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You actually create a custom dialog with the stuff you want to display, and then use DialogSetPositionRelativeToUnit (dialogid, unitvariable, attachmentpoint, offsetx, offsety);
Go play Antioch Chronicles Remastered!
Also, coming soon, Antioch Episode 3: Thoughts in Chaos!
Dont like mapster's ugly white? Try Mapster's Classic Skin!
You actually create a custom dialog with the stuff you want to display, and then use DialogSetPositionRelativeToUnit (dialogid, unitvariable, attachmentpoint, offsetx, offsety);
Go play Antioch Chronicles Remastered!
Also, coming soon, Antioch Episode 3: Thoughts in Chaos!
Dont like mapster's ugly white? Try Mapster's Classic Skin!