CustomCraft is an Extension Mod that presents players with a dialog at the start of the game that allows them to swap out certain units and abilities for alternates from Brood War and from the campaigns. There are also some custom units, upgrades and abilities.
For example, a player might choose the Firebat, in which case they can no longer build the Marauder but can then Firebats at the Barracks.
CustomCraft is distinctive in that it attempts to present players with real choice rather than simply adding a ton of campaign stuff to the game.
Players can also choose from different macro mechanics; for example Protoss can choose a spell at the Nexus that puts a bubble on top of a mineral field that automatically mines minerals for a short time, (similar to the MULE) but at the expense of no longer being able to use Chrono Boost.
CustomCraft is accessed through the Custom Games section, and can be played as a mod on any melee map. To play, Click on Custom Games, then Browse Maps . Choose any melee map to play on. Once you have selected your desired map, click on Create with Mod. Search for "CustomCraft" by TheFish. Note that on EU the name is "TF CustomCraft".
Detailed list of new stuff:
Terran unit choices
Marine / UED Marine - Same as Marine but learns U-238 Shells instead of Combat Shields.
Marauder / Firebat
Hellion / Vulture - w/ Spider mines
Thor / Goliath
Medivac / Medic (Choosing the Medic enables the Dropship as well)
Banshee / Wraith
Ghost / Spectre - Has the AoE stun from the campaign.
Raven / Science Vessel - Same as SC1 science vessel
Zerg unit choices
Zergling / Raptor Strain Zergling - Comes 1 per Egg but is stronger. Cliff jumping is a hive tech upgrade that replaces Adrenal Glands.
Roach / Aberration
Hydralisk / Lurker Strain Hydralisk Costs only 1 food and 75/25, but has reduced hp, range, and damage.
Swarm Host / Lurker - w/ Available range upgrade
Corrupter / Devourer w/ Acid Spores
Brood Lord / Guardian
Infestor / Defiler - Same as SC1
Viper / Queen - Same as flying SC1 caster
Protoss unit choices
Zealot / Fanatic Zealot - Learns Leg Enhancements instead of Charge.
Stalker / Dragoon w/ Singularity charge at the Cyber core
Colossus / Reaver - Same as SC1
Sentry / Stone Guardian - Caster that can do light AoE damage, Restore friendly shields, and cast Hallucination.
Phoenix / Corsair - Same as SC1
Void Ray / Scout
Oracle / Arbiter - Same as SC1
High Templar / Dark Archon Maelstrom, Mind Control, Feedback
Terran Macro
Automated Refineries
From the campaign, but operate at 50% unless an orbital command casts a spell to speed them up.
Chrono Boost
Speeds production.
M.U.L.E.
Automatically mines minerals.
Terran Defensive
Perdition Turrets
Strong turret that can protect an orbital command.
Moebius Vessel
Can recall, cast Lockdown, and summon Predators. Not a detector.
Scan
Reveals part of the map. Detector.
Zerg Macro
Chrono Boost
Speeds production.
Calldown Broodmin
Automatically mines minerals.
Inject Larvae
Spawns 4 Larvae at targeted Hatchery
Zerg Defensive
Broodmother
Can recall, summon Drakeflies, and automatically tranfuses allies.
Cerebrate
Can cast Psionic Scan and Assume Direct Control.
Creep Tumor
Grants vision and a bonus to Zerg ground units speed.
Protoss Macro
Psionic Flux
Automatically mines minerals.
Quantum Reactor
Allows production of two units at once for a short time.
Chrono boost
Speeds production.
Protoss Defensive
Dark Pylon
Pylons can spawn smaller cloaked pylons that provide no supply but can be spread over time at no cost.
Shield Battery
Restores shields of friendlies in an area.
Mothership Core
Can cast recall, time warp, and Nexus cannon.
Acknowledgements:
Starcraft models are from SC2BW by MavercK, GnaReffotsirk, SoulFilcher, Thrikodias, Ghostnova. Dragoon by buhhy.
Sounds pretty cool. You should also create an alternative for the nuke :D. Maybe something faster hitting but less damage. Or something with way more damage to buildings.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
CustomCraft
CustomCraft is an Extension Mod that presents players with a dialog at the start of the game that allows them to swap out certain units and abilities for alternates from Brood War and from the campaigns. There are also some custom units, upgrades and abilities.
For example, a player might choose the Firebat, in which case they can no longer build the Marauder but can then Firebats at the Barracks.
CustomCraft is distinctive in that it attempts to present players with real choice rather than simply adding a ton of campaign stuff to the game.
Players can also choose from different macro mechanics; for example Protoss can choose a spell at the Nexus that puts a bubble on top of a mineral field that automatically mines minerals for a short time, (similar to the MULE) but at the expense of no longer being able to use Chrono Boost.
CustomCraft is accessed through the Custom Games section, and can be played as a mod on any melee map. To play, Click on Custom Games, then Browse Maps . Choose any melee map to play on. Once you have selected your desired map, click on Create with Mod. Search for "CustomCraft" by TheFish. Note that on EU the name is "TF CustomCraft".
Detailed list of new stuff:
Terran unit choices
Marine / UED Marine - Same as Marine but learns U-238 Shells instead of Combat Shields.
Marauder / Firebat
Hellion / Vulture - w/ Spider mines
Thor / Goliath
Medivac / Medic (Choosing the Medic enables the Dropship as well)
Banshee / Wraith
Ghost / Spectre - Has the AoE stun from the campaign.
Raven / Science Vessel - Same as SC1 science vessel
Zerg unit choices
Zergling / Raptor Strain Zergling - Comes 1 per Egg but is stronger. Cliff jumping is a hive tech upgrade that replaces Adrenal Glands.
Roach / Aberration
Hydralisk / Lurker Strain Hydralisk Costs only 1 food and 75/25, but has reduced hp, range, and damage.
Swarm Host / Lurker - w/ Available range upgrade
Corrupter / Devourer w/ Acid Spores
Brood Lord / Guardian
Infestor / Defiler - Same as SC1
Viper / Queen - Same as flying SC1 caster
Protoss unit choices
Zealot / Fanatic Zealot - Learns Leg Enhancements instead of Charge.
Stalker / Dragoon w/ Singularity charge at the Cyber core
Colossus / Reaver - Same as SC1
Sentry / Stone Guardian - Caster that can do light AoE damage, Restore friendly shields, and cast Hallucination.
Phoenix / Corsair - Same as SC1
Void Ray / Scout
Oracle / Arbiter - Same as SC1
High Templar / Dark Archon Maelstrom, Mind Control, Feedback
Terran Macro
Automated Refineries From the campaign, but operate at 50% unless an orbital command casts a spell to speed them up.
Chrono Boost Speeds production.
M.U.L.E. Automatically mines minerals.
Terran Defensive
Perdition Turrets Strong turret that can protect an orbital command.
Moebius Vessel Can recall, cast Lockdown, and summon Predators. Not a detector.
Scan Reveals part of the map. Detector.
Zerg Macro
Chrono Boost Speeds production.
Calldown Broodmin Automatically mines minerals.
Inject Larvae Spawns 4 Larvae at targeted Hatchery
Zerg Defensive
Broodmother Can recall, summon Drakeflies, and automatically tranfuses allies.
Cerebrate Can cast Psionic Scan and Assume Direct Control.
Creep Tumor Grants vision and a bonus to Zerg ground units speed.
Protoss Macro
Psionic Flux Automatically mines minerals.
Quantum Reactor Allows production of two units at once for a short time.
Chrono boost Speeds production.
Protoss Defensive
Dark Pylon Pylons can spawn smaller cloaked pylons that provide no supply but can be spread over time at no cost.
Shield Battery Restores shields of friendlies in an area.
Mothership Core Can cast recall, time warp, and Nexus cannon.
Acknowledgements: Starcraft models are from SC2BW by MavercK, GnaReffotsirk, SoulFilcher, Thrikodias, Ghostnova. Dragoon by buhhy.
See also TL Thread http://www.teamliquid.net/forum/sc2-maps/479303-mod-customcraft
CustomCraft is in need of Feedback, bug testing, and balance testing! It can be played against the AI or with any # of humans so give it a try!
TLDR; CustomCraft, extension mod, new unit choices, try it out.
This actually sounds epic in so many ways
Sounds pretty cool. You should also create an alternative for the nuke :D. Maybe something faster hitting but less damage. Or something with way more damage to buildings.