Cinematic Creation
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    posted a message on StarCraft: Replicant (Campaign) Feedback

    @DEFILERRULEZ: Go

    Thanks for playing! and the nice words.

    Yeah, that attack sound. I have no idea how to fix..I have asked on the forum but with no success =/.

    hmh, I will look in to the nexus thing, that is strange. The ideá for a bonus if you spare the civilians is a good ideá, first I only wanted it to be a moral thing. Doing good is a reward enough you know =)

    Yeah you are right a different portrait would make sense. Good that you noticed the upgrade thing. Oh I havent look at the thors, didn´t know that.. yeah I have had a pain with the waves<sub> jus task @deltronlive =).</sub>

    Posted in: Map Feedback
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    posted a message on Starcraft: Demise Released!

    Tested the first mission.

    CINEMATICS

    Would really like some dialougs at the beginning. I do not know why these guys are there. The mission objctive didn´t tell me much either. I want to get a feeling for the story right away. Alt. that you give some background at the loadingscreen. A transmission at the end was playing twice.

    TERRAINING

    There is room for improvment here, more doodads and different terraining. I also could walk trough some of the fences to a location with fire.

    GAMEPLAY

    I peronaly like herobuttons or at least different boarder color around the units images. The shortbutton for the grenade does not seem to work. a tooltip for the ping on the minimap is always nice. Like the indoors thing. Will there be more to this map? or is it done? Couse it feelt kind of short.

    OVERALL

    Always fun with new stuff. It will be interesting to see where it goes.

    Posted in: General Chat
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    posted a message on My Ultimate Project: LifeForce

    Hi,

    Played mission 1.

    You can see that you really have spent a lot of time on this, very well done sir!. I do not know what is intentional, I just comment on what I experienced.

    TERRAINING

    Everything looks lovely. Really like the glacier and cave part. There was some smaller doodads, like rocks, that I could walk straight through. Minor stuff. So good work on this!

    CINEMATICS

    Neat beginning where you can talk to Decker and L.A.R.A. The other cinematic could not be skipped and the mouse cursor was showing. I believe this was not the case in mission 2? Other than that I enjoyed it very much, nice camera angles, music, everything!

    MISSION

    As before when I played it in beta I like the ideá of "alien unknown life", killing the aliens when siding with decker is touching =). One question, I played the map once and did not research the stim pack upgrade, but I stil lhad it when entering the cave, I am glad I did get it, but is it intentional or not?

    Bossfight was really fun to, and love how you Presents the boss too!

    Overall it is great and I am looking foward to plaing mission 2, I have just started it up. One thing I wonder is if there is a way to undo your choices in the Foundry?

    Posted in: Map Feedback
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