Hello, I am Nalias and I will present to the community my map. I have publish it on EU.
My aim is to collect feedback in order to improve the map !
Overview
Holy war is a battle between two temples venerating two gods. Priest is the vessel of the divine power:
Choose up to 8 powers at the beginning of the game
Build units factory sending wave and wave of servitors
Hire heroes annihilating enemy heretics
Hire mercenaries for a temporary but powerful help
Build fortress investing by holy power
At the end only one temple can leave!
Details view
Troops
The main force is the unit facility. Each facility pop an unit periodically.
Synchronization
There is 4 differents group of troops, each facility of these groups can be synchronize. These groups are called ball.
Nexus ball: Solid polyvalent ball
Speed ball: Aggressive and fast ball
Psy ball: Ball with more caster than other
Big Ball: Ball for the most powerful unit
Upgrades
There is upgrade for:
One specific type of troops
Specific to a ball (for armor and attack)
Unit switch
Some facilities can produce multiple units. It is possible to choose one type at the same time. For example it is possible to choose infestor with infested marine / fungal / neural parasite ability.
Selling facility
It is possible to sell factory, for 80% of their initial price.
Positioning units
Units can be sending on the top or on the bottom of the lane. This choice is done each the facility.
Income
There is two way to earn money, by the income and by killing enemy units. There are 4 income sources:
Units: Income coming from the factory
Income factory: There is an income factory, this is the most cost efficient way to improve the income.
Heroes: The heroes and the heroes upgrade gives income, but be careful if the heroes died, all the corresponding income is lost.
Fortress: The fortress and their upgrade gives income, but be careful if the fortress is destroyed, all the corresponding income is lost.
There is income cap on each kind of income, to have the best income quicker as possible, the best is to have more than one income sources.
To avoid some unbalanced situation, it is mandatory to have more income coming from factory than the one from fortress or heroes.
Priest
The priest can choose up to 8 capacities at the beginning of the game.
Capacity 1: Type of the priest, for now only one priest is available but more is planned for the future.
Capacity 2: Powerful one-shoot ability.
Capacity 3 : Ability with a cool-down
Capacity 4: Hand of god, the priest can grab unit, stock and release them at any time.
Capacity 5: General passive abilities.
Capacity 6: Unit upgrades passive abilities.
Capacity 7&8 : Turrets
Some abilities are unlock with the ranking. Increase your rank by playing games and have a good win ratio.
Heroes
The heroes can be hired and upgrade. It is only possible to hire two heroes in one game. It is possible to replace one time a heroes died without losing the upgrades.
Each hero has its own upgrade building.
Zeratul: Assassin with darkness powers
Nova: Long range killer, perfect against big units and heroes
Kahal: Summonner heroes
Urun: Air superior heroes
Motheship core: Support heroes with aura, can be morph into mothership
Dahachon: Powerfull psionic melee hero
Brutalisk: Powerfull biologic melee hero
Fortress
There is two kinds of fortress, planetary and orbital. Both fortress can be upgrade and rebuild. The cost to rebuild them depends of the upgrades.
Planetary: Fortress with a powerful canon, it can be upgrade for a great defense and air attack.
Orbital: Fortress witch can have a lot of support spell. Can have a powerful slow aura.
Mercenary
Mercenary can be hired, there is two kinds :
Offensive: Mercenary design to kill pack of enemy units, they have a small life duration.
Support: Support mercenary used to help your troops in a specific aspect, have a long life duration.
Mercenaries can be send on your lane or on your teammate lane.
Middle Arena
Troops can be sending in the middle arena, by building factory on a specific arena. Each minute all the troops are sent to the middle arena, the survivors are teleport to the lane. The team witch controls the middle increase their income.
Suddent death
After 25 min of game, the student death is activated. First team with 100 point wins the game. The point is earned by controlling the lanes.
I hope you will enjoy playing this map, any feedback is welcome !
Hello, I am Nalias and I will present to the community my map. I have publish it on EU.
My aim is to collect feedback in order to improve the map !
Overview
Holy war is a battle between two temples venerating two gods. Priest is the vessel of the divine power:
Details view
Troops
The main force is the unit facility. Each facility pop an unit periodically.
Synchronization
There is 4 differents group of troops, each facility of these groups can be synchronize. These groups are called ball.
Upgrades
There is upgrade for:
Unit switch
Some facilities can produce multiple units. It is possible to choose one type at the same time. For example it is possible to choose infestor with infested marine / fungal / neural parasite ability.
Selling facility
It is possible to sell factory, for 80% of their initial price.
Positioning units
Units can be sending on the top or on the bottom of the lane. This choice is done each the facility.
Income
There is two way to earn money, by the income and by killing enemy units. There are 4 income sources:
There is income cap on each kind of income, to have the best income quicker as possible, the best is to have more than one income sources. To avoid some unbalanced situation, it is mandatory to have more income coming from factory than the one from fortress or heroes.
Priest
The priest can choose up to 8 capacities at the beginning of the game.
Some abilities are unlock with the ranking. Increase your rank by playing games and have a good win ratio.
Heroes
The heroes can be hired and upgrade. It is only possible to hire two heroes in one game. It is possible to replace one time a heroes died without losing the upgrades. Each hero has its own upgrade building.
Fortress
There is two kinds of fortress, planetary and orbital. Both fortress can be upgrade and rebuild. The cost to rebuild them depends of the upgrades.
Mercenary
Mercenary can be hired, there is two kinds :
Mercenaries can be send on your lane or on your teammate lane.
Middle Arena
Troops can be sending in the middle arena, by building factory on a specific arena. Each minute all the troops are sent to the middle arena, the survivors are teleport to the lane. The team witch controls the middle increase their income.
Suddent death
After 25 min of game, the student death is activated. First team with 100 point wins the game. The point is earned by controlling the lanes.
I hope you will enjoy playing this map, any feedback is welcome !
Student death sounds scary. Do you endorse columbine??
By which he means it should be "Sudden Death" not "Student Death". Translation error it seems.
Initial post corrected . . . I don't kill the students !