Loving the story of this campaign! While I only release 2 videos a week, I couldn't help myself and ended up playing through map 8. If I could give one major piece of feedback (which you'll hear me talk more about in the videos), it's to utilize the Mission Objective text a bit better to clarify what to do. In many cases it requires a counter, like Muraveys and Chenkovs in the subway, or sacrificed units - adding a counter to the objectives text would help the player not have to keep track.
Overall, incredibly unique and engaging story that reminds me a lot of the old Legacy of the Confederation story.
Rollback Post to RevisionRollBack
Visit my channel where I showcase custom content! Send me a PM or respond to my YouTube thread if you'd like to see your map/s on my channel (eventually!)
Loving the story of this campaign! While I only release 2 videos a week, I couldn't help myself and ended up playing through map 8. If I could give one major piece of feedback (which you'll hear me talk more about in the videos), it's to utilize the Mission Objective text a bit better to clarify what to do. In many cases it requires a counter, like Muraveys and Chenkovs in the subway, or sacrificed units - adding a counter to the objectives text would help the player not have to keep track.
Overall, incredibly unique and engaging story that reminds me a lot of the old Legacy of the Confederation story.
Well... this make me very happy.
The grammar thing... yes, is a torn in my back. I'm always trying to impove that. But this is my first campaing and this errors will be fixed in the future and will not happend again... or at least try to.
First of all, thank you for creating this campaign. I really enjoyed playing it.
Now with the feedback, I noticed a few bugs in the zerg campaign:
Evolution
There are 2 Kerrigan hero units at the start.
Void of the Twilight
Barracks Tech Lab upgrade "Stimpack" and "Combat Shields" don't affect War Falcons.
Spetsnaz are too OP, maybe lowering rate of fire should fix it. Also "Sniper Round" ability do less damage than normal attack, I suggest increasing it cost and damage.
Essence Never Dies
Sakura's "Aggressive Mutation" ability has no effect on Iron Roaches.
Overall it's a pretty good campaign, it has good quality terrain, interesting story and a lot of new units. Keep up the good work! Saludos desde Chile!
First of all, thank you for creating this campaign. I really enjoyed playing it.
Now with the feedback, I noticed a few bugs in the zerg campaign:
Evolution
There are 2 Kerrigan hero units at the start.
Void of the Twilight
Barracks Tech Lab upgrade "Stimpack" and "Combat Shields" don't affect War Falcons.
Spetsnaz are too OP, maybe lowering rate of fire should fix it. Also "Sniper Round" ability do less damage than normal attack, I suggest increasing it cost and damage.
Essence Never Dies
Sakura's "Aggressive Mutation" ability has no effect on Iron Roaches.
Overall it's a pretty good campaign, it has good quality terrain, interesting story and a lot of new units. Keep up the good work! Saludos desde Chile!
either i am a noob or idk -.- i cant get this campaign started, once i im in the screen where i can choose what mission i wanna play and i click on start, it stops and does nothing :(
either i am a noob or idk -.- i cant get this campaign started, once i im in the screen where i can choose what mission i wanna play and i click on start, it stops and does nothing :(
In order for the game to function correctly, the following steps must be followed.
-In the Maps folder there should be a folder called Time convergence - Folders called Prologue, Zerg Part1, Zerg Part 2 and Zerg part 3 must go inside the folder Time convergence - The mission launcher should also go into the a Time convergence folder.
Now I see the problem. Zerg part 1,2,3 go inside the folder Time convergence. Bears and Zealot mod go inside a folder called mod in the stacraft 2 folder.
The launcher for zergs is TCLauncher. TCTLauncher is for the Terran campaign.
I am fine to follow the terran story, just wondering how we are gonna kill the terra zerg, it would be quite an epic battle
Understood
Loving the story of this campaign! While I only release 2 videos a week, I couldn't help myself and ended up playing through map 8. If I could give one major piece of feedback (which you'll hear me talk more about in the videos), it's to utilize the Mission Objective text a bit better to clarify what to do. In many cases it requires a counter, like Muraveys and Chenkovs in the subway, or sacrificed units - adding a counter to the objectives text would help the player not have to keep track.
Overall, incredibly unique and engaging story that reminds me a lot of the old Legacy of the Confederation story.
Visit my channel where I showcase custom content! Send me a PM or respond to my YouTube thread if you'd like to see your map/s on my channel (eventually!)
First of all, thank you for creating this campaign. I really enjoyed playing it.
Now with the feedback, I noticed a few bugs in the zerg campaign:
Evolution
Void of the Twilight
Essence Never Dies
Overall it's a pretty good campaign, it has good quality terrain, interesting story and a lot of new units. Keep up the good work! Saludos desde Chile!
either i am a noob or idk -.- i cant get this campaign started, once i im in the screen where i can choose what mission i wanna play and i click on start, it stops and does nothing :(
Instructions ENG
In order for the game to function correctly, the following steps must be followed.
-In the Maps folder there should be a folder called Time convergence
- Folders called Prologue, Zerg Part1, Zerg Part 2 and Zerg part 3 must go inside the folder Time convergence
- The mission launcher should also go into the a Time convergence folder.
- Prologue -> TC 00, 01
- Zerg Part 1- > TC 02, 03, 04, 05
- Zerg Part 2 -> TC 06, 07, 08, 09
- Zerg Part 3 -> TC 10, 11, 12, 13, 14
you mean that? if so, then yea i did ^^
In reply to Sookin:
http://www.fotos-hochladen.net/view/asdasdasdasdsjxna57mpu.png
it looks like this
I tried the prologue and even if i rescued all the four groups of people, the mission doesn't go ahead... am i missing something or is the map bugged?
I'll check
In reply to DEFILERRULEZ: