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I use that behavior (NOVA DOT) that work like a classic poison DOT.
My problem is, when i apply the behavior on some units (via triggers).
There is 1 type of unit that the periodic damage do not apply, (but the behavior apply).
Did i miss something cause on all others unit, it work perfectly.
can you post the xml of the behaviour, effects, and unit that doesnt work?
did you check that particular unit's "flags" ? :)
Quote from houndofbaskerville: Godid you check that particular unit's "flags" ? :)
Is there a flag i need to be carefull about it?
I use that behavior (NOVA DOT) that work like a classic poison DOT.
My problem is, when i apply the behavior on some units (via triggers).
There is 1 type of unit that the periodic damage do not apply, (but the behavior apply).
Did i miss something cause on all others unit, it work perfectly.
can you post the xml of the behaviour, effects, and unit that doesnt work?
did you check that particular unit's "flags" ? :)
Is there a flag i need to be carefull about it?