Hi, I have used the editor a fiar bit in the past and do not NEED a partner for the map. It would be nice to have some other input / creative help.
I am hoping for people good at;
1) loading screens
2) dialogs (dont need many, but have to look polished, and I can do this on my own, just not tons of experience myself)
3)Terrainer (the terrain is mostly done, but would be open to changing / adding all sorts of stuff)
That being said the game is already 80%+ done.
BASIC GAME OVERVIEW;
You all start as changelings and each round the idea is to kill the other changelings. You can morph into a variety of units (can morph continuously throughout the game on the fly) to try to counter your opponents. You level up each round as you kill improving your changeling.
Some specifics already in place;
Things such as certain enemies or a 'cloak' effect makes you invisible to enemies, but if you are in their line of vision, they can barely see you.
effects are all rpetty polished off, from looks, sounds, efftects etc... (example - a stampede ability makes your guy charge the enemey knocking everyone out of the way slightly damaging them until you ram your target) Keep in mind it all works very well, such as distance, obstacles etc.... (If it doesn't work well AND look / feel good it needs to be changed)
some other minor details such as when you get hit your guy blips red and blood splatters pretty profusely
the abilities are meant to be fun, strategic, and humorous, such as a simple buff ability from a female zerg is called 'menstration' etc...
looking for an 'arcade' style gameplay, fast and fun, not really a 2+ hour game
There is so much more to see what has been done already, I'm not going to mention it all. Hopefully this gives you an overview of where this is going. I would enjoy anyone that can help, specifically in need of the above mentioned items, but really any 2nd input would be great on just about everything.
ALSO, I'd prefer someone who has access to ventrilo or something as certain topics may need a bit of discussion / when we test it it would be good to have voice chat, not necessarrily ventrilo initially, but in the end, itd be nice.
THANKS!
Heres a link to a youtube channel with some vids from a game i was making during the sc2beta way back to show you a bit of my work style;
CLICK HERE
I am a triggerer, but am decent with dialogs. My forte' is balance and gameplay. Soft counters and the such. I am not really that interested in dedicating myself to another persons project; however "arena" style games are what I am all about. Call me a creative input guy, and we can go from there.
I actually had something of exact concept I was making, I half did it, then remade it into the concept I have now. By chance did you get your idea from a map in wc3?
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Hi, I have used the editor a fiar bit in the past and do not NEED a partner for the map. It would be nice to have some other input / creative help.
I am hoping for people good at; 1) loading screens 2) dialogs (dont need many, but have to look polished, and I can do this on my own, just not tons of experience myself) 3)Terrainer (the terrain is mostly done, but would be open to changing / adding all sorts of stuff)
That being said the game is already 80%+ done.
BASIC GAME OVERVIEW; You all start as changelings and each round the idea is to kill the other changelings. You can morph into a variety of units (can morph continuously throughout the game on the fly) to try to counter your opponents. You level up each round as you kill improving your changeling.
Some specifics already in place;
There is so much more to see what has been done already, I'm not going to mention it all. Hopefully this gives you an overview of where this is going. I would enjoy anyone that can help, specifically in need of the above mentioned items, but really any 2nd input would be great on just about everything.
THANKS!
Heres a link to a youtube channel with some vids from a game i was making during the sc2beta way back to show you a bit of my work style; CLICK HERE
Contact me via skype ( Darkillusion.kwt )
I am a triggerer, but am decent with dialogs. My forte' is balance and gameplay. Soft counters and the such. I am not really that interested in dedicating myself to another persons project; however "arena" style games are what I am all about. Call me a creative input guy, and we can go from there.
Skype: Glornii
Skype: [email protected] Current Project: Custom Hero Arena! US: battlenet:://starcraft/map/1/263274 EU: battlenet:://starcraft/map/2/186418
I actually had something of exact concept I was making, I half did it, then remade it into the concept I have now. By chance did you get your idea from a map in wc3?