Hi, I am looking to make a big map that is on the scale of DoTA, but NOT DoTA. It'd incorporate some of the elements of DoTA (e.g., big team games where you control only one unit, and very epic/competitve).
I have alot of the gameplay laid out, but unfortunately, I lack the experience to create this sort of map in a timely manner. I am looking for people who might be interested in creating an awesome and innovative map.
I do not want to give out tons of info online here because I'd hate to see someone else steal it =P I Haven't seen anything like it online so far, so if you are a skilled map editor looking to work together on something epic, please let me know! :)
I must say, a lot of maps are popping up saying "I have this really good idea, but I can't do it, someone 'help' me do it!". I believe this is another one.
Advice: If you can't do it yourself with limited help, don't bother asking for someone else to 'help' you do it.
I'd have to agree to a certain degree.. however, there are tutorials that you can access on this site that will help you better understand the map editor. You have time on your side, anyways. No one knows your idea but yourself and beta ends June 7th. During the down time would be a great time to learn the editor. I plan on using the down time for just that. Get a handle on the editor and if you do successfully recruit some map editors ask for their advice and tips [unfortunately, I have none. I am a complete novice to the editor and have been dissecting maps, which is another good way to learn the editor, and reading the tutorials.]. Between now and then jot down your ideas or save them in a .doc, whichever is more convenient. Good luck.
Advice: Don't be afraid to read through the tutorials or ask for help.
From what I've seen a good successful recruitment post either:
Highlights a very cool concept that makes the map stand out from the rest
Showcases a cool thing the map contains with example screenshots or video.
You may have a hard time recruiting people for a mystery project simply because there are many projects out there and a fewer number of talented individuals to work on the maps. To enlist these people, your map must really stand out from dozens and dozens of projects that are floating around sc2mapster, bnet and other related sites. I can understand wanting to keep it secretive, but I thought I would just point this out. :)
Perhaps there is something about the map that you can go into without spoiling too much? There are more ways to garner attention than simply laying your map out for all to see. Perhaps going into detail about a cool feature, a character biography or some backstory. Anything to make people excited (or at the very least, mildly curious enough to contact you in private).
-the game would be a top down space shooter, similar to silent death online
-similar concepts to DoTA/Battleships where you get more money, you can upgrade your stuff, team play and destroy the enemy base
-to destroy the enemy base, you'd have to capture a series of nodes to "connect the dots" from enemy base to enemy base, similar to UT2004, onslaught http://www.francescocamarlinghi.com/blog/wp-content/uploads/2009/08/araja2-minimap-150x150.jpg
-each team has a commander that is in charge of distributing extra money to players, building mining colonies to generate cash, and assigning tasks to the team which generate more cash again