@glomby: Go
Nice stage! Although.. I think you should listen to Bibendus about the lagg... I don't have much expirience with the creator, but... Well... Nice stage! You've got all the models, the music, the loading screen, EVERYTHING! Although, if you continue on with theese long-lasting projects of wow, after a while, you could find a way to even create a character there! And... Well...yeah...that's all i have... No, wait! Could you please develop this stage so we can play it? I'd be more than thankful.... Thank you...!
very good i liked how the camera tint changed colors when you changed areas ,gave it an extra feel to each specific place. It mustve taken forever to make those character models either which way you did it. Great Job
Grom thats awesome. You're scripts, interface, models etc. on my map/maps and we would have the perfect wow mod.
@all: Sorry for not answering for days now but I was very busy. To answer the "big cave question":
You can only make the ground of the cave with the editor. The mountain that covers the entrance and the ceiling are custom models which I've made with 3ds max and textured them with the original sc2 textures to perfectly fit.
This is seriously the sickest thing ive ever seen..!
Im just a noob at making maps and im proud to be able to do a survival map with regular camera, but this was some HEAVY shit! And as eirlier said, amazing feeling to the game. That seems to be the hard part with it!
Keep it up!
Wow... That's pretty impressive! I'd like to ask you something: would you accept to upload it so I can check it out in the editor? It's not about stealing you or modify the map or anything, I'd just like to get inspired and see more details and techniques. But no problem if you don't want to
if i was to make the cave with lighting, crystals ect but did not make an actual roof would it look ok still? As lon g as no units fly over the top shouldn't it be ok?
eehhmm sorry but were can i download this map?^^
Hello Glomby, I really like your map.
@glomby: Go Nice stage! Although.. I think you should listen to Bibendus about the lagg... I don't have much expirience with the creator, but... Well... Nice stage! You've got all the models, the music, the loading screen, EVERYTHING! Although, if you continue on with theese long-lasting projects of wow, after a while, you could find a way to even create a character there! And... Well...yeah...that's all i have... No, wait! Could you please develop this stage so we can play it? I'd be more than thankful.... Thank you...!
dude you have mad crazy skill awsome work
i think you should make more small maps to reduce lagg... large maps would be very laggy
:O How did you make it look like there's a mountain above the cave?
how did you make the ceiling in the dungeon?
very good i liked how the camera tint changed colors when you changed areas ,gave it an extra feel to each specific place. It mustve taken forever to make those character models either which way you did it. Great Job
A quick question for you Glomby.
To do the cave did you use the lower/smooth brush?
Nice work btw.
I liked this video so much that I started it immediately WoW to do a map.
Looks so till now:
@GromHellscrm: Go
cool but to much warcraft
Grom thats awesome. You're scripts, interface, models etc. on my map/maps and we would have the perfect wow mod.
@all: Sorry for not answering for days now but I was very busy. To answer the "big cave question":
You can only make the ground of the cave with the editor. The mountain that covers the entrance and the ceiling are custom models which I've made with 3ds max and textured them with the original sc2 textures to perfectly fit.
i think using deers animals etc.... for cosmetic purposes is cool but not makin it all about warcraft.... warcraft? THIS IS STARCRAFT!
@deleted_4551290: Go
Yet you cannot do such things with the warcraft 3 editor, so why not use the starcraft one?;)
I think the wow-like vid is quite nicely made for a starter. Could obviously use many improvements but it looks very much like wow already.
I am deeply inspired by this map. Specially the cave, god damn! Haven't seen much else like it.
I was hoping for some clarification: How exactly do you texture the cave model? And which programs do you use?
If anyone could help, it would be huge for our team!
@glomby: Go
This is seriously the sickest thing ive ever seen..! Im just a noob at making maps and im proud to be able to do a survival map with regular camera, but this was some HEAVY shit! And as eirlier said, amazing feeling to the game. That seems to be the hard part with it! Keep it up!
Wow... That's pretty impressive! I'd like to ask you something: would you accept to upload it so I can check it out in the editor? It's not about stealing you or modify the map or anything, I'd just like to get inspired and see more details and techniques. But no problem if you don't want to
if i was to make the cave with lighting, crystals ect but did not make an actual roof would it look ok still? As lon g as no units fly over the top shouldn't it be ok?
@Reaper872: Go without a roof it would not give the same feel, but your the creature your call.
Nice map
@Bibendus: Go Do rocks actually have any textures on the bottom? It could just be elevated and flattened giant rocks.