I just played through the Protoss Campaign: The Fall. It was a mod by christdaughtery. It was awesome. I noticed a bunch of bugs in it...some not a very big deal some others were pretty annoying. How does one go about contacting the map owner?? Or should I just post the bugs??
We have just fixed a lot of them,and Telenil already have a "fixed" version of the Map.Also we are going to make Huge changes on the waves and we did new terrain of all maps,with the exception of Map 6,me and IeZa tried to improve the terraining,but using his words "the layout is simply retarded"
Lol...you guys are on top of this game. I noticed:
a lot of the zerglings after the 2nd or 3rd mission are just funny little half ovals with red x's.
the mission where you find Zertatual on the platform...when you get to the end game checkpoint, it takes a while for it to activate.
The healing boxes in the mission where you rescue Zertaul in the base on Char don't do anything
Attacking the Cerebrates in the 2nd to last mission crashes the game.
The Terrans aren't able to mine anything in the last mission, but at some point you start getting freebies for like 5 minutes for both Protoss and the Terrans.
Gas is still able to mine after the geyser is depleted. Also, the game says it is depleted but the color of the geyser does not change. You might have reduced rate of gas mining but I usually only noticed after I was winning the game or moving onto another base.
F2 will select only one of the hero units. It should be all of them or none. I'm more for none as when they die the game is over.
I'm not sure if the panoramas at the start of the missions are supposed to include units, but they don't.
The last briefing of the final mission is on fast forward to extreme.
This campaign is awesome and I appreciate all the amazing work you guys did to put this together. It made me start to tinker with the editor and I hope to one day get some skills in it. Thanks!!!
The Geyser is not a bug, because in SC1 when is exaustid, you can continue to extrext gas, but the cost is lowly. Some bugs are caused because you are using an old mod I think (or because is HotS and the only mod od SC MS are for WoL)
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Hey all,
I just played through the Protoss Campaign: The Fall. It was a mod by christdaughtery. It was awesome. I noticed a bunch of bugs in it...some not a very big deal some others were pretty annoying. How does one go about contacting the map owner?? Or should I just post the bugs??
Send the bugs to Telenil. Or post them here.
We have just fixed a lot of them,and Telenil already have a "fixed" version of the Map.Also we are going to make Huge changes on the waves and we did new terrain of all maps,with the exception of Map 6,me and IeZa tried to improve the terraining,but using his words "the layout is simply retarded"
Posting them here is fine. We probably know about most of them, but as ever some of them must have survived the purge.
Yup :) I think he is using the Chris original version anyway it could be usefull also o us,we could haven't seen something
Lol...you guys are on top of this game. I noticed:
a lot of the zerglings after the 2nd or 3rd mission are just funny little half ovals with red x's.
the mission where you find Zertatual on the platform...when you get to the end game checkpoint, it takes a while for it to activate.
The healing boxes in the mission where you rescue Zertaul in the base on Char don't do anything
Attacking the Cerebrates in the 2nd to last mission crashes the game.
The Terrans aren't able to mine anything in the last mission, but at some point you start getting freebies for like 5 minutes for both Protoss and the Terrans.
Gas is still able to mine after the geyser is depleted. Also, the game says it is depleted but the color of the geyser does not change. You might have reduced rate of gas mining but I usually only noticed after I was winning the game or moving onto another base.
F2 will select only one of the hero units. It should be all of them or none. I'm more for none as when they die the game is over.
I'm not sure if the panoramas at the start of the missions are supposed to include units, but they don't.
The last briefing of the final mission is on fast forward to extreme.
This campaign is awesome and I appreciate all the amazing work you guys did to put this together. It made me start to tinker with the editor and I hope to one day get some skills in it. Thanks!!!
The Geyser is not a bug, because in SC1 when is exaustid, you can continue to extrext gas, but the cost is lowly. Some bugs are caused because you are using an old mod I think (or because is HotS and the only mod od SC MS are for WoL)