I'm working on my own RTS based on the CnC series.
My editing skills are fairly amateur and was hoping that there might be some people willing to help me out with the more complicated aspects of the game.
I have started doing some modifications to the SC2 models, and have a few working examples of the more complicated things, but still need help with a lot of stuff. I will also probably need my hand held.
yeah, funky is right. I would recommend inquiring about each problem area individually (ex: how do I make X ability?) rather than such a broad question that implies spending hours creating a map [I]with[/I] you rather than simply informing or teaching you how to use a particular part of the editor.
As funky saids you will have to actually give a resume of what you are doing on the map, what you can actually do say ... DATA or triggers and what you are having problems with.
Screenshots of what you have as far as terrain are always a plus.
Thanks for the responses, I will try and explain what I am doing more clearly. I also understand that people wouldn't be super excited about working on someone else's project, I was more hoping someone would be around to talk me through working through the editor.
Anyway, for right now I am mostly working with the Data editor. I have a variety of technical requirements that I need to make work before I really start in on the map. The list is probably too long to lay out here, so I can ask individually.
At the moment I am working on two pieces of a gameplay mechanic. The first piece is a system of directional armor where I can set a unit to take bonus damage if hit from the sides, and/or a seperate set if it takes damage from the rear. I believe the closest thing to this is a 'backstab' mechanic, but I don't have the slightest idea how to implement it.
The second piece of the mechanic would be enabling the ability for certain units to move in reverse. That is, they can move in the direction opposite of the units 'front' if players opt to move in this manner. (ideally it would work just like an attack move, but triggered off a different hotkey)
To put this as technically as possible:
I need a system where it is possible, but not required, to take additional damage from the sides
this ability also needs to be able to be set to a different value if the unit takes damage from the rear
furthermore these values need to be customizable for each unit
For the Reverse move:
I need to be able to give units an alternative movement command that does not affect their ability to move / attack move in any way
this added ability should make the unit move toward the clicked location, but it should do so leading with its 'rear'
this should ideally be flagged as basic ability, similar to the move/attack/stop commands.
Thats basically one of the problems I am trying to solve at the moment. If anyone has a good way to implement them, then I am all ears.
I'm working on my own RTS based on the CnC series.
My editing skills are fairly amateur and was hoping that there might be some people willing to help me out with the more complicated aspects of the game.
I have started doing some modifications to the SC2 models, and have a few working examples of the more complicated things, but still need help with a lot of stuff. I will also probably need my hand held.
Anyone willing to help is greatly appreciated.
we all are and will help you! , but if you are looking for ppl to actually DO things i think you will have a hard time finding some.
yeah, funky is right. I would recommend inquiring about each problem area individually (ex: how do I make X ability?) rather than such a broad question that implies spending hours creating a map [I]with[/I] you rather than simply informing or teaching you how to use a particular part of the editor.
As funky saids you will have to actually give a resume of what you are doing on the map, what you can actually do say ... DATA or triggers and what you are having problems with. Screenshots of what you have as far as terrain are always a plus.
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Thanks for the responses, I will try and explain what I am doing more clearly. I also understand that people wouldn't be super excited about working on someone else's project, I was more hoping someone would be around to talk me through working through the editor.
Anyway, for right now I am mostly working with the Data editor. I have a variety of technical requirements that I need to make work before I really start in on the map. The list is probably too long to lay out here, so I can ask individually.
At the moment I am working on two pieces of a gameplay mechanic. The first piece is a system of directional armor where I can set a unit to take bonus damage if hit from the sides, and/or a seperate set if it takes damage from the rear. I believe the closest thing to this is a 'backstab' mechanic, but I don't have the slightest idea how to implement it.
The second piece of the mechanic would be enabling the ability for certain units to move in reverse. That is, they can move in the direction opposite of the units 'front' if players opt to move in this manner. (ideally it would work just like an attack move, but triggered off a different hotkey)
To put this as technically as possible:
For the Reverse move:
Thats basically one of the problems I am trying to solve at the moment. If anyone has a good way to implement them, then I am all ears.