I have a bunch of text tags that are placed at map initialization, and I am looking to use triggers to allow their colors to be repeatedly changed through out the game using the "set color of text tag" action. My problem is that I can't figure out how to call a specific text tag to have its color changed. Ideally I would be able to do this with a variable array, where a specific index of a text tag type variable array is called, and the color change is applied to the text tag that is associated with that index. Despite research, I can't seem to figure out how to link a specific, already-created text tag as a value in a text tag type variable array. Plz halp.
Just replace the tag when you want to change its color. To change text in editor you have to use a code: <c val="ff00ff">colored</c> would change the word colored to red.
I have a bunch of text tags that are placed at map initialization, and I am looking to use triggers to allow their colors to be repeatedly changed through out the game using the "set color of text tag" action. My problem is that I can't figure out how to call a specific text tag to have its color changed. Ideally I would be able to do this with a variable array, where a specific index of a text tag type variable array is called, and the color change is applied to the text tag that is associated with that index. Despite research, I can't seem to figure out how to link a specific, already-created text tag as a value in a text tag type variable array. Plz halp.
Just replace the tag when you want to change its color. To change text in editor you have to use a code: <c val="ff00ff">colored</c> would change the word colored to red.
when you create the text tag. use the set variable action.
Still alive and kicking, just busy.
My guide to the trigger editor (still a work in progress)
Thanks