@onisagi & jaxter184: I thought of it, but I prefer the angle of the original icon. I'm trying to figure out how to change the camera angle in the Previewer currently, which will save the trouble of coloring the icon.
EDIT: Alright, found out how to change the camera angle.
@onisagi: I used 'Ctrl + Rightclick + Drag' to change the camera angle, and simply 'Rightclick + Drag' to move it around. I kept moving it around then changing the angle to get the result.
For the background, I didn't realize I could change the previewer background through that way, so I imported a full-black terrain texture and used 'Render > Show Ground' and chose the black terrain texture.
EDIT: Oh, and here's the .dds file of it, if anyone needs it.
I still prefer Camera editor xD, the movements are more exact, especially when you only wanna pivot on a single axis.
If anyone wondered, in order to use Editor control functionality like ctrl+rightclick drag, you must first change the camera control type inside Previewer if it isn't set already.
View -> Camera Controls -> Editor
I was wondering what the full name of that demolition charge is inside the Assets/Texture/ folder? I can't seem to locate it. I thought i extracted all the textures, but i guess not.
1. could u post a resource (aka picture of the icon and "texture")? If you dont know how, i can do it myself. I'm just lazy...
2. by texture, do you mean wireframe, model texture, or something else?