This thread is to be a log for wiki writers who have just created new pages to log what they have produced for others peers to review or for those who have altered existing pages to briefly document any major changes (not corrections of typos).
My recent additions:
Unit (Data type)
Model (Actor)
Unit (Actor)
Damage (effect)
Rollback Post to RevisionRollBack
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
Data References in text variables (<d ref="<sub>">).</sub>
XML Edition of data
Functions in "Catalog" Category (Trigger Editor)
The first interest is to know the access path of a field, useful for the 3 quoted cases
Btw, it's not about "Data Editor", but about "Data". No interest in the Data Editor in particular, but has an interest for all access to the game data in Data Editor, Trigger Editor and by using a XML Editor.
Feel free to change anything that isn't correct or isn't easy to understand. I am new to wiki editing and just coming back to the editor since this summer.
This thread is to be a log for wiki writers who have just created new pages to log what they have produced for others peers to review or for those who have altered existing pages to briefly document any major changes (not corrections of typos).
My recent additions:
Unit (Data type)
Model (Actor)
Unit (Actor)
Damage (effect)
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Nice DSE... but could you add links to the articles =)
http://wiki.sc2mapster.com/galaxy/data/units/
http://wiki.sc2mapster.com/galaxy/data/actors/type/model/
http://wiki.sc2mapster.com/galaxy/data/actors/type/unit/
http://wiki.sc2mapster.com/galaxy/data/effects/damage/
Update: Done Models (Generic)
http://wiki.sc2mapster.com/galaxy/data/models/
Next up Models (Foliage)
Update: Ok thats done next up Movers
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Reformatted Terrain Texture Sets Added several fields
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I created the abilities Effect - Instant, Effect - Target, Effect - Learn and Effect - Behavior and added all my current knowledge :)
http://wiki.sc2mapster.com/galaxy/data/abilities/queueable/learn/
http://wiki.sc2mapster.com/galaxy/data/abilities/behavior/
http://wiki.sc2mapster.com/galaxy/data/abilities/effect/instant/
http://wiki.sc2mapster.com/galaxy/data/abilities/effect/target/
Added the Battery ability page
http://wiki.sc2mapster.com/galaxy/data/abilities/battery/
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Finished the Action actor page
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Finished Launch Missile effect
Started on Harvest ability
Edit: Finished Harvest Ability
Contribute people
Edit: found and added 9 fields in the Unit actor page in the Combat - Death+ region which had been missed
Edit: Completed Missile actor and Unit Compare Mover Phase validator.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Adding Fields Structure page and subpages :
Looked over them and does not seem very useful when editing stuff in the data editor. Sure it would not be better under triggers?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Useful in :
The first interest is to know the access path of a field, useful for the 3 quoted cases
Btw, it's not about "Data Editor", but about "Data". No interest in the Data Editor in particular, but has an interest for all access to the game data in Data Editor, Trigger Editor and by using a XML Editor.
Well from your main page it was not clear about some of those uses, maybe consider repharasing it.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I will rephrase it.
Btw in the main page of the wiki I add a link under "Data Editor", not "Data", it's true.
Was also refering to your fields structure page.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Added some unknown field to the Buff behaviour (amazing how much one learns).
Fixes a spelling error in weapons
Finished the Veterancy behaviour (finally)
Also the stacking of power source behaviour levels was incorrect.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
Hmmm, your right. Power levels don't stack. I thought for sure I used that mechanic in one of my maps. I guess my memory failed me.
Currently working on Power User behaviour. Think you could handle the Doodad actor?
Edit: Completed Power User
Going to work on Iterate Transport
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Done Attribute behaviour.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Done Modify Unit effect.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg