I'm creating a Horror map, and i need it to be FPS. Also, i need to be able to have a flashlight with me, so where the camera faces, the flashlight faces. I also need a WASD Movement system That isnt Jumpy.
I've tried many things, but it's just not working... Maybe someone would know?
Hmmm... does a transparent unit's flashlight still appear not transparent? If so, then you could just attach a unit with a flashlight to your fps unit and have that unit be 100% transparent and only show when the flashlight is on. This probably isn't the best solution, but it could work :)
-Edit: also make the flashlight unit always face the same as your unit you control, and have the unit you control face the camera angle.
I know how to add a flashlght, i mean, where ever you face you mouse, let it be, up down, left right, whatever way you face your mouse to aim, the Flashlight faces that...
I'm creating a Horror map, and i need it to be FPS. Also, i need to be able to have a flashlight with me, so where the camera faces, the flashlight faces. I also need a WASD Movement system That isnt Jumpy.
I've tried many things, but it's just not working... Maybe someone would know?
Is there such a thing someone knows about?..
Much of what you're asking has been answered before. Try using the search function within this forum. FPS and WASD mechanics are popular features.
@Pshyched: Go
Add flashlight behaviour to unit? (Raynor - Flashlight)
Hmmm... does a transparent unit's flashlight still appear not transparent? If so, then you could just attach a unit with a flashlight to your fps unit and have that unit be 100% transparent and only show when the flashlight is on. This probably isn't the best solution, but it could work :)
-Edit: also make the flashlight unit always face the same as your unit you control, and have the unit you control face the camera angle.
I know how to add a flashlght, i mean, where ever you face you mouse, let it be, up down, left right, whatever way you face your mouse to aim, the Flashlight faces that...
http://wiki.sc2mapster.com/galaxy/tutorials/
WASD movement, use data its laagless:
http://forums.sc2mapster.com/resources/tutorials/10104-tutorial-lagless-wasd-system-using-data-editor/
FPS Trigger library:
http://www.sc2mapster.com/assets/fps-engine-library-v1-0/